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Touch.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_TOUCH_H
26 #define SFML_TOUCH_H
27
29 // Headers
31 #include <SFML/Window/Export.h>
32 #include <SFML/Window/Types.h>
33 #include <SFML/System/Vector2.h>
34
35
44 CSFML_WINDOW_API sfBool sfTouch_isDown(unsigned int finger);
45
58 CSFML_WINDOW_API sfVector2i sfTouch_getPosition(unsigned int finger, const sfWindow* relativeTo);
59
60
61 #endif // SFML_TOUCH_H
sfWindow
struct sfWindow sfWindow
Definition: Window/Types.h:30
Export.h
sfBool
int sfBool
Definition: Config.h:117
CSFML_WINDOW_API
#define CSFML_WINDOW_API
Definition: Window/Export.h:43
sfVector2i
2-component vector of integers
Definition: Vector2.h:38
Vector2.h
Types.h
sfTouch_getPosition
CSFML_WINDOW_API sfVector2i sfTouch_getPosition(unsigned int finger, const sfWindow *relativeTo)
Get the current position of a touch in window coordinates.
sfTouch_isDown
CSFML_WINDOW_API sfBool sfTouch_isDown(unsigned int finger)
Check if a touch event is currently down.