box_2d.hpp
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/*
CLAW - a C++ Library Absolutely Wonderful
CLAW is a free library without any particular aim but being useful to
anyone.
Copyright (C) 2005-2011 Julien Jorge
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
contact: julien.jorge@gamned.org
*/
#ifndef __CLAW_BOX_2D_HPP__
#define __CLAW_BOX_2D_HPP__
#include <claw/coordinate_2d.hpp>
namespace claw
{
namespace math
{
template<class T> class rectangle;
template <class T>
class box_2d
{
public:
typedef T value_type;
typedef coordinate_2d<value_type> point_type;
typedef box_2d<value_type> self_type;
public:
box_2d();
box_2d( const self_type& that );
box_2d( const rectangle<value_type>& that );
box_2d( const point_type& p1, const point_type& p2 );
box_2d( const value_type& x1, const value_type& y1,
const value_type& x2, const value_type& y2 );
void set( const value_type& x1, const value_type& y1,
const value_type& x2, const value_type& y2 );
template<typename U>
box_2d<U> cast_value_type_to() const;
value_type area() const;
bool includes( const coordinate_2d<value_type>& p ) const;
bool includes( const self_type& r ) const;
bool intersects( const self_type& r ) const;
self_type intersection( const self_type& r ) const;
self_type join( const self_type& r ) const;
bool empty() const;
value_type top() const;
value_type bottom() const;
value_type left() const;
value_type right() const;
point_type top_left() const;
point_type top_right() const;
point_type bottom_left() const;
point_type bottom_right() const;
void top( const value_type& p );
void bottom( const value_type& p );
void left( const value_type& p );
void right( const value_type& p );
void top_left( const coordinate_2d<value_type>& p );
void top_right( const coordinate_2d<value_type>& p );
void bottom_left( const coordinate_2d<value_type>& p );
void bottom_right( const coordinate_2d<value_type>& p );
void shift_x( const value_type& d );
void shift_y( const value_type& d );
value_type width() const;
value_type height() const;
coordinate_2d<value_type> size() const;
bool operator==(const self_type& vect) const;
bool operator!=(const self_type& vect) const;
self_type operator+(const point_type& vect) const;
self_type operator-(const point_type& vect) const;
self_type& operator+=(const point_type& vect);
self_type& operator-=(const point_type& vect);
private:
void x_intersection( const self_type& r, self_type& result ) const;
void y_intersection( const self_type& r, self_type& result ) const;
public:
point_type first_point;
point_type second_point;
}; // class box_2d
} // namespace math
} // namespace claw
#include <claw/impl/box_2d.tpp>
#endif // __CLAW_BOX_2D_HPP__
claw::math::box_2d::point_type
coordinate_2d< value_type > point_type
The type of the coordinates of the points representing the corners.
Definition box_2d.hpp:54
claw::math::box_2d< value_type >::second_point
point_type second_point
Definition box_2d.hpp:123
claw::math::box_2d::value_type
T value_type
The type of the values we store.
Definition box_2d.hpp:50
claw::math::box_2d::self_type
box_2d< value_type > self_type
The type of the current class.
Definition box_2d.hpp:57
claw::math::box_2d< value_type >::first_point
point_type first_point
Definition box_2d.hpp:120
claw::math::coordinate_2d
Coordinates in a two dimensional space.
Definition coordinate_2d.hpp:43
claw::math::rectangle
A class representing a rectangle by his x,y coordinates, width and height.
Definition rectangle.hpp:52
coordinate_2d.hpp
Coordinates in a two dimensional space.
claw::math
Manipulation of mathematic, geometric, etc. items.
Definition box_2d.hpp:38
claw
This is the main namespace.
Definition algorithm.hpp:34