coordinate_2d.hpp
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/*
CLAW - a C++ Library Absolutely Wonderful
CLAW is a free library without any particular aim but being useful to
anyone.
Copyright (C) 2005-2011 Julien Jorge
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
contact: julien.jorge@gamned.org
*/
#ifndef __CLAW_COORDINATE_2D_HPP__
#define __CLAW_COORDINATE_2D_HPP__
namespace claw
{
namespace math
{
template<typename T>
class coordinate_2d
{
public:
typedef T value_type;
typedef coordinate_2d<value_type> self_type;
public:
coordinate_2d();
template<typename U>
coordinate_2d( const coordinate_2d<U>& that );
coordinate_2d( const value_type& _x, const value_type& _y );
template<typename U>
coordinate_2d<U> cast_value_type_to() const;
void set(const value_type& _x, const value_type& _y);
value_type distance(const self_type& p) const;
void rotate( const self_type& center, double angle );
double slope_angle( const self_type& to ) const;
bool operator==(const self_type& vect) const;
bool operator!=(const self_type& vect) const;
self_type operator+(const self_type& vect) const;
self_type operator-(const self_type& vect) const;
self_type& operator+=(const self_type& vect);
self_type& operator-=(const self_type& vect);
self_type operator*( const value_type& v ) const;
self_type operator/( const value_type& v ) const;
self_type& operator*=( const value_type& v );
self_type& operator/=( const value_type& v );
public:
value_type x;
value_type y;
}; // class coordinate_2d
template<typename T>
coordinate_2d<T> operator-( const coordinate_2d<T>& that );
template<typename T, typename U>
coordinate_2d<T> operator*( U v, const coordinate_2d<T>& self );
} // namespace math
} // namespace claw
#include <claw/impl/coordinate_2d.tpp>
#endif // __CLAW_COORDINATE_2D_HPP__
claw::math::coordinate_2d
Coordinates in a two dimensional space.
Definition coordinate_2d.hpp:43
claw::math::coordinate_2d< value_type >::self_type
coordinate_2d< value_type > self_type
Definition coordinate_2d.hpp:49
claw::math::coordinate_2d< value_type >::value_type
value_type value_type
Definition coordinate_2d.hpp:46
claw::math::coordinate_2d< value_type >::x
value_type x
Definition coordinate_2d.hpp:82
claw::math::coordinate_2d< value_type >::y
value_type y
Definition coordinate_2d.hpp:85
claw::math
Manipulation of mathematic, geometric, etc. items.
Definition box_2d.hpp:38
claw
This is the main namespace.
Definition algorithm.hpp:34