Package: libchdr-dev
Source: libchdr
Version: 0.0~git20230918.9108f34+dfsg-2
Architecture: amd64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 49
Depends: libchdr0 (= 0.0~git20230918.9108f34+dfsg-2)
Section: libdevel
Priority: optional
Homepage: https://github.com/rtissera/libchdr
Description: standalone library for reading MAME CHDv1-v5 formats - dev
 The code is based off of MAME's old C codebase which read up to CHDv4
 with OS-dependent features removed, and CHDv5 support backported from
 MAME's current C++ codebase.
 .
 CHD is a lossless compression format originally developed for MAME,
 for the hard-drive contents of certain arcade machines. It has since
 been used in several other emulators as a means of storing CD-ROM game
 data. For CD-based games, it compresses the contents of a disc image
 (.cue + .bin files) to a single .chd file.
 .
 This package contains development files for libchdr.
