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FlagsAttribute.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6
7 #ifndef FLAGSATTRIBUTE_H
8 #define FLAGSATTRIBUTE_H
9
10 #include "Attribute.h"
11
12 namespace Lucene {
13
16 class LPPAPI FlagsAttribute : public Attribute {
17 public:
18 FlagsAttribute();
19 virtual ~FlagsAttribute();
20
21 LUCENE_CLASS(FlagsAttribute);
22
23 protected:
24 int32_t flags;
25
26 public:
27 virtual String toString();
28
32 virtual int32_t getFlags();
33
35 virtual void setFlags(int32_t flags);
36
37 virtual void clear();
38
39 virtual bool equals(const LuceneObjectPtr& other);
40 virtual int32_t hashCode();
41 virtual void copyTo(const AttributePtr& target);
42 virtual LuceneObjectPtr clone(const LuceneObjectPtr& other = LuceneObjectPtr());
43 };
44
45 }
46
47 #endif
Lucene::Attribute
Base class for Attributes that can be added to a AttributeSource.
Definition: Attribute.h:18
Lucene::LuceneObjectPtr
boost::shared_ptr< LuceneObject > LuceneObjectPtr
Definition: LuceneTypes.h:539
Lucene::AttributePtr
boost::shared_ptr< Attribute > AttributePtr
Definition: LuceneTypes.h:518
LUCENE_CLASS
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Lucene
Definition: AbstractAllTermDocs.h:12
Lucene::FlagsAttribute
This attribute can be used to pass different flags down the tokenizer chain, eg from one TokenFilter ...
Definition: FlagsAttribute.h:16
Attribute.h

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