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Base64.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6
7 #ifndef BASE64_H
8 #define BASE64_H
9
10 #include "LuceneObject.h"
11
12 namespace Lucene {
13
14 class Base64 : public LuceneObject {
15 public:
16 virtual ~Base64();
17 LUCENE_CLASS(Base64);
18
19 protected:
20 static const String BASE64_CHARS;
21
22 public:
23 static String encode(ByteArray bytes);
24 static String encode(const uint8_t* bytes, int32_t length);
25 static ByteArray decode(const String& str);
26
27 protected:
28 static bool isBase64(wchar_t ch);
29 };
30
31 }
32
33 #endif
Lucene::Base64::~Base64
virtual ~Base64()
LuceneObject.h
Lucene::Base64::isBase64
static bool isBase64(wchar_t ch)
Lucene::Base64
Definition: Base64.h:14
Lucene::LuceneObject
Base class for all Lucene classes.
Definition: LuceneObject.h:31
LUCENE_CLASS
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Lucene
Definition: AbstractAllTermDocs.h:12
Lucene::Base64::decode
static ByteArray decode(const String &str)
Lucene::Base64::BASE64_CHARS
static const String BASE64_CHARS
Definition: Base64.h:17
Lucene::Base64::encode
static String encode(ByteArray bytes)

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