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SmallDouble.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6
7 #ifndef SMALLDOUBLE_H
8 #define SMALLDOUBLE_H
9
10 #include "LuceneObject.h"
11
12 namespace Lucene {
13
15 class SmallDouble : public LuceneObject {
16 public:
17 virtual ~SmallDouble();
18 LUCENE_CLASS(SmallDouble);
19
20 public:
25 static uint8_t doubleToByte(double f);
26
28 static double byteToDouble(uint8_t b);
29 };
30
31 }
32
33 #endif
Lucene::SmallDouble
Floating point numbers smaller than 32 bits.
Definition: SmallDouble.h:15
LuceneObject.h
Lucene::LuceneObject
Base class for all Lucene classes.
Definition: LuceneObject.h:31
Lucene::SmallDouble::byteToDouble
static double byteToDouble(uint8_t b)
Converts an 8 bit floating point number to a double.
Lucene::SmallDouble::doubleToByte
static uint8_t doubleToByte(double f)
Converts a floating point number to an 8 bit float. Values less than zero are all mapped to zero...
LUCENE_CLASS
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Lucene
Definition: AbstractAllTermDocs.h:12
Lucene::SmallDouble::~SmallDouble
virtual ~SmallDouble()

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