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FormatPostingsPositionsConsumer.h
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1 // Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6
7 #ifndef FORMATPOSTINGSPOSITIONSCONSUMER_H
8 #define FORMATPOSTINGSPOSITIONSCONSUMER_H
9
10 #include "LuceneObject.h"
11
12 namespace Lucene {
13
14 class FormatPostingsPositionsConsumer : public LuceneObject {
15 public:
16 virtual ~FormatPostingsPositionsConsumer();
17
18 LUCENE_CLASS(FormatPostingsPositionsConsumer);
19
20 public:
22 virtual void addPosition(int32_t position, ByteArray payload, int32_t payloadOffset, int32_t payloadLength) = 0;
23
25 virtual void finish() = 0;
26 };
27
28 }
29
30 #endif
LUCENE_CLASS
#define LUCENE_CLASS(Name)
Definition: LuceneObject.h:24
Lucene::FormatPostingsPositionsConsumer
Definition: FormatPostingsPositionsConsumer.h:14
Lucene::FormatPostingsPositionsConsumer::addPosition
virtual void addPosition(int32_t position, ByteArray payload, int32_t payloadOffset, int32_t payloadLength)=0
Add a new position & payload. If payloadLength > 0 you must read those bytes from the IndexInput.
Lucene
Definition: AbstractAllTermDocs.h:12
Lucene::LuceneObject
Base class for all Lucene classes.
Definition: LuceneObject.h:31
Lucene::FormatPostingsPositionsConsumer::finish
virtual void finish()=0
Called when we are done adding positions & payloads.
Lucene::FormatPostingsPositionsConsumer::~FormatPostingsPositionsConsumer
virtual ~FormatPostingsPositionsConsumer()
LuceneObject.h

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