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UsersModel.cpp
/*
* Copyright (C) 2013-2016 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Michael Terry <michael.terry@canonical.com>
*/
/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
* CHANGES MADE HERE MUST BE REFLECTED ON THE MOCK LIB
* COUNTERPART IN tests/mocks/Lightdm/liblightdm
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */
// LightDM currently is Qt4 compatible, and so doesn't define setRoleNames.
// To use the same method of setting role name that it does, we
// set our compatibility to Qt4 here too.
#define QT_DISABLE_DEPRECATED_BEFORE QT_VERSION_CHECK(4, 0, 0)
#include "UsersModel.h"
#include "UsersModelPrivate.h"
#include <QtCore/QDir>
#include <QtCore/QString>
#include <QtGui/QIcon>
namespace QLightDM
{
UsersModel::UsersModel(QObject *parent) :
QAbstractListModel(parent),
d_ptr(new UsersModelPrivate(this))
{
Q_D(UsersModel);
// Extend roleNames (we want to keep the "display" role)
d->m_roles = QAbstractListModel::roleNames();
d->m_roles[NameRole] = "name";
d->m_roles[RealNameRole] = "realName";
d->m_roles[LoggedInRole] = "loggedIn";
d->m_roles[BackgroundRole] = "background";
d->m_roles[BackgroundPathRole] = "backgroundPath";
d->m_roles[SessionRole] = "session";
d->m_roles[HasMessagesRole] = "hasMessages";
d->m_roles[ImagePathRole] = "imagePath";
d->m_roles[UidRole] = "uid";
connect(d_ptr, &UsersModelPrivate::dataChanged, this, [this](int i) {
QModelIndex index = createIndex(i, 0);
Q_EMIT dataChanged(index, index);
});
}
QHash<int, QByteArray> UsersModel::roleNames() const
{
Q_D(const UsersModel);
return d->m_roles;
}
int UsersModel::rowCount(const QModelIndex &parent) const
{
Q_D(const UsersModel);
if (parent.isValid()) {
return 0;
} else { // parent is root
return d->entries.size();
}
}
QVariant UsersModel::data(const QModelIndex &index, int role) const
{
Q_D(const UsersModel);
if (!index.isValid()) {
return QVariant();
}
int row = index.row();
switch (role) {
case Qt::DisplayRole:
return d->entries[row].real_name;
case Qt::DecorationRole:
return QIcon();
case UsersModel::NameRole:
return d->entries[row].username;
case UsersModel::RealNameRole:
return d->entries[row].real_name;
case UsersModel::SessionRole:
return d->entries[row].session;
case UsersModel::LoggedInRole:
return d->entries[row].is_active;
case UsersModel::BackgroundRole:
return QPixmap(d->entries[row].background);
case UsersModel::BackgroundPathRole:
return d->entries[row].background;
case UsersModel::HasMessagesRole:
return d->entries[row].has_messages;
case UsersModel::ImagePathRole:
return "";
case UsersModel::UidRole:
return d->entries[row].uid;
default:
return QVariant();
}
}
}