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keyboardLayoutsModel.h
/*
* Copyright (C) 2016 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDLAYOUTSMODEL_H
#define KEYBOARDLAYOUTSMODEL_H
#include <QAbstractListModel>
struct KeyboardLayoutInfo {
QString id;
QString displayName;
QString language;
};
class KeyboardLayoutsModel: public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(QString language READ language WRITE setLanguage NOTIFY languageChanged)
public:
explicit KeyboardLayoutsModel(QObject * parent = nullptr);
~KeyboardLayoutsModel() = default;
enum Roles {
LayoutIdRole = Qt::UserRole + 1,
DisplayNameRole,
LanguageRole
};
QString language() const;
void setLanguage(const QString &language);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
QHash<int, QByteArray> roleNames() const override;
Q_SIGNALS:
void languageChanged(const QString &language);
private Q_SLOTS:
void updateModel();
private:
void buildModel();
QString m_language;
QHash<int, QByteArray> m_roleNames;
QVector<KeyboardLayoutInfo> m_layouts;
QVector<KeyboardLayoutInfo> m_db;
};
#endif