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Cursor.qml
/*
* Copyright (C) 2015-2016 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.15
import Cursor 1.1
import Powerd 0.1
MousePointer {
id: mousePointer
CursorImageInfo {
id: imageInfo
themeName: mousePointer.themeName
cursorName: mousePointer.cursorName
cursorHeight: mousePointer.height
}
Loader {
active: mousePointer.visible && imageInfo.frameCount > 1
sourceComponent: AnimatedSprite {
x: -imageInfo.hotspot.x
y: -imageInfo.hotspot.y
source: imageInfo.imageSource
interpolate: false
width: imageInfo.frameWidth
height: imageInfo.frameHeight
frameCount: imageInfo.frameCount
frameDuration: imageInfo.frameDuration
frameWidth: imageInfo.frameWidth
frameHeight: imageInfo.frameHeight
running: Powerd.status === Powerd.On
}
}
Loader {
active: mousePointer.visible && imageInfo.frameCount === 1
sourceComponent: Image {
x: -imageInfo.hotspot.x
y: -imageInfo.hotspot.y
source: imageInfo.imageSource
width: sourceSize.width
height: sourceSize.height
}
}
}