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testutil.cpp
/*
* Copyright (C) 2012, 2013, 2014 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "testutil.h"
#include <qpa/qwindowsysteminterface.h>
#include <QtGui/QGuiApplication>
#include <QQuickView>
#include <private/qquickbehavior_p.h>
#include <private/qquickanimation_p.h>
// LomiriGestures lib
#include <LomiriGestures/lomirigesturesglobal.h>
#include <LomiriGestures/private/touchregistry_p.h>
#include <LomiriGestures/private/timer_p.h>
UG_USE_NAMESPACE
TestUtil::TestUtil(QObject *parent)
: QObject(parent)
, m_targetWindow(0)
, m_touchDevice(0)
, m_putFakeTimerFactoryInTouchRegistry(false)
{
}
TestUtil::~TestUtil()
{
}
bool
TestUtil::isInstanceOf(QObject *obj, QString name)
{
if (!obj) return false;
bool result = obj->inherits(name.toUtf8());
if (!result) {
const QMetaObject *metaObject = obj->metaObject();
while (!result && metaObject) {
const QString className = metaObject->className();
QString qmlName = className.left(className.indexOf("_QMLTYPE_"));
result = qmlName == name;
// test for known namespaces
if (!result) {
// remove LomiriGestures and LomiriToolkit namespace
qmlName = qmlName.remove(QString("LomiriGestures::"));
result = qmlName == name;
}
if (!result) {
qmlName = qmlName.remove(QString("LomiriToolkit::"));
result = qmlName == name;
}
metaObject = metaObject->superClass();
}
}
return result;
}
void
TestUtil::waitForBehaviors(QObject *obj)
{
if (!obj) return;
Q_FOREACH(auto c, obj->children()) {
if (auto *b = dynamic_cast<QQuickBehavior*>(c)) {
if (b->animation()) {
QTRY_COMPARE(b->animation()->isRunning(), false);
}
}
waitForBehaviors(c);
}
}
TouchEventSequenceWrapper *TestUtil::touchEvent(QQuickItem *item)
{
ensureTargetWindow();
ensureTouchDevice();
// Tests can be *very* slow to run and we don't want things timing out because
// of that. So give it fake timers to use (they will never time out)
if (!m_putFakeTimerFactoryInTouchRegistry) {
TouchRegistry::instance()->setTimerFactory(new FakeTimerFactory);
m_putFakeTimerFactoryInTouchRegistry = true;
}
return new TouchEventSequenceWrapper(
QTest::touchEvent(m_targetWindow, m_touchDevice, /* autoCommit */ false), item);
}
void TestUtil::ensureTargetWindow()
{
if (!m_targetWindow && !QGuiApplication::topLevelWindows().isEmpty())
m_targetWindow = QGuiApplication::topLevelWindows().at(0);
}
void TestUtil::ensureTouchDevice()
{
if (!m_touchDevice) {
m_touchDevice = new QTouchDevice;
m_touchDevice->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(m_touchDevice);
}
}