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NotificationAudio.qml
/*
* Copyright (C) 2015-2016 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.15
import QtMultimedia 5.6
Item {
id: root
property string source: ""
readonly property var playbackState: priv.audio ? priv.audio.playbackState : 0
function play() {
if (!priv.audio) {
console.info("NotificationAudio: creating player");
priv.audio = priv.audioComponent.createObject(root);
}
if (priv.audio) {
priv.audio.play();
}
}
function stop() {
if (priv.audio) {
priv.audio.stop();
}
}
QtObject {
id: priv
property Audio audio: null
property Component audioComponent: Component {
Audio {
source: root.source
audioRole: MediaPlayer.NotificationRole
/* Remove player in case of error so it gets recreated next time
* we need it. Happens if backend media player restarted, for
* instance. qtmultimedia should probably handle this
* transparently (LP: #1616425).
*/
onError: {
console.warn("NotificationAudio: error event (" +
priv.audio.errorString + "), destroying");
priv.audio.destroy();
}
}
}
}
}