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ObjectPositioner.qml
/*
* Copyright (C) 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.15
import Lomiri.Components 1.3
Item {
property int count
property int index
property real radius
property real halfSize
property real posOffset
property real slice: (2 * Math.PI / count) * index;
implicitWidth: childrenRect.width
implicitHeight: childrenRect.height
x: (radius - halfSize * posOffset) * Math.sin(slice) + radius - halfSize
y: (radius - halfSize * posOffset) * -Math.cos(slice) + radius - halfSize
rotation: Math.atan2(radius-(y+halfSize), radius-(x+halfSize)) * 180 / Math.PI - 90
}