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ScreenAttached.h
/*
* Copyright (C) 2017 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License version 3, as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranties of MERCHANTABILITY,
* SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCREENATTACHED_H
#define SCREENATTACHED_H
#include "Screen.h"
#include <QQmlEngine>
#include <QtQml>
class QQuickWindow;
class ScreenAttached : public Screen
{
Q_OBJECT
public:
ScreenAttached(QObject* owner);
WorkspaceModel* workspaces() const override;
Workspace *currentWorkspace() const override;
void setCurrentWorkspace(Workspace* workspace) override;
private Q_SLOTS:
void windowChanged(QQuickWindow*);
void screenChanged(QScreen*);
void screenChanged2(Screen* screen);
private:
QPointer<Screen> m_screen;
QQuickWindow* m_window;
};
class WMScreen : public QObject
{
Q_OBJECT
public:
static ScreenAttached *qmlAttachedProperties(QObject *owner);
};
QML_DECLARE_TYPEINFO(WMScreen, QML_HAS_ATTACHED_PROPERTIES)
#endif // SCREENATTACHED_H