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Direction.h
/*
* Copyright (C) 2013, 2015 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DIRECTION_H
#define DIRECTION_H
#include "LomiriGesturesQmlGlobal.h"
#include <QObject>
/*
A Direction enum wrapper so that we can do things like "direction: Direction.Righwards"
from QML.
*/
class LOMIRIGESTURESQML_EXPORT Direction : public QObject {
Q_OBJECT
public:
// Make sure it is kept synchronized with SDK UCSwipeArea::Direction
enum Type {
Rightwards, // Along the positive direction of the X axis
Leftwards, // Along the negative direction of the X axis
Downwards, // Along the positive direction of the Y axis
Upwards, // Along the negative direction of the Y axis
Horizontal, // Along the X axis, in any direction
Vertical // Along the Y axis, in any direction
};
Q_ENUM(Type)
Q_INVOKABLE static bool isHorizontal(Direction::Type type);
Q_INVOKABLE static bool isVertical(Direction::Type type);
Q_INVOKABLE static bool isPositive(Direction::Type type);
};
#endif // DIRECTION_H