[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] | Reference for unit 'Menus' (#lcl)

# TMenu.Items

Contains the menu items displayed on the menu.

## Declaration

Source position: menus.pp line 429

`published property TMenu.Items : TMenuItem read FItems;`

## Description

Items is a read-only TMenuItem property with the menu items included in the menu. Values in Items can be maintained at design-time using the menu editor in the Lazarus IDE, or created and configured at run-time.

## See also

TMenuItems |  | Implements a list used to store TMenuItem instances with a given parent.
TMenuItem.Items |  | Provides indexed access to the child menu items for the current class instance.
TMenuItem.Bitmap |  | Bitmap image (glyph) displayed for the menu item.
TMenuItem.Caption |  | The caption text displayed for the menu item.
TMenuItem.Command |  | Numeric command for the menu item as assigned in the widgetset class.
TMenuItem.Enabled |  | Indicates if the menu item can be selected and executed.
TMenuItem.Default |  | Indicates if the menu item is the default selection.
TMenuItem.ShortCut |  | Accelerator key sequence to be used in selecting this menu item.
TMenuItem.ShortCutKey2 |  | Secondary shortcut (accelerator) key for the menu item.
TMenuItem.Visible |  | Indicates whether the menu item is visible (True) or hidden (False).
TMenuItem.Action |  | Action is the default action associated with the menu item.
TMenuItem.OnClick |  | Event handler signalled to perform the actions needed when the menu item is executed.