`Gtk.spin_button Gtk.obj ->
object
val obj : Gtk.spin_button Gtk.obj
method adjustment : GData.adjustment
method as_widget : Gtk.widget Gtk.obj
method coerce : GObj.widget
method connect : GEdit.spin_button_signals
method destroy : unit -> unit
method digits : int
method drag : GObj.drag_ops
method event : GObj.event_ops
method get_oid : int
method misc : GObj.misc_ops
method numeric : bool
method rate : float
method set_adjustment : GData.adjustment -> unit
method set_digits : int -> unit
method set_numeric : bool -> unit
method set_rate : float -> unit
method set_snap_to_ticks : bool -> unit
method set_update_policy : [ `ALWAYS | `IF_VALID ] -> unit
method set_value : float -> unit
method set_wrap : bool -> unit
method snap_to_ticks : bool
method spin : Gtk.Tags.spin_type -> unit
method update : unit
method update_policy : [ `ALWAYS | `IF_VALID ]
method value : float
method value_as_int : int
method wrap : bool
end`