`object
val virtual obj : [> `spinbutton ] Gobject.obj
method adjustment : GData.adjustment
method digits : int
method numeric : bool
method rate : float
method set_adjustment : GData.adjustment -> unit
method set_digits : int -> unit
method set_numeric : bool -> unit
method set_rate : float -> unit
method set_snap_to_ticks : bool -> unit
method set_update_policy : GtkEnums.spin_button_update_policy -> unit
method set_value : float -> unit
method set_wrap : bool -> unit
method snap_to_ticks : bool
method update_policy : GtkEnums.spin_button_update_policy
method value : float
method wrap : bool
end`