`object
val virtual obj : [> `alignment ] Gobject.obj
method bottom_padding : int
method left_padding : int
method right_padding : int
method set_bottom_padding : int -> unit
method set_left_padding : int -> unit
method set_right_padding : int -> unit
method set_top_padding : int -> unit
method set_xalign : float -> unit
method set_xscale : float -> unit
method set_yalign : float -> unit
method set_yscale : float -> unit
method top_padding : int
method xalign : float
method xscale : float
method yalign : float
method yscale : float
end`