# Module GRange

    module GRange: sig .. end

Scrollbars, progressbars, etc.

Scrollbars, progressbars, etc.

### GtkProgressBar

    class progress_bar : Gtk.progress_bar Gtk.obj -> object .. end

A widget which indicates progress visually

    val progress_bar : ?orientation:Gtk.Tags.progress_bar_orientation ->
           ?pulse_step:float ->
           ?packing:(GObj.widget -> unit) -> ?show:bool -> unit -> progress_bar

`orientation` : default value is ``LEFT_TO_RIGHT`
`pulse_step` : default value is `0.1`

### GtkRange

    class range_signals : [> Gtk.range ] Gtk.obj -> object .. end

    class range : [> Gtk.range ] Gtk.obj -> object .. end

Base class for widgets which visualize an adjustment

    class scale : Gtk.scale Gtk.obj -> object .. end

A slider widget for selecting a value from a range

    val scale : Gtk.Tags.orientation ->
           ?adjustment:GData.adjustment ->
           ?digits:int ->
           ?draw_value:bool ->
           ?value_pos:Gtk.Tags.position ->
           ?inverted:bool ->
           ?update_policy:Gtk.Tags.update_type ->
           ?packing:(GObj.widget -> unit) -> ?show:bool -> unit -> scale

`digits` : default value is `1`
`draw_value` : default value is `false`
`value_pos` : default value is ``LEFT`
`inverted` : default value is `false`
`update_policy` : default value is ``CONTINUOUS`

    val scrollbar : Gtk.Tags.orientation ->
           ?adjustment:GData.adjustment ->
           ?inverted:bool ->
           ?update_policy:Gtk.Tags.update_type ->
           ?packing:(GObj.widget -> unit) -> ?show:bool -> unit -> range

`inverted` : default value is `false`
`update_policy` : default value is ``CONTINUOUS`

### GtkRuler

    class ruler : [> Gtk.ruler ] Gtk.obj -> object .. end

    val ruler : Gtk.Tags.orientation ->
           ?metric:Gtk.Tags.metric_type ->
           ?lower:float ->
           ?upper:float ->
           ?max_size:float ->
           ?position:float ->
           ?packing:(GObj.widget -> unit) -> ?show:bool -> unit -> ruler

`metric` : default value is ``PIXELS`