## Name

glBindRenderbuffer — bind a renderbuffer to a renderbuffer target

## C Specification

`void glBindRenderbuffer(` | GLenum target,
| GLuint renderbuffer`)`;

## Parameters

`target`

  Specifies the renderbuffer target of the binding operation. `target` must be `GL_RENDERBUFFER`.

`renderbuffer`

  Specifies the name of the renderbuffer object to bind.

## Description

`glBindRenderbuffer` binds the renderbuffer object with name `renderbuffer` to the renderbuffer target specified by `target`. `target` must be `GL_RENDERBUFFER`. `renderbuffer` is the name of a renderbuffer object previously returned from a call to glGenRenderbuffers, or zero to break the existing binding of a renderbuffer object to `target`.

## Errors

`GL_INVALID_ENUM` is generated if `target` is not `GL_RENDERBUFFER`.

`GL_INVALID_OPERATION` is generated if `renderbuffer` is not zero or the name of a renderbuffer previously returned from a call to glGenRenderbuffers.

## Version Support

| OpenGL Version
--- | ---
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5
`glBindRenderbuffer` | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

glDeleteRenderbuffers, glGenRenderbuffers, glIsRenderbuffer, glRenderbufferStorage, glRenderbufferStorageMultisample

## Copyright

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.