## Name

glBindBuffersBase — bind one or more buffer objects to a sequence of indexed buffer targets

## C Specification

`void glBindBufferBase(` | GLenum target,
| GLuint first,
| GLsizei count,
| const GLuint *buffers`)`;

## Parameters

`target`

  Specify the target of the bind operation. `target` must be one of `GL_ATOMIC_COUNTER_BUFFER`, `GL_TRANSFORM_FEEDBACK_BUFFER`, `GL_UNIFORM_BUFFER` or `GL_SHADER_STORAGE_BUFFER`.

`index`

  Specify the index of the first binding point within the array specified by `target`.

`count`

  Specify the number of contiguous binding points to which to bind buffers.

`buffers`

  A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or `NULL`.

## Description

`glBindBuffersBase` binds a set of `count` buffer objects whose names are given in the array `buffers` to the `count` consecutive binding points starting from index `index` of the array of targets specified by `target`. If `buffers` is `NULL` then `glBindBuffersBase` unbinds any buffers that are currently bound to the referenced binding points. Assuming no errors are generated, it is equivalent to the following pseudo-code, which calls glBindBufferBase:

        for (i = 0; i < count; i++)
        {
            if (buffers != NULL)
            {
                glBindBufferBase(target, first + i, buffers[i]);
            }
            else
            {
                glBindBufferBase(target, first + i, 0);
            }
        }

## Notes

`glBindBuffersBase` is available only if the GL version is 4.4 or higher.

## Errors

`GL_INVALID_ENUM` is generated if `target` is not `GL_ATOMIC_COUNTER_BUFFER`, `GL_TRANSFORM_FEEDBACK_BUFFER`, `GL_UNIFORM_BUFFER` or `GL_SHADER_STORAGE_BUFFER`.

`GL_INVALID_OPERATION` is generated if `first` + `count` is greater than the number of target-specific indexed binding points.

`GL_INVALID_OPERATION` is generated if any value in `buffers` is not zero or the name of an existing buffer object.

## See Also

glGenBuffers, glDeleteBuffers, glBindBuffer, glBindBufferBase, glBindBufferRange, glBindBuffersRange, glMapBuffer, glUnmapBuffer

## Copyright

Copyright © 2013 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.