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juce::Value Class Referencefinal

## Detailed Description

Represents a shared variant value.

A Value object contains a reference to a var object, and can get and set its value. Listeners can be attached to be told when the value is changed.

The Value class is a wrapper around a shared, reference-counted underlying data object - this means that multiple Value objects can all refer to the same piece of data, allowing all of them to be notified when any of them changes it.

When you create a Value with its default constructor, it acts as a wrapper around a simple var object, but by creating a Value that refers to a custom subclass of ValueSource, you can map the Value onto any kind of underlying data.

Important note! The Value class is not thread-safe! If you're accessing one from multiple threads, then you'll need to use your own synchronisation around any code that accesses it.

The documentation for this class was generated from the following file:

- juce_data_structures/values/juce_Value.h

## Classes

class | Listener
| Receives callbacks when a Value object changes. More...
class | ValueSource
| Used internally by the Value class as the base class for its shared value objects. More...

## Public Member Functions

| Value ()
| Creates an empty Value, containing a void var.
| Value (const Value &other)
| Creates a Value that refers to the same value as another one.
| Value (const var &initialValue)
| Creates a Value that is set to the specified value.
| Value (Value &&) noexcept
| Move constructor.
| ~Value ()
| Destructor.
var | getValue () const
| Returns the current value.
| operator var () const
| Returns the current value.
String | toString () const
| Returns the value as a string.
void | setValue (const var &newValue)
| Sets the current value.
Value & | operator= (const var &newValue)
| Sets the current value.
Value & | operator= (Value &&) noexcept
| Move assignment operator.
void | referTo (const Value &valueToReferTo)
| Makes this object refer to the same underlying ValueSource as another one.
bool | refersToSameSourceAs (const Value &other) const
| Returns true if this object and the other one use the same underlying ValueSource object.
bool | operator== (const Value &other) const
| Compares two values.
bool | operator!= (const Value &other) const
| Compares two values.
void | addListener (Listener *listener)
| Adds a listener to receive callbacks when the value changes.
void | removeListener (Listener *listener)
| Removes a listener that was previously added with addListener().
| Value (ValueSource *valueSource)
| Creates a Value object that uses this valueSource object as its underlying data.
ValueSource & | getValueSource () noexcept
| Returns the ValueSource that this value is referring to.

## Constructors and Destructors

## Value() [1/5]

juce::Value::Value | ( |  | ) |

Creates an empty Value, containing a void var.

Referenced by operator!=(), operator=(), operator=(), operator==(), refersToSameSourceAs(), referTo(), Value(), Value(), juce::Value::Listener::valueChanged(), ValueSource, and ~Value().

## Value() [2/5]

juce::Value::Value | ( | const Value & | other | ) |

Creates a Value that refers to the same value as another one.

Note that this doesn't make a copy of the other value - both this and the other Value will share the same underlying value, so that when either one alters it, both will see it change.

References Value().

## Value() [3/5]

juce::Value::Value | ( | const var & | initialValue | ) |

explicit

Creates a Value that is set to the specified value.

## Value() [4/5]

juce::Value::Value | ( | Value && |  | ) |

noexcept

Move constructor.

References Value().

## ~Value()

juce::Value::~Value | ( |  | ) |

Destructor.

References Value().

## Value() [5/5]

juce::Value::Value | ( | ValueSource * | valueSource | ) |

explicit

Creates a Value object that uses this valueSource object as its underlying data.

## Member Functions

## getValue()

var juce::Value::getValue | ( |  | ) | const

Returns the current value.

References getValue().

Referenced by getValue(), and juce::StandalonePluginHolder::valueChanged().

## operator var()

juce::Value::operator var | ( |  | ) | const

Returns the current value.

## toString()

String juce::Value::toString | ( |  | ) | const

Returns the value as a string.

This is a shortcut for "myValue.getValue().toString()".

References toString().

Referenced by toString().

## setValue()

void juce::Value::setValue | ( | const var & | newValue | ) |

Sets the current value.

You can also use operator= to set the value.

If there are any listeners registered, they will be notified of the change asynchronously.

References setValue().

Referenced by setValue().

## operator=() [1/2]

Value & juce::Value::operator= | ( | const var & | newValue | ) |

Sets the current value.

This is the same as calling setValue().

If there are any listeners registered, they will be notified of the change asynchronously.

References Value().

## operator=() [2/2]

Value & juce::Value::operator= | ( | Value && |  | ) |

noexcept

Move assignment operator.

References Value().

## referTo()

void juce::Value::referTo | ( | const Value & | valueToReferTo | ) |

Makes this object refer to the same underlying ValueSource as another one.

Once this object has been connected to another one, changing either one will update the other.

Existing listeners will still be registered after you call this method, and they'll continue to receive messages when the new value changes.

References referTo(), and Value().

Referenced by referTo().

## refersToSameSourceAs()

bool juce::Value::refersToSameSourceAs | ( | const Value & | other | ) | const

Returns true if this object and the other one use the same underlying ValueSource object.

References refersToSameSourceAs(), and Value().

Referenced by refersToSameSourceAs().

## operator==()

bool juce::Value::operator== | ( | const Value & | other | ) | const

Compares two values.

This is a compare-by-value comparison, so is effectively the same as saying (this->getValue() == other.getValue()).

References Value().

## operator!=()

bool juce::Value::operator!= | ( | const Value & | other | ) | const

Compares two values.

This is a compare-by-value comparison, so is effectively the same as saying (this->getValue() != other.getValue()).

References Value().

## addListener()

void juce::Value::addListener | ( | Listener * | listener | ) |

Adds a listener to receive callbacks when the value changes.

The listener is added to this specific Value object, and not to the shared object that it refers to. When this object is deleted, all the listeners will be lost, even if other references to the same Value still exist. So when you're adding a listener, make sure that you add it to a Value instance that will last for as long as you need the listener. In general, you'd never want to add a listener to a local stack-based Value, but more likely to one that's a member variable.

See also
  removeListener

## removeListener()

void juce::Value::removeListener | ( | Listener * | listener | ) |

Removes a listener that was previously added with addListener().

## getValueSource()

ValueSource & juce::Value::getValueSource | ( |  | ) |

inline noexcept

Returns the ValueSource that this value is referring to.

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