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unity-build.cpp
/*
* Copyright (C) 2015-2020 Mateusz Łącki and Michał Startek.
*
* This file is part of IsoSpec.
*
* IsoSpec is free software: you can redistribute it and/or modify
* it under the terms of the Simplified ("2-clause") BSD licence.
*
* IsoSpec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* You should have received a copy of the Simplified BSD Licence
* along with IsoSpec. If not, see <https://opensource.org/licenses/BSD-2-Clause>.
*/
#include "platform.h"
#if !ISOSPEC_BUILDING_R
#if !ISOSPEC_GOT_SYSTEM_MMAN && ISOSPEC_GOT_MMAN
#include "mman.cpp" // NOLINT(build/include)
#endif
// A poor-man's replacement for LTO. We're small enough that we can do that. And
// ignore cpplint's complaints about it.
#include "allocator.cpp" // NOLINT(build/include)
#include "dirtyAllocator.cpp" // NOLINT(build/include)
#include "isoSpec++.cpp" // NOLINT(build/include)
#include "isoMath.cpp" // NOLINT(build/include)
#include "marginalTrek++.cpp" // NOLINT(build/include)
#include "operators.cpp" // NOLINT(build/include)
#include "element_tables.cpp" // NOLINT(build/include)
#include "fasta.cpp" // NOLINT(build/include)
#include "cwrapper.cpp" // NOLINT(build/include)
#include "fixedEnvelopes.cpp" // NOLINT(build/include)
#include "misc.cpp" // NOLINT(build/include)
#endif