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EDebugSceneTypes.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__
#define __E_DEBUG_SCENE_TYPES_H_INCLUDED__
namespace irr
{
namespace scene
{
enum E_DEBUG_SCENE_TYPE
{
EDS_OFF = 0,
EDS_BBOX = 1,
EDS_NORMALS = 2,
EDS_SKELETON = 4,
EDS_MESH_WIRE_OVERLAY = 8,
EDS_HALF_TRANSPARENCY = 16,
EDS_BBOX_BUFFERS = 32,
EDS_BBOX_ALL = EDS_BBOX | EDS_BBOX_BUFFERS,
EDS_FULL = 0xffffffff
};
} // end namespace scene
} // end namespace irr
#endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__
irr::scene
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees a...
Definition CDynamicMeshBuffer.h:16
irr::scene::E_DEBUG_SCENE_TYPE
E_DEBUG_SCENE_TYPE
An enumeration for all types of debug data for built-in scene nodes (flags).
Definition EDebugSceneTypes.h:15
irr::scene::EDS_BBOX_BUFFERS
@ EDS_BBOX_BUFFERS
Show Bounding Boxes of all MeshBuffers.
Definition EDebugSceneTypes.h:35
irr::scene::EDS_BBOX
@ EDS_BBOX
Show Bounding Boxes of SceneNode.
Definition EDebugSceneTypes.h:20
irr::scene::EDS_HALF_TRANSPARENCY
@ EDS_HALF_TRANSPARENCY
Temporary use transparency Material Type.
Definition EDebugSceneTypes.h:32
irr::scene::EDS_FULL
@ EDS_FULL
Show all debug infos.
Definition EDebugSceneTypes.h:41
irr::scene::EDS_OFF
@ EDS_OFF
No Debug Data ( Default ).
Definition EDebugSceneTypes.h:17
irr::scene::EDS_NORMALS
@ EDS_NORMALS
Show Vertex Normals.
Definition EDebugSceneTypes.h:23
irr::scene::EDS_MESH_WIRE_OVERLAY
@ EDS_MESH_WIRE_OVERLAY
Overlays Mesh Wireframe.
Definition EDebugSceneTypes.h:29
irr::scene::EDS_BBOX_ALL
@ EDS_BBOX_ALL
EDS_BBOX | EDS_BBOX_BUFFERS.
Definition EDebugSceneTypes.h:38
irr::scene::EDS_SKELETON
@ EDS_SKELETON
Shows Skeleton/Tags.
Definition EDebugSceneTypes.h:26
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0