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Here is a list of all functions with links to the classes they belong to:

### - c -

- c_str() : irr::core::string< T, TAlloc >
- CDynamicMeshBuffer() : irr::scene::CDynamicMeshBuffer
- changeIcon() : irr::gui::ICursorControl
- changeWorkingDirectoryTo() : irr::io::IFileSystem
- checkDriverReset() : irr::video::IVideoDriver
- CIndexBuffer() : irr::scene::CIndexBuffer
- classifyPlaneRelation() : irr::core::aabbox3d< T >
- classifyPointRelation() : irr::core::plane3d< T >
- clear() : irr::core::array< T, TAlloc >, irr::core::list< T >, irr::core::map< KeyType, ValueType >, irr::gui::IGUIComboBox, irr::gui::IGUIEnvironment, irr::gui::IGUIListBox, irr::gui::IGUISpriteBank, irr::gui::IGUITabControl, irr::gui::IGUITable, irr::io::IAttributes, irr::scene::IMeshCache, irr::scene::ISceneManager, irr::scene::quake3::SVariable, irr::scene::SMesh
- clearChildren() : irr::gui::IGUITreeViewNode
- clearChilds() : irr::gui::IGUITreeViewNode
- clearItemOverrideColor() : irr::gui::IGUIListBox
- clearParticles() : irr::scene::IParticleSystemSceneNode
- clearRows() : irr::gui::IGUITable
- clearSystemMessages() : irr::IrrlichtDevice
- clearUnusedMeshes() : irr::scene::IMeshCache
- clearZBuffer() : irr::video::IVideoDriver
- clipAgainst() : irr::core::rect< T >
- clipLine() : irr::scene::SViewFrustum
- clone() : irr::scene::IAnimatedMeshSceneNode, irr::scene::ISceneNode
- cloneMembers() : irr::scene::ICameraSceneNode, irr::scene::ISceneNode
- closeDevice() : irr::IrrlichtDevice
- closestPointOnTriangle() : irr::core::triangle3d< T >
- CMatrix4() : irr::core::CMatrix4< T >
- CMeshBuffer() : irr::scene::CMeshBuffer< T >
- collisionOccurred() : irr::scene::ISceneNodeAnimatorCollisionResponse
- const_pointer() : irr::core::array< T, TAlloc >
- ConstIterator() : irr::core::list< T >::ConstIterator, irr::core::map< KeyType, ValueType >::ConstIterator
- constrainTo() : irr::core::rect< T >
- construct() : irr::core::irrAllocator< T >, irr::core::irrAllocatorFast< T >
- convertColor() : irr::video::IVideoDriver
- convertMeshToTangents() : irr::scene::ISkinnedMesh
- convertTo2TCoords() : irr::scene::SSkinMeshBuffer
- convertToTangents() : irr::scene::SSkinMeshBuffer
- copyTo() : irr::video::IImage
- copyToClipboard() : irr::IOSOperator
- copyToScaling() : irr::video::IImage
- copyToScalingBoxFilter() : irr::video::IImage
- copyToWithAlpha() : irr::video::IImage
- createAndOpenFile() : irr::io::IFileArchive, irr::io::IFileSystem
- createAndWriteFile() : irr::io::IFileSystem
- createAnimatedMesh() : irr::scene::IMeshManipulator
- createAnimatedMeshSceneNodeEmitter() : irr::scene::IParticleSystemSceneNode
- createArchive() : irr::io::IArchiveLoader
- createArrowMesh() : irr::scene::IGeometryCreator
- createAttractionAffector() : irr::scene::IParticleSystemSceneNode
- createAttributesFromMaterial() : irr::video::IVideoDriver
- createBoxEmitter() : irr::scene::IParticleSystemSceneNode
- createClone() : irr::scene::ISceneNodeAnimator
- createCollisionResponseAnimator() : irr::scene::ISceneManager
- createConeMesh() : irr::scene::IGeometryCreator
- createCubeMesh() : irr::scene::IGeometryCreator
- createCylinderEmitter() : irr::scene::IParticleSystemSceneNode
- createCylinderMesh() : irr::scene::IGeometryCreator
- createDefaultRandomizer() : irr::IrrlichtDevice
- createDeleteAnimator() : irr::scene::ISceneManager
- createEmptyAttributes() : irr::io::IFileSystem
- createEmptyFileList() : irr::io::IFileSystem
- createFadeOutParticleAffector() : irr::scene::IParticleSystemSceneNode
- createFileList() : irr::io::IFileSystem
- createFlyCircleAnimator() : irr::scene::ISceneManager
- createFlyStraightAnimator() : irr::scene::ISceneManager
- createFollowSplineAnimator() : irr::scene::ISceneManager
- createForsythOptimizedMesh() : irr::scene::IMeshManipulator
- createGravityAffector() : irr::scene::IParticleSystemSceneNode
- createHillPlaneMesh() : irr::scene::IGeometryCreator
- createImage() : irr::video::IVideoDriver
- createImageFromData() : irr::video::IVideoDriver
- createImageFromFile() : irr::video::IVideoDriver
- createImageList() : irr::gui::IGUIEnvironment
- createLimitReadFile() : irr::io::IFileSystem
- createMemoryReadFile() : irr::io::IFileSystem
- createMemoryWriteFile() : irr::io::IFileSystem
- createMesh() : irr::scene::IMeshLoader
- createMeshCopy() : irr::scene::IMeshManipulator
- createMeshEmitter() : irr::scene::IParticleSystemSceneNode
- createMeshUniquePrimitives() : irr::scene::IMeshManipulator
- createMeshWelded() : irr::scene::IMeshManipulator
- createMeshWith1TCoords() : irr::scene::IMeshManipulator
- createMeshWith2TCoords() : irr::scene::IMeshManipulator
- createMeshWithTangents() : irr::scene::IMeshManipulator
- createMeshWriter() : irr::scene::ISceneManager
- createMetaTriangleSelector() : irr::scene::ISceneManager
- createNewSceneManager() : irr::scene::ISceneManager
- createOctreeTriangleSelector() : irr::scene::ISceneManager
- createOctTreeTriangleSelector() : irr::scene::ISceneManager
- createPlaneMesh() : irr::scene::IGeometryCreator
- createPointEmitter() : irr::scene::IParticleSystemSceneNode
- createRingEmitter() : irr::scene::IParticleSystemSceneNode
- createRotationAffector() : irr::scene::IParticleSystemSceneNode
- createRotationAnimator() : irr::scene::ISceneManager
- createScaleParticleAffector() : irr::scene::IParticleSystemSceneNode
- createSceneNodeAnimator() : irr::scene::ISceneManager, irr::scene::ISceneNodeAnimatorFactory
- createScreenShot() : irr::video::IVideoDriver
- createSkin() : irr::gui::IGUIEnvironment
- createSkinnedMesh() : irr::scene::ISceneManager
- createSphereEmitter() : irr::scene::IParticleSystemSceneNode
- createSphereMesh() : irr::scene::IGeometryCreator
- createTerrainMesh() : irr::scene::IGeometryCreator
- createTerrainTriangleSelector() : irr::scene::ISceneManager
- createTextureAnimator() : irr::scene::ISceneManager
- createTriangleSelector() : irr::scene::ISceneManager
- createTriangleSelectorFromBoundingBox() : irr::scene::ISceneManager
- createUserData() : irr::scene::ISceneUserDataSerializer
- createVolumeLightMesh() : irr::scene::IGeometryCreator
- createXMLReader() : irr::io::IFileSystem
- createXMLReaderUTF8() : irr::io::IFileSystem
- createXMLWriter() : irr::io::IFileSystem
- crossProduct() : irr::core::vector3d< T >
- CVertexBuffer() : irr::scene::CVertexBuffer

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0