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irr::scene::SMesh Member List

This is the complete list of members for irr::scene::SMesh, including all inherited members.

addMeshBuffer(IMeshBuffer *buf) | irr::scene::SMesh | inline
BoundingBox | irr::scene::SMesh |
clear() | irr::scene::SMesh | inline virtual
drop() const | irr::IReferenceCounted | inline
getBoundingBox() const | irr::scene::SMesh | inline virtual
getDebugName() const | irr::IReferenceCounted | inline
getMeshBuffer(u32 nr) const | irr::scene::SMesh | inline virtual
getMeshBuffer(const video::SMaterial &material) const | irr::scene::SMesh | inline virtual
getMeshBufferCount() const | irr::scene::SMesh | inline virtual
getReferenceCount() const | irr::IReferenceCounted | inline
grab() const | irr::IReferenceCounted | inline
IReferenceCounted() | irr::IReferenceCounted | inline
MeshBuffers | irr::scene::SMesh |
recalculateBoundingBox() | irr::scene::SMesh | inline
setBoundingBox(const core::aabbox3df &box) | irr::scene::SMesh | inline virtual
setDebugName(const c8 *newName) | irr::IReferenceCounted | inline protected
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | inline virtual
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | inline virtual
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::SMesh | inline virtual
SMesh() | irr::scene::SMesh | inline
~IReferenceCounted() | irr::IReferenceCounted | inline virtual
~SMesh() | irr::scene::SMesh | inline virtual

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0