Loading...
Searching...
No Matches
irr::scene::IColladaMeshWriterProperties Member List

This is the complete list of members for irr::scene::IColladaMeshWriterProperties, including all inherited members.

drop() const | irr::IReferenceCounted | inline
getColorMapping(const video::SMaterial &material, E_COLLADA_COLOR_SAMPLER cs) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getCustomColor(const video::SMaterial &material, E_COLLADA_COLOR_SAMPLER cs) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getDebugName() const | irr::IReferenceCounted | inline
getIndexOfRefraction(const video::SMaterial &material) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getMesh(irr::scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getReferenceCount() const | irr::IReferenceCounted | inline
getReflectivity(const video::SMaterial &material) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getTechniqueFx(const video::SMaterial &material) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getTextureIdx(const video::SMaterial &material, E_COLLADA_COLOR_SAMPLER cs) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getTransparency(const video::SMaterial &material) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
getTransparentFx(const video::SMaterial &material) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
grab() const | irr::IReferenceCounted | inline
IReferenceCounted() | irr::IReferenceCounted | inline
isExportable(const irr::scene::ISceneNode *node) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
setDebugName(const c8 *newName) | irr::IReferenceCounted | inline protected
useNodeMaterial(const scene::ISceneNode *node) const =0 | irr::scene::IColladaMeshWriterProperties | pure virtual
~IColladaMeshWriterProperties() | irr::scene::IColladaMeshWriterProperties | inline virtual
~IReferenceCounted() | irr::IReferenceCounted | inline virtual

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0