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irr::scene::CMeshBuffer< T > Member List

This is the complete list of members for irr::scene::CMeshBuffer< T >, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) | irr::scene::CMeshBuffer< T > | inline virtual
append(const IMeshBuffer *const other) | irr::scene::CMeshBuffer< T > | inline virtual
BoundingBox | irr::scene::CMeshBuffer< T > |
ChangedID_Index | irr::scene::CMeshBuffer< T > |
ChangedID_Vertex | irr::scene::CMeshBuffer< T > |
CMeshBuffer() | irr::scene::CMeshBuffer< T > | inline
drop() const | irr::IReferenceCounted | inline
getBoundingBox() const | irr::scene::CMeshBuffer< T > | inline virtual
getChangedID_Index() const | irr::scene::CMeshBuffer< T > | inline virtual
getChangedID_Vertex() const | irr::scene::CMeshBuffer< T > | inline virtual
getDebugName() const | irr::IReferenceCounted | inline
getHardwareMappingHint_Index() const | irr::scene::CMeshBuffer< T > | inline virtual
getHardwareMappingHint_Vertex() const | irr::scene::CMeshBuffer< T > | inline virtual
getIndexCount() const | irr::scene::CMeshBuffer< T > | inline virtual
getIndexType() const | irr::scene::CMeshBuffer< T > | inline virtual
getIndices() const | irr::scene::CMeshBuffer< T > | inline virtual
getIndices() | irr::scene::CMeshBuffer< T > | inline virtual
getMaterial() const | irr::scene::CMeshBuffer< T > | inline virtual
getMaterial() | irr::scene::CMeshBuffer< T > | inline virtual
getNormal(u32 i) const | irr::scene::CMeshBuffer< T > | inline virtual
getNormal(u32 i) | irr::scene::CMeshBuffer< T > | inline virtual
getPosition(u32 i) const | irr::scene::CMeshBuffer< T > | inline virtual
getPosition(u32 i) | irr::scene::CMeshBuffer< T > | inline virtual
getReferenceCount() const | irr::IReferenceCounted | inline
getTCoords(u32 i) const | irr::scene::CMeshBuffer< T > | inline virtual
getTCoords(u32 i) | irr::scene::CMeshBuffer< T > | inline virtual
getVertexCount() const | irr::scene::CMeshBuffer< T > | inline virtual
getVertexType() const | irr::scene::CMeshBuffer< T > | inline virtual
getVertices() const | irr::scene::CMeshBuffer< T > | inline virtual
getVertices() | irr::scene::CMeshBuffer< T > | inline virtual
grab() const | irr::IReferenceCounted | inline
Indices | irr::scene::CMeshBuffer< T > |
IReferenceCounted() | irr::IReferenceCounted | inline
MappingHint_Index | irr::scene::CMeshBuffer< T > |
MappingHint_Vertex | irr::scene::CMeshBuffer< T > |
Material | irr::scene::CMeshBuffer< T > |
recalculateBoundingBox() | irr::scene::CMeshBuffer< T > | inline virtual
setBoundingBox(const core::aabbox3df &box) | irr::scene::CMeshBuffer< T > | inline virtual
setDebugName(const c8 *newName) | irr::IReferenceCounted | inline protected
setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) | irr::scene::CMeshBuffer< T > | inline virtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) | irr::scene::CMeshBuffer< T > | inline virtual
Vertices | irr::scene::CMeshBuffer< T > |
~IReferenceCounted() | irr::IReferenceCounted | inline virtual

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0