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Here is a list of all variables with links to the classes they belong to:

### - s -

- s : irr::core::inttofloat
- Saturation : irr::video::SColorHSL
- scale : irr::scene::ISkinnedMesh::SScaleKey
- scaleHint : irr::scene::IBoneSceneNode
- ScaleKeys : irr::scene::ISkinnedMesh::SJoint
- ScaleRect : irr::gui::IGUIElement
- SceneManager : irr::scene::ISceneNode
- scriptDir : irr::scene::quake3::Q3LevelLoadParameter
- SDK_version_do_not_use : irr::SIrrlichtCreationParameters
- Second : irr::ITimer::RealTimeDate
- Shader : irr::scene::SMD3MeshBuffer
- Shift : irr::SEvent::SKeyInput, irr::SEvent::SMouseInput
- Shininess : irr::video::SMaterial
- size : irr::scene::SParticle
- SpecularColor : irr::video::SLight, irr::video::SMaterial
- SpriteBank : irr::gui::SCursorSprite
- SpriteId : irr::gui::SCursorSprite
- start : irr::core::line2d< T >, irr::core::line3d< T >
- startColor : irr::scene::SParticle
- startSize : irr::scene::SParticle
- startTime : irr::scene::quake3::Q3LevelLoadParameter, irr::scene::SParticle
- startVector : irr::scene::SParticle
- Stencilbuffer : irr::SIrrlichtCreationParameters
- Stereobuffer : irr::SIrrlichtCreationParameters
- strength : irr::scene::ISkinnedMesh::SWeight
- swapHeader : irr::scene::quake3::Q3LevelLoadParameter
- swapLump : irr::scene::quake3::Q3LevelLoadParameter

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0