Loading...
Searching...
No Matches
ISceneNodeAnimatorCameraMaya.h
Go to the documentation of this file.
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
#define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
#include "ISceneNodeAnimator.h"
namespace irr
{
namespace scene
{
class ISceneNodeAnimatorCameraMaya : public ISceneNodeAnimator
{
public:
virtual f32 getMoveSpeed() const = 0;
virtual void setMoveSpeed(f32 moveSpeed) = 0;
virtual f32 getRotateSpeed() const = 0;
virtual void setRotateSpeed(f32 rotateSpeed) = 0;
virtual f32 getZoomSpeed() const = 0;
virtual void setZoomSpeed(f32 zoomSpeed) = 0;
virtual f32 getDistance() const = 0;
virtual void setDistance(f32 distance) = 0;
};
} // end namespace scene
} // end namespace irr
#endif
ISceneNodeAnimator.h
irr::scene::ISceneNodeAnimatorCameraMaya
Special scene node animator for Maya-style cameras.
Definition ISceneNodeAnimatorCameraMaya.h:26
irr::scene::ISceneNodeAnimatorCameraMaya::setZoomSpeed
virtual void setZoomSpeed(f32 zoomSpeed)=0
Set the zoom speed.
irr::scene::ISceneNodeAnimatorCameraMaya::getMoveSpeed
virtual f32 getMoveSpeed() const =0
Returns the speed of movement.
irr::scene::ISceneNodeAnimatorCameraMaya::setMoveSpeed
virtual void setMoveSpeed(f32 moveSpeed)=0
Sets the speed of movement.
irr::scene::ISceneNodeAnimatorCameraMaya::getZoomSpeed
virtual f32 getZoomSpeed() const =0
Returns the zoom speed.
irr::scene::ISceneNodeAnimatorCameraMaya::getDistance
virtual f32 getDistance() const =0
Returns the current distance, i.e. orbit radius.
irr::scene::ISceneNodeAnimatorCameraMaya::setRotateSpeed
virtual void setRotateSpeed(f32 rotateSpeed)=0
Set the rotation speed.
irr::scene::ISceneNodeAnimatorCameraMaya::setDistance
virtual void setDistance(f32 distance)=0
Set the distance.
irr::scene::ISceneNodeAnimatorCameraMaya::getRotateSpeed
virtual f32 getRotateSpeed() const =0
Returns the rotation speed.
irr::scene::ISceneNodeAnimator
Animates a scene node. Can animate position, rotation, material, and so on.
Definition ISceneNodeAnimator.h:31
irr::scene
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees a...
Definition CDynamicMeshBuffer.h:16
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition aabbox3d.h:13
irr::f32
float f32
32 bit floating point variable.
Definition irrTypes.h:104
- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0