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irr::scene::CIndexBuffer Member List

This is the complete list of members for irr::scene::CIndexBuffer, including all inherited members.

allocated_size() const | irr::scene::CIndexBuffer | inline virtual
ChangedID | irr::scene::CIndexBuffer |
CIndexBuffer(video::E_INDEX_TYPE IndexType) | irr::scene::CIndexBuffer | inline
CIndexBuffer(const IIndexBuffer &IndexBufferCopy) | irr::scene::CIndexBuffer | inline
drop() const | irr::IReferenceCounted | inline
getChangedID() const | irr::scene::CIndexBuffer | inline virtual
getData() | irr::scene::CIndexBuffer | inline virtual
getDebugName() const | irr::IReferenceCounted | inline
getHardwareMappingHint() const | irr::scene::CIndexBuffer | inline virtual
getLast() | irr::scene::CIndexBuffer | inline virtual
getReferenceCount() const | irr::IReferenceCounted | inline
getType() const | irr::scene::CIndexBuffer | inline virtual
grab() const | irr::IReferenceCounted | inline
Indices | irr::scene::CIndexBuffer |
IReferenceCounted() | irr::IReferenceCounted | inline
MappingHint | irr::scene::CIndexBuffer |
operator[](u32 index) const | irr::scene::CIndexBuffer | inline virtual
pointer() | irr::scene::CIndexBuffer | inline virtual
push_back(const u32 &element) | irr::scene::CIndexBuffer | inline virtual
reallocate(u32 new_size) | irr::scene::CIndexBuffer | inline virtual
set_used(u32 usedNow) | irr::scene::CIndexBuffer | inline virtual
setDebugName(const c8 *newName) | irr::IReferenceCounted | inline protected
setDirty() | irr::scene::CIndexBuffer | inline virtual
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint) | irr::scene::CIndexBuffer | inline virtual
setType(video::E_INDEX_TYPE IndexType) | irr::scene::CIndexBuffer | inline virtual
setValue(u32 index, u32 value) | irr::scene::CIndexBuffer | inline virtual
size() const | irr::scene::CIndexBuffer | inline virtual
stride() const | irr::scene::CIndexBuffer | inline virtual
~CIndexBuffer() | irr::scene::CIndexBuffer | inline virtual
~IReferenceCounted() | irr::IReferenceCounted | inline virtual

- Irrlicht Engine Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on for Irrlicht 3D Engine by Doxygen 1.15.0