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Montage.h
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
//
// Copyright @ 2014 ImageMagick Studio LLC, a non-profit organization
// dedicated to making software imaging solutions freely available.
//
// Definition of Montage class used to specify montage options.
//
#if !defined(Magick_Montage_header)
#define Magick_Montage_header
#include "Magick++/Include.h"
#include <string>
#include "Magick++/Color.h"
#include "Magick++/Geometry.h"
//
// Basic (Un-framed) Montage
//
namespace Magick
{
class MagickPPExport Montage
{
public:
Montage(void);
virtual ~Montage(void);
// Color that thumbnails are composed on
void backgroundColor(const Color &backgroundColor_);
Color backgroundColor(void) const;
// Composition algorithm to use (e.g. ReplaceCompositeOp)
void compose(CompositeOperator compose_);
CompositeOperator compose(void) const;
// Filename to save montages to
void fileName(const std::string &fileName_);
std::string fileName(void) const;
// Fill color
void fillColor(const Color &fill_);
Color fillColor(void) const;
// Label font
void font(const std::string &font_);
std::string font(void) const;
// Thumbnail width & height plus border width & height
void geometry(const Geometry &geometry_);
Geometry geometry(void) const;
// Thumbnail position (e.g. SouthWestGravity)
void gravity(GravityType gravity_);
GravityType gravity(void) const;
// Thumbnail label (applied to image prior to montage)
void label(const std::string &label_);
std::string label(void) const;
// Font point size
void pointSize(size_t pointSize_);
size_t pointSize(void) const;
// Enable drop-shadows on thumbnails
void shadow(bool shadow_);
bool shadow(void) const;
// Outline color
void strokeColor(const Color &stroke_);
Color strokeColor(void) const;
// Background texture image
void texture(const std::string &texture_);
std::string texture(void) const;
// Thumbnail rows and columns
void tile(const Geometry &tile_);
Geometry tile(void) const;
// Montage title
void title(const std::string &title_);
std::string title(void) const;
// Transparent color
void transparentColor(const Color &transparentColor_);
Color transparentColor(void) const;
//
// Implementation methods/members
//
// Update elements in existing MontageInfo structure
virtual void updateMontageInfo(MagickCore::MontageInfo &montageInfo_) const;
private:
Color _backgroundColor;
std::string _fileName;
Color _fill;
std::string _font;
Geometry _geometry;
GravityType _gravity;
std::string _label;
size_t _pointSize;
bool _shadow;
Color _stroke;
std::string _texture;
Geometry _tile;
std::string _title;
Color _transparentColor;
};
//
// Montage With Frames (Extends Basic Montage)
//
class MagickPPExport MontageFramed : public Montage
{
public:
MontageFramed(void);
~MontageFramed(void);
// Frame foreground color
void matteColor(const Color &matteColor_);
Color matteColor(void) const;
// Frame border color
void borderColor(const Color &borderColor_);
Color borderColor(void) const;
// Pixels between thumbnail and surrounding frame
void borderWidth(size_t borderWidth_);
size_t borderWidth(void) const;
// Frame geometry (width & height frame thickness)
void frameGeometry(const Geometry &frame_);
Geometry frameGeometry(void) const;
//
// Implementation methods/members
//
// Update elements in existing MontageInfo structure
void updateMontageInfo(MagickCore::MontageInfo &montageInfo_) const;
private:
Color _matteColor;
Color _borderColor;
size_t _borderWidth;
Geometry _frame;
};
} // namespace Magick
#endif // Magick_Montage_header
Magick::Color
Definition Color.h:37
Magick::Geometry
Definition Geometry.h:38
Magick::MontageFramed
Definition Montage.h:120
Magick::Montage
Definition Montage.h:25