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geometry.cpp
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Dirk Lemstra 2015
//
// Test Magick::Geometry class
//
#include <Magick++.h>
#include <string>
#include <iostream>
using namespace std;
using namespace Magick;
int main(int, char **argv)
{
// Initialize ImageMagick install location for Windows
MagickPlusPlusGenesis genesis(*argv);
int failures=0;
try
{
//
// Verify conversion from and to string
//
string input="100x50+10-5!";
Geometry geometry(input);
if ((geometry.width() != 100) || (geometry.height() != 50) ||
(geometry.xOff() != 10) || (geometry.yOff() != -5) ||
(geometry.aspect() == false))
{
++failures;
cout << "Line: " << __LINE__
<< " Conversion from " << input << " failed"
<< endl;
}
string output=geometry;
if (output != input)
{
++failures;
cout << "Line: " << __LINE__
<< " Output " << output << " is not the same as " << input
<< endl;
}
}
catch( Exception &error_ )
{
cout << "Caught exception: " << error_.what() << endl;
return 1;
}
catch( exception &error_ )
{
cout << "Caught exception: " << error_.what() << endl;
return 1;
}
if ( failures )
{
cout << failures << " failures" << endl;
return 1;
}
return 0;
}
Magick::Exception
Definition Exception.h:25
Magick::Geometry
Definition Geometry.h:38
Magick::MagickPlusPlusGenesis
Definition Functions.h:44