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BlobRef.h
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
//
// Copyright @ 2014 ImageMagick Studio LLC, a non-profit organization
// dedicated to making software imaging solutions freely available.
//
// Blob reference class
//
// This is an internal implementation class that should not be
// accessed by users.
//
#if !defined(Magick_Blob_header)
#define Magick_Blob_header
#include "Magick++/Include.h"
#include "Magick++/Thread.h"
#include "Magick++/Blob.h"
namespace Magick
{
class BlobRef
{
public:
// Construct with data, making private copy of data
BlobRef(const void* data_,const size_t length_);
// Destructor (actually destroys data)
~BlobRef(void);
// Decreases reference count and return the new count
size_t decrease();
// Increases reference count
void increase();
Blob::Allocator allocator; // Memory allocation system in use
size_t length; // Blob length
void* data; // Blob data
private:
// Copy constructor and assignment are not supported
BlobRef(const BlobRef&);
MutexLock _mutexLock; // Mutex lock
size_t _refCount; // Reference count
};
} // namespace Magick
#endif // Magick_Blob_header
Magick::MutexLock
Definition Thread.h:30