sdl2-2.5.5.1: Both high- and low-level bindings to the SDL library (version 2.0.6+).

# sdl2-2.5.5.1: Both high- and low-level bindings to the SDL library (version 2.0.6+).

This package contains bindings to the SDL 2 library, in both high- and low-level forms:

The `SDL` namespace contains high-level bindings, where enumerations are split into sum types, and we perform automatic error-checking.

The `Raw` namespace contains an almost 1-1 translation of the C API into Haskell FFI calls. As such, this does not contain sum types nor error checking. Thus this namespace is suitable for building your own abstraction over SDL, but is not recommended for day-to-day programming.

Read SDL for a getting started guide.

Modules

sdl2-2.5.5.1

- SDL
  Submodules
  - SDL.Audio
  - SDL.Event
  - SDL.Exception
  - SDL.Filesystem
  - SDL.Hint
  - SDL.Init
  - SDL.Input
    Submodules
    - SDL.Input.GameController
    - SDL.Input.Joystick
    - SDL.Input.Keyboard
      Submodules
      - SDL.Input.Keyboard.Codes
    - SDL.Input.Mouse
  - Internal
    Submodules
    - SDL.Internal.Exception
    - SDL.Internal.Numbered
    - SDL.Internal.Types
    - SDL.Internal.Vect
  - SDL.Power
  - SDL.Raw
    Submodules
    - SDL.Raw.Audio
    - SDL.Raw.Basic
    - SDL.Raw.Enum
    - SDL.Raw.Error
    - SDL.Raw.Event
    - SDL.Raw.Filesystem
    - SDL.Raw.Haptic
    - SDL.Raw.Platform
    - SDL.Raw.Power
    - SDL.Raw.Thread
    - SDL.Raw.Timer
    - SDL.Raw.Types
    - SDL.Raw.Video
  - SDL.Time
  - SDL.Vect
  - SDL.Video
    Submodules
    - SDL.Video.OpenGL
    - SDL.Video.Renderer
    - SDL.Video.Vulkan