sdl2-2.5.5.0: Both high- and low-level bindings to the SDL library (version 2.0.6+).

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Index - E

E |
1 (Type/Class) | SDL.Vect, SDL
2 (Data Constructor) | SDL.Vect, SDL
ee | SDL.Vect, SDL
ei | SDL.Vect, SDL
ej | SDL.Vect, SDL
ek | SDL.Vect, SDL
el | SDL.Vect, SDL
emptyRegisteredEvent | SDL.Event, SDL
EmulateRightClick | SDL.Hint, SDL
Enable3DDefault | SDL.Hint, SDL
Enable3DDirect3D | SDL.Hint, SDL
Enable3DOpenGL | SDL.Hint, SDL
Enable3DOpenGLES | SDL.Hint, SDL
Enable3DOpenGLES2 | SDL.Hint, SDL
Enable3DSoftware | SDL.Hint, SDL
enableScreenSaver | SDL.Raw.Video, SDL.Raw
EnableShaders | SDL.Hint, SDL
EnableVSync | SDL.Hint, SDL
enclosePoints | SDL.Raw.Video, SDL.Raw
Epsilon | SDL.Vect, SDL
Error | SDL.Video, SDL
ES | SDL.Video.OpenGL, SDL.Video, SDL
Event |
1 (Type/Class) | SDL.Raw.Types, SDL.Raw
2 (Type/Class) | SDL.Event, SDL
3 (Data Constructor) | SDL.Event, SDL
EventAction | SDL.Raw.Enum, SDL.Raw
eventBuffer | SDL.Raw.Event, SDL.Raw
eventBufferSize | SDL.Raw.Event, SDL.Raw
EventFilter | SDL.Raw.Types, SDL.Raw
EventPayload | SDL.Event, SDL
eventPayload | SDL.Event, SDL
EventPushFailure | SDL.Event, SDL
EventPushFiltered | SDL.Event, SDL
EventPushResult | SDL.Event, SDL
EventPushSuccess | SDL.Event, SDL
eventState | SDL.Raw.Event, SDL.Raw
eventTimestamp |
1 (Function) | SDL.Raw.Types, SDL.Raw
2 (Function) | SDL.Event, SDL
eventType | SDL.Raw.Types, SDL.Raw
EventWatch | SDL.Event, SDL
EventWatchCallback | SDL.Event, SDL
ew | SDL.Vect, SDL
ex | SDL.Vect, SDL
ey | SDL.Vect, SDL
ez | SDL.Vect, SDL