sdl2-ttf-2.1.3: Bindings to SDL2_ttf.

Index

ascent | SDL.Font
blended | SDL.Font
blendedGlyph | SDL.Font
blendedWrapped | SDL.Font
Bold | SDL.Font
byteSwappedUNICODE | SDL.Raw.Font
closeFont | SDL.Raw.Font
Color | SDL.Font
decode | SDL.Font
decodeIndex | SDL.Font
descent | SDL.Font
familyName | SDL.Font
Font |
1 (Type/Class) | SDL.Raw.Font
2 (Type/Class) | SDL.Font
3 (Data Constructor) | SDL.Font
fontAscent | SDL.Raw.Font
fontDescent | SDL.Raw.Font
fontFaceFamilyName | SDL.Raw.Font
fontFaceIsFixedWidth | SDL.Raw.Font
fontFaces | SDL.Raw.Font
fontFaceStyleName | SDL.Raw.Font
fontHeight | SDL.Raw.Font
fontLineSkip | SDL.Raw.Font
FontPath | SDL.Raw.Font
Free | SDL.Raw.Font
free | SDL.Font
getFontHinting | SDL.Raw.Font
getFontKerning | SDL.Raw.Font
getFontKerningSize | SDL.Raw.Font
getFontOutline | SDL.Raw.Font
getFontStyle | SDL.Raw.Font
getHinting | SDL.Font
getKerning | SDL.Font
getKerningSize | SDL.Font
getOutline | SDL.Font
getStyle | SDL.Font
getVersion | SDL.Raw.Font
glyphIndex | SDL.Font
glyphIsProvided | SDL.Raw.Font
glyphMetrics |
1 (Function) | SDL.Raw.Font
2 (Function) | SDL.Font
glyphProvided | SDL.Font
height | SDL.Font
Hinting | SDL.Font
Index |
1 (Type/Class) | SDL.Raw.Font
2 (Type/Class) | SDL.Font
init | SDL.Raw.Font
initialize | SDL.Font
isMonospace | SDL.Font
Italic | SDL.Font
Kerning | SDL.Font
Light | SDL.Font
lineSkip | SDL.Font
load | SDL.Font
loadIndex | SDL.Font
Mono | SDL.Font
None | SDL.Font
Normal | SDL.Font
openFont | SDL.Raw.Font
openFontIndex | SDL.Raw.Font
openFontIndex_RW | SDL.Raw.Font
openFont_RW | SDL.Raw.Font
Outline | SDL.Font
PointSize |
1 (Type/Class) | SDL.Raw.Font
2 (Type/Class) | SDL.Font
quit |
1 (Function) | SDL.Raw.Font
2 (Function) | SDL.Font
renderGlyph_Blended | SDL.Raw.Font
renderGlyph_Shaded | SDL.Raw.Font
renderGlyph_Solid | SDL.Raw.Font
renderText_Blended | SDL.Raw.Font
renderText_Blended_Wrapped | SDL.Raw.Font
renderText_Shaded | SDL.Raw.Font
renderText_Solid | SDL.Raw.Font
renderUNICODE_Blended | SDL.Raw.Font
renderUNICODE_Blended_Wrapped | SDL.Raw.Font
renderUNICODE_Shaded | SDL.Raw.Font
renderUNICODE_Solid | SDL.Raw.Font
renderUTF8_Blended | SDL.Raw.Font
renderUTF8_Blended_Wrapped | SDL.Raw.Font
renderUTF8_Shaded | SDL.Raw.Font
renderUTF8_Solid | SDL.Raw.Font
setFontHinting | SDL.Raw.Font
setFontKerning | SDL.Raw.Font
setFontOutline | SDL.Raw.Font
setFontStyle | SDL.Raw.Font
setHinting | SDL.Font
setKerning | SDL.Font
setOutline | SDL.Font
setStyle | SDL.Font
shaded | SDL.Font
shadedGlyph | SDL.Font
size | SDL.Font
sizeText | SDL.Raw.Font
sizeUNICODE | SDL.Raw.Font
sizeUTF8 | SDL.Raw.Font
solid | SDL.Font
solidGlyph | SDL.Font
Strikethrough | SDL.Font
Style | SDL.Font
styleName | SDL.Font
TTF_HINTING_LIGHT | SDL.Raw.Font
TTF_HINTING_MONO | SDL.Raw.Font
TTF_HINTING_NONE | SDL.Raw.Font
TTF_HINTING_NORMAL | SDL.Raw.Font
TTF_STYLE_BOLD | SDL.Raw.Font
TTF_STYLE_ITALIC | SDL.Raw.Font
TTF_STYLE_NORMAL | SDL.Raw.Font
TTF_STYLE_STRIKETHROUGH | SDL.Raw.Font
TTF_STYLE_UNDERLINE | SDL.Raw.Font
Underline | SDL.Font
UNICODE_BOM_NATIVE | SDL.Raw.Font
UNICODE_BOM_SWAPPED | SDL.Raw.Font
unwrap | SDL.Font
version | SDL.Font
wasInit | SDL.Raw.Font