SDL-ttf-0.6.2: Binding to libSDL_ttf

Copyright | (c) David Himmelstrup 2005
License | BSD-like
Maintainer | lemmih@gmail.com
Stability | provisional
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.UI.SDL.TTF.Render

Description

# Documentation

tryRenderTextSolid :: Font -> String -> Color -> IO (Maybe Surface) Source #

renderTextSolid :: Font -> String -> Color -> IO Surface Source #

tryRenderUTF8Solid :: Font -> String -> Color -> IO (Maybe Surface) Source #

renderUTF8Solid :: Font -> String -> Color -> IO Surface Source #

tryRenderGlyphSolid :: Font -> Char -> Color -> IO (Maybe Surface) Source #

renderGlyphSolid :: Ptr FontStruct -> Word16 -> Ptr Color -> IO (Ptr SurfaceStruct) Source #

tryRenderTextShaded :: Font -> String -> Color -> Color -> IO (Maybe Surface) Source #

renderTextShaded :: Font -> String -> Color -> Color -> IO Surface Source #

tryRenderUTF8Shaded :: Font -> String -> Color -> Color -> IO (Maybe Surface) Source #

renderUTF8Shaded :: Font -> String -> Color -> Color -> IO Surface Source #

tryRenderGlyphShaded :: Font -> Char -> Color -> Color -> IO (Maybe Surface) Source #

renderGlyphShaded :: Ptr FontStruct -> Word16 -> Ptr Color -> Ptr Color -> IO (Ptr SurfaceStruct) Source #

tryRenderTextBlended :: Font -> String -> Color -> IO (Maybe Surface) Source #

renderTextBlended :: Font -> String -> Color -> IO Surface Source #

tryRenderUTF8Blended :: Font -> String -> Color -> IO (Maybe Surface) Source #

renderUTF8Blended :: Font -> String -> Color -> IO Surface Source #

tryRenderGlyphBlended :: Font -> Char -> Color -> IO (Maybe Surface) Source #

renderGlyphBlended :: Ptr FontStruct -> Word16 -> Ptr Color -> IO (Ptr SurfaceStruct) Source #