    {-# LANGUAGE PatternSynonyms #-}
    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.GL.NV.TextureShader3
    -- Copyright   :  (c) Sven Panne 2019
    -- License     :  BSD3
    --
    -- Maintainer  :  Sven Panne <svenpanne@gmail.com>
    -- Stability   :  stable
    -- Portability :  portable
    --
    --------------------------------------------------------------------------------

    module Graphics.GL.NV.TextureShader3 (
      -- * Extension Support
      glGetNVTextureShader3,
      gl_NV_texture_shader3,
      -- * Enums
      pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV,
      pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV,
      pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV,
      pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV,
      pattern GL_DOT_PRODUCT_PASS_THROUGH_NV,
      pattern GL_DOT_PRODUCT_TEXTURE_1D_NV,
      pattern GL_FORCE_BLUE_TO_ONE_NV,
      pattern GL_HILO8_NV,
      pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV,
      pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV,
      pattern GL_OFFSET_HILO_TEXTURE_2D_NV,
      pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV,
      pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV,
      pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV,
      pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV,
      pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV,
      pattern GL_SIGNED_HILO8_NV
    ) where

    import Graphics.GL.ExtensionPredicates
    import Graphics.GL.Tokens