    {-# LANGUAGE PatternSynonyms #-}
    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.GL.NV.TextureShader
    -- Copyright   :  (c) Sven Panne 2019
    -- License     :  BSD3
    --
    -- Maintainer  :  Sven Panne <svenpanne@gmail.com>
    -- Stability   :  stable
    -- Portability :  portable
    --
    --------------------------------------------------------------------------------

    module Graphics.GL.NV.TextureShader (
      -- * Extension Support
      glGetNVTextureShader,
      gl_NV_texture_shader,
      -- * Enums
      pattern GL_CONST_EYE_NV,
      pattern GL_CULL_FRAGMENT_NV,
      pattern GL_CULL_MODES_NV,
      pattern GL_DEPENDENT_AR_TEXTURE_2D_NV,
      pattern GL_DEPENDENT_GB_TEXTURE_2D_NV,
      pattern GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV,
      pattern GL_DOT_PRODUCT_DEPTH_REPLACE_NV,
      pattern GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV,
      pattern GL_DOT_PRODUCT_NV,
      pattern GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV,
      pattern GL_DOT_PRODUCT_TEXTURE_2D_NV,
      pattern GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV,
      pattern GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV,
      pattern GL_DSDT8_MAG8_INTENSITY8_NV,
      pattern GL_DSDT8_MAG8_NV,
      pattern GL_DSDT8_NV,
      pattern GL_DSDT_MAG_INTENSITY_NV,
      pattern GL_DSDT_MAG_NV,
      pattern GL_DSDT_MAG_VIB_NV,
      pattern GL_DSDT_NV,
      pattern GL_DS_BIAS_NV,
      pattern GL_DS_SCALE_NV,
      pattern GL_DT_BIAS_NV,
      pattern GL_DT_SCALE_NV,
      pattern GL_HILO16_NV,
      pattern GL_HILO_NV,
      pattern GL_HI_BIAS_NV,
      pattern GL_HI_SCALE_NV,
      pattern GL_LO_BIAS_NV,
      pattern GL_LO_SCALE_NV,
      pattern GL_MAGNITUDE_BIAS_NV,
      pattern GL_MAGNITUDE_SCALE_NV,
      pattern GL_OFFSET_TEXTURE_2D_BIAS_NV,
      pattern GL_OFFSET_TEXTURE_2D_MATRIX_NV,
      pattern GL_OFFSET_TEXTURE_2D_NV,
      pattern GL_OFFSET_TEXTURE_2D_SCALE_NV,
      pattern GL_OFFSET_TEXTURE_BIAS_NV,
      pattern GL_OFFSET_TEXTURE_MATRIX_NV,
      pattern GL_OFFSET_TEXTURE_RECTANGLE_NV,
      pattern GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV,
      pattern GL_OFFSET_TEXTURE_SCALE_NV,
      pattern GL_PASS_THROUGH_NV,
      pattern GL_PREVIOUS_TEXTURE_INPUT_NV,
      pattern GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV,
      pattern GL_SHADER_CONSISTENT_NV,
      pattern GL_SHADER_OPERATION_NV,
      pattern GL_SIGNED_ALPHA8_NV,
      pattern GL_SIGNED_ALPHA_NV,
      pattern GL_SIGNED_HILO16_NV,
      pattern GL_SIGNED_HILO_NV,
      pattern GL_SIGNED_INTENSITY8_NV,
      pattern GL_SIGNED_INTENSITY_NV,
      pattern GL_SIGNED_LUMINANCE8_ALPHA8_NV,
      pattern GL_SIGNED_LUMINANCE8_NV,
      pattern GL_SIGNED_LUMINANCE_ALPHA_NV,
      pattern GL_SIGNED_LUMINANCE_NV,
      pattern GL_SIGNED_RGB8_NV,
      pattern GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV,
      pattern GL_SIGNED_RGBA8_NV,
      pattern GL_SIGNED_RGBA_NV,
      pattern GL_SIGNED_RGB_NV,
      pattern GL_SIGNED_RGB_UNSIGNED_ALPHA_NV,
      pattern GL_TEXTURE_BORDER_VALUES_NV,
      pattern GL_TEXTURE_DS_SIZE_NV,
      pattern GL_TEXTURE_DT_SIZE_NV,
      pattern GL_TEXTURE_HI_SIZE_NV,
      pattern GL_TEXTURE_LO_SIZE_NV,
      pattern GL_TEXTURE_MAG_SIZE_NV,
      pattern GL_TEXTURE_SHADER_NV,
      pattern GL_UNSIGNED_INT_8_8_S8_S8_REV_NV,
      pattern GL_UNSIGNED_INT_S8_S8_8_8_NV,
      pattern GL_VIBRANCE_BIAS_NV,
      pattern GL_VIBRANCE_SCALE_NV
    ) where

    import Graphics.GL.ExtensionPredicates
    import Graphics.GL.Tokens