OpenGLRaw-3.3.4.1: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.GL.ARB.TextureCubeMapArray

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetARBTextureCubeMapArray :: MonadIO m => m Bool
- gl_ARB_texture_cube_map_array :: Bool
- pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
- pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
- pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
- pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB :: GLenum
- pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum

# Extension Support

glGetARBTextureCubeMapArray :: MonadIO m => m Bool Source #

Is the ARB_texture_cube_map_array extension supported?

gl_ARB_texture_cube_map_array :: Bool Source #

Is the ARB_texture_cube_map_array extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetARBTextureCubeMapArray` in those cases instead.

# Enums

pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum Source #

pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum Source #

pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum Source #

pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB :: GLenum Source #

pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB :: GLenum Source #

pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum Source #

pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum Source #