OpenGLRaw-3.3.4.1: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.GL.ARB.GPUShader5

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetARBGPUShader5 :: MonadIO m => m Bool
- gl_ARB_gpu_shader5 :: Bool
- pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum
- pattern GL_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
- pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_MAX_VERTEX_STREAMS :: GLenum
- pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum

# Extension Support

glGetARBGPUShader5 :: MonadIO m => m Bool Source #

Is the ARB_gpu_shader5 extension supported?

gl_ARB_gpu_shader5 :: Bool Source #

Is the ARB_gpu_shader5 extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetARBGPUShader5` in those cases instead.

# Enums

pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum Source #

pattern GL_GEOMETRY_SHADER_INVOCATIONS :: GLenum Source #

pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum Source #

pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum Source #

pattern GL_MAX_VERTEX_STREAMS :: GLenum Source #

pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum Source #