OpenGLRaw-3.3.4.1: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.GL.ARB.TextureRG

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetARBTextureRG :: MonadIO m => m Bool
- gl_ARB_texture_rg :: Bool
- pattern GL_R16 :: GLenum
- pattern GL_R16F :: GLenum
- pattern GL_R16I :: GLenum
- pattern GL_R16UI :: GLenum
- pattern GL_R32F :: GLenum
- pattern GL_R32I :: GLenum
- pattern GL_R32UI :: GLenum
- pattern GL_R8 :: GLenum
- pattern GL_R8I :: GLenum
- pattern GL_R8UI :: GLenum
- pattern GL_RG :: GLenum
- pattern GL_RG16 :: GLenum
- pattern GL_RG16F :: GLenum
- pattern GL_RG16I :: GLenum
- pattern GL_RG16UI :: GLenum
- pattern GL_RG32F :: GLenum
- pattern GL_RG32I :: GLenum
- pattern GL_RG32UI :: GLenum
- pattern GL_RG8 :: GLenum
- pattern GL_RG8I :: GLenum
- pattern GL_RG8UI :: GLenum
- pattern GL_RG_INTEGER :: GLenum

# Extension Support

glGetARBTextureRG :: MonadIO m => m Bool Source #

Is the ARB_texture_rg extension supported?

gl_ARB_texture_rg :: Bool Source #

Is the ARB_texture_rg extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetARBTextureRG` in those cases instead.

# Enums

pattern GL_R16 :: GLenum Source #

pattern GL_R16F :: GLenum Source #

pattern GL_R16I :: GLenum Source #

pattern GL_R16UI :: GLenum Source #

pattern GL_R32F :: GLenum Source #

pattern GL_R32I :: GLenum Source #

pattern GL_R32UI :: GLenum Source #

pattern GL_R8 :: GLenum Source #

pattern GL_R8I :: GLenum Source #

pattern GL_R8UI :: GLenum Source #

pattern GL_RG :: GLenum Source #

pattern GL_RG16 :: GLenum Source #

pattern GL_RG16F :: GLenum Source #

pattern GL_RG16I :: GLenum Source #

pattern GL_RG16UI :: GLenum Source #

pattern GL_RG32F :: GLenum Source #

pattern GL_RG32I :: GLenum Source #

pattern GL_RG32UI :: GLenum Source #

pattern GL_RG8 :: GLenum Source #

pattern GL_RG8I :: GLenum Source #

pattern GL_RG8UI :: GLenum Source #

pattern GL_RG_INTEGER :: GLenum Source #