OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2002-2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax

Description

This module corresponds to a part of section 3.6.1 (Pixel Storage Modes) of the OpenGL 2.1 specs.

# Documentation

minmax :: StateVar (Maybe (PixelInternalFormat, Sink)) Source #

getMinmax :: Reset -> PixelData a -> IO () Source #

resetMinmax :: IO () Source #