OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2002-2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.GLU.Mipmapping

Description

This module corresponds to chapter 3 (Mipmapping) of the GLU specs.

# Documentation

scaleImage :: Size -> PixelData a -> Size -> PixelData b -> IO () Source #

build1DMipmaps :: TextureTarget1D -> PixelInternalFormat -> GLsizei -> PixelData a -> IO () Source #

build2DMipmaps :: TextureTarget2D -> PixelInternalFormat -> GLsizei -> GLsizei -> PixelData a -> IO () Source #