    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.GLU.Errors
    -- Copyright   :  (c) Sven Panne 2002-2019
    -- License     :  BSD3
    --
    -- Maintainer  :  Sven Panne <svenpanne@gmail.com>
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- This module corresponds to section 2.5 (GL Errors) of the OpenGL 2.1 specs
    -- and chapter 8 (Errors) of the GLU specs, offering a generalized view of
    -- errors in GL and GLU.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.GLU.Errors (
       Error(..), ErrorCategory(..), errors
    ) where

    import Data.StateVar
    import Graphics.Rendering.OpenGL.GLU.ErrorsInternal

    --------------------------------------------------------------------------------

    -- | When an error occurs, it is recorded in this state variable and no further
    -- errors are recorded. Reading 'errors' returns the currently recorded errors
    -- (there may be more than one due to a possibly distributed implementation) and
    -- resets the state variable to @[]@, re-enabling the recording of future
    -- errors. The value @[]@ means that there has been no detectable error since
    -- the last time 'errors' was read, or since the GL was initialized.

    errors :: GettableStateVar [Error]
    errors :: GettableStateVar [Error]
    errors = GettableStateVar [Error] -> GettableStateVar [Error]
    forall a. IO a -> IO a
    makeGettableStateVar GettableStateVar [Error]
    getErrors