OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2002-2019
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.GL.Texturing.Application

Description

This module corresponds to section 3.8.15 (Texture Application) of the OpenGL 2.1 specs.

# Documentation

texture :: ParameterizedTextureTarget t => t -> StateVar Capability Source #