-- Hoogle documentation, generated by Haddock
-- See Hoogle, http://www.haskell.org/hoogle/

-- | Low-level networking interface
--   
--   This package provides a low-level networking interface.
--   
--   In network-2.6 the Network.URI module was split off into its
--   own package, network-uri-2.6. If you're using the Network.URI
--   module you can automatically get it from the right package by adding
--   this to your .cabal file:
--   
--   
--   library
--     build-depends: network-uri-flag
--   
@package network
@version 2.8.0.1

-- | A module containing semi-public Socket internals. Modules which
--   extend the Socket module will need to use this module while
--   ideally most users will be able to make do with the public interface.
module Network.Socket.Internal

-- | The raw network byte order number is read using host byte order.
--   Therefore on little-endian architectures the byte order is swapped.
--   For example 127.0.0.1 is represented as 0x0100007f
--   on little-endian hosts and as 0x7f000001 on big-endian hosts.
--   
--   For direct manipulation prefer hostAddressToTuple and
--   tupleToHostAddress.
type HostAddress = Word32

-- | Independent of endianness. For example ::1 is stored as
--   (0, 0, 0, 1).
--   
--   For direct manipulation prefer hostAddress6ToTuple and
--   tupleToHostAddress6.
type HostAddress6 = (Word32, Word32, Word32, Word32)
type FlowInfo = Word32
type ScopeID = Word32

-- | Use the Num instance (i.e. use a literal) to create a
--   PortNumber value.
--   
--   
--   >>> 1 :: PortNumber
--   1
--   
--   >>> read "1" :: PortNumber
--   1
--   
--   >>> show (12345 :: PortNumber)
--   "12345"
--   
--   >>> 50000 < (51000 :: PortNumber)
--   True
--   
--   >>> 50000 < (52000 :: PortNumber)
--   True
--   
--   >>> 50000 + (10000 :: PortNumber)
--   60000
--   
newtype PortNumber
PortNum :: Word16 -> PortNumber

-- | The existence of a constructor does not necessarily imply that that
--   socket address type is supported on your system: see
--   isSupportedSockAddr.
data SockAddr
SockAddrInet :: PortNumber -> HostAddress -> SockAddr
SockAddrInet6 :: PortNumber -> FlowInfo -> HostAddress6 -> ScopeID -> SockAddr
SockAddrUnix :: String -> SockAddr

-- | Deprecated: This will be removed in 3.0
SockAddrCan :: Int32 -> SockAddr

-- | Read a SockAddr from the given memory location.
peekSockAddr :: Ptr SockAddr -> IO SockAddr

-- | Write the given SockAddr to the given memory location.
pokeSockAddr :: Ptr a -> SockAddr -> IO ()

-- | Computes the storage requirements (in bytes) of the given
--   SockAddr. This function differs from sizeOf in that the
--   value of the argument is used.
sizeOfSockAddr :: SockAddr -> Int

-- | Computes the storage requirements (in bytes) required for a
--   SockAddr with the given Family.
sizeOfSockAddrByFamily :: Family -> Int

-- | Use a SockAddr with a function requiring a pointer to a
--   SockAddr and the length of that SockAddr.
withSockAddr :: SockAddr -> (Ptr SockAddr -> Int -> IO a) -> IO a

-- | Create a new SockAddr for use with a function requiring a
--   pointer to a SockAddr and the length of that SockAddr.
withNewSockAddr :: Family -> (Ptr SockAddr -> Int -> IO a) -> IO a

-- | Address families.
--   
--   A constructor being present here does not mean it is supported by the
--   operating system: see isSupportedFamily.
data Family
AF_UNSPEC :: Family
AF_UNIX :: Family
AF_INET :: Family
AF_INET6 :: Family
AF_IMPLINK :: Family
AF_PUP :: Family
AF_CHAOS :: Family
AF_NS :: Family
AF_NBS :: Family
AF_ECMA :: Family
AF_DATAKIT :: Family
AF_CCITT :: Family
AF_SNA :: Family
AF_DECnet :: Family
AF_DLI :: Family
AF_LAT :: Family
AF_HYLINK :: Family
AF_APPLETALK :: Family
AF_ROUTE :: Family
AF_NETBIOS :: Family
AF_NIT :: Family
AF_802 :: Family
AF_ISO :: Family
AF_OSI :: Family
AF_NETMAN :: Family
AF_X25 :: Family
AF_AX25 :: Family
AF_OSINET :: Family
AF_GOSSIP :: Family
AF_IPX :: Family
Pseudo_AF_XTP :: Family
AF_CTF :: Family
AF_WAN :: Family
AF_SDL :: Family
AF_NETWARE :: Family
AF_NDD :: Family
AF_INTF :: Family
AF_COIP :: Family
AF_CNT :: Family
Pseudo_AF_RTIP :: Family
Pseudo_AF_PIP :: Family
AF_SIP :: Family
AF_ISDN :: Family
Pseudo_AF_KEY :: Family
AF_NATM :: Family
AF_ARP :: Family
Pseudo_AF_HDRCMPLT :: Family
AF_ENCAP :: Family
AF_LINK :: Family
AF_RAW :: Family
AF_RIF :: Family
AF_NETROM :: Family
AF_BRIDGE :: Family
AF_ATMPVC :: Family
AF_ROSE :: Family
AF_NETBEUI :: Family
AF_SECURITY :: Family
AF_PACKET :: Family
AF_ASH :: Family
AF_ECONET :: Family
AF_ATMSVC :: Family
AF_IRDA :: Family
AF_PPPOX :: Family
AF_WANPIPE :: Family
AF_BLUETOOTH :: Family
AF_CAN :: Family

-- | Throw an IOError corresponding to the current socket error.
throwSocketError :: String -> IO a

-- | Like throwSocketError, but the error code is supplied as an
--   argument.
--   
--   On Windows, do not use errno. Use a system error code instead.
throwSocketErrorCode :: String -> CInt -> IO a

-- | Throw an IOError corresponding to the current socket error if
--   the IO action returns a result of -1. Discards the result of
--   the IO action after error handling.
throwSocketErrorIfMinus1_ :: (Eq a, Num a) => String -> IO a -> IO ()

-- | Throw an IOError corresponding to the current socket error if
--   the IO action returns a result of -1, but retries in case of
--   an interrupted operation.
throwSocketErrorIfMinus1Retry :: (Eq a, Num a) => String -> IO a -> IO a

-- | Throw an IOError corresponding to the current socket error if
--   the IO action returns a result of -1, but retries in case of
--   an interrupted operation. Discards the result of the IO action after
--   error handling.
throwSocketErrorIfMinus1Retry_ :: (Eq a, Num a) => String -> IO a -> IO ()

-- | Throw an IOError corresponding to the current socket error if
--   the IO action returns a result of -1, but retries in case of
--   an interrupted operation. Checks for operations that would block and
--   executes an alternative action before retrying in that case.
throwSocketErrorIfMinus1RetryMayBlock :: (Eq a, Num a) => String -> IO b -> IO a -> IO a

-- | Like throwSocketErrorIfMinus1Retry, but if the action fails
--   with EWOULDBLOCK or similar, wait for the socket to be
--   read-ready, and try again.
throwSocketErrorWaitRead :: (Eq a, Num a) => Socket -> String -> IO a -> IO a

-- | Like throwSocketErrorIfMinus1Retry, but if the action fails
--   with EWOULDBLOCK or similar, wait for the socket to be
--   write-ready, and try again.
throwSocketErrorWaitWrite :: (Eq a, Num a) => Socket -> String -> IO a -> IO a

-- | With older versions of the network library (version 2.6.0.2
--   or earlier) on Windows operating systems, the networking subsystem
--   must be initialised using withSocketsDo before any networking
--   operations can be used. eg.
--   
--   
--   main = withSocketsDo $ do {...}
--   
--   
--   It is fine to nest calls to withSocketsDo, and to perform
--   networking operations after withSocketsDo has returned.
--   
--   In newer versions of the network library (version v2.6.1.0 or
--   later) it is only necessary to call withSocketsDo if you are
--   calling the MkSocket constructor directly. However, for
--   compatibility with older versions on Windows, it is good practice to
--   always call withSocketsDo (it's very cheap).
withSocketsDo :: IO a -> IO a

-- | Zero a structure.
zeroMemory :: Ptr a -> CSize -> IO ()

-- | This is the main module of the network package supposed to be used
--   with either Network.Socket.ByteString or
--   Network.Socket.ByteString.Lazy for sending/receiving.
--   
--   Here are two minimal example programs using the TCP/IP protocol: a
--   server that echoes all data that it receives back (servicing only one
--   client) and a client using it.
--   
--   
--   -- Echo server program
--   module Main (main) where
--   
--   import Control.Concurrent (forkFinally)
--   import qualified Control.Exception as E
--   import Control.Monad (unless, forever, void)
--   import qualified Data.ByteString as S
--   import Network.Socket hiding (recv)
--   import Network.Socket.ByteString (recv, sendAll)
--   
--   main :: IO ()
--   main = withSocketsDo $ do
--       addr <- resolve "3000"
--       E.bracket (open addr) close loop
--     where
--       resolve port = do
--           let hints = defaultHints {
--                   addrFlags = [AI_PASSIVE]
--                 , addrSocketType = Stream
--                 }
--           addr:_ <- getAddrInfo (Just hints) Nothing (Just port)
--           return addr
--       open addr = do
--           sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
--           setSocketOption sock ReuseAddr 1
--           bind sock (addrAddress addr)
--           -- If the prefork technique is not used,
--           -- set CloseOnExec for the security reasons.
--           let fd = fdSocket sock
--           setCloseOnExecIfNeeded fd
--           listen sock 10
--           return sock
--       loop sock = forever $ do
--           (conn, peer) <- accept sock
--           putStrLn $ "Connection from " ++ show peer
--           void $ forkFinally (talk conn) (\_ -> close conn)
--       talk conn = do
--           msg <- recv conn 1024
--           unless (S.null msg) $ do
--             sendAll conn msg
--             talk conn
--   
--   
--   
--   {-# LANGUAGE OverloadedStrings #-}
--   -- Echo client program
--   module Main (main) where
--   
--   import qualified Control.Exception as E
--   import qualified Data.ByteString.Char8 as C
--   import Network.Socket hiding (recv)
--   import Network.Socket.ByteString (recv, sendAll)
--   
--   main :: IO ()
--   main = withSocketsDo $ do
--       addr <- resolve "127.0.0.1" "3000"
--       E.bracket (open addr) close talk
--     where
--       resolve host port = do
--           let hints = defaultHints { addrSocketType = Stream }
--           addr:_ <- getAddrInfo (Just hints) (Just host) (Just port)
--           return addr
--       open addr = do
--           sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
--           connect sock $ addrAddress addr
--           return sock
--       talk sock = do
--           sendAll sock "Hello, world!"
--           msg <- recv sock 1024
--           putStr "Received: "
--           C.putStrLn msg
--   
--   
--   The proper programming model is that one Socket is handled by a
--   single thread. If multiple threads use one Socket concurrently,
--   unexpected things would happen. There is one exception for multiple
--   threads vs a single Socket: one thread reads data from a
--   Socket only and the other thread writes data to the
--   Socket only.
module Network.Socket

-- | With older versions of the network library (version 2.6.0.2
--   or earlier) on Windows operating systems, the networking subsystem
--   must be initialised using withSocketsDo before any networking
--   operations can be used. eg.
--   
--   
--   main = withSocketsDo $ do {...}
--   
--   
--   It is fine to nest calls to withSocketsDo, and to perform
--   networking operations after withSocketsDo has returned.
--   
--   In newer versions of the network library (version v2.6.1.0 or
--   later) it is only necessary to call withSocketsDo if you are
--   calling the MkSocket constructor directly. However, for
--   compatibility with older versions on Windows, it is good practice to
--   always call withSocketsDo (it's very cheap).
withSocketsDo :: IO a -> IO a

-- | Resolve a host or service name to one or more addresses. The
--   AddrInfo values that this function returns contain
--   SockAddr values that you can pass directly to connect or
--   bind.
--   
--   This function is protocol independent. It can return both IPv4 and
--   IPv6 address information.
--   
--   The AddrInfo argument specifies the preferred query behaviour,
--   socket options, or protocol. You can override these conveniently using
--   Haskell's record update syntax on defaultHints, for example as
--   follows:
--   
--   
--   >>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST], addrSocketType = Stream }
--   
--   
--   You must provide a Just value for at least one of the
--   HostName or ServiceName arguments. HostName can
--   be either a numeric network address (dotted quad for IPv4,
--   colon-separated hex for IPv6) or a hostname. In the latter case, its
--   addresses will be looked up unless AI_NUMERICHOST is specified
--   as a hint. If you do not provide a HostName value and do
--   not set AI_PASSIVE as a hint, network addresses in the result
--   will contain the address of the loopback interface.
--   
--   If the query fails, this function throws an IO exception instead of
--   returning an empty list. Otherwise, it returns a non-empty list of
--   AddrInfo values.
--   
--   There are several reasons why a query might result in several values.
--   For example, the queried-for host could be multihomed, or the service
--   might be available via several protocols.
--   
--   Note: the order of arguments is slightly different to that defined for
--   getaddrinfo in RFC 2553. The AddrInfo parameter comes
--   first to make partial application easier.
--   
--   
--   >>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "http")
--   
--   >>> addrAddress addr
--   127.0.0.1:80
--   
getAddrInfo :: Maybe AddrInfo -> Maybe HostName -> Maybe ServiceName -> IO [AddrInfo]

-- | Either a host name e.g., "haskell.org" or a numeric host
--   address string consisting of a dotted decimal IPv4 address or an IPv6
--   address e.g., "192.168.0.1".
type HostName = String
type ServiceName = String
data AddrInfo
AddrInfo :: [AddrInfoFlag] -> Family -> SocketType -> ProtocolNumber -> SockAddr -> Maybe String -> AddrInfo
[addrFlags] :: AddrInfo -> [AddrInfoFlag]
[addrFamily] :: AddrInfo -> Family
[addrSocketType] :: AddrInfo -> SocketType
[addrProtocol] :: AddrInfo -> ProtocolNumber
[addrAddress] :: AddrInfo -> SockAddr
[addrCanonName] :: AddrInfo -> Maybe String

-- | Default hints for address lookup with getAddrInfo. The values
--   of the addrAddress and addrCanonName fields are
--   undefined, and are never inspected by getAddrInfo.
--   
--   
--   >>> addrFlags defaultHints
--   []
--   
--   >>> addrFamily defaultHints
--   AF_UNSPEC
--   
--   >>> addrSocketType defaultHints
--   NoSocketType
--   
--   >>> addrProtocol defaultHints
--   0
--   
defaultHints :: AddrInfo

-- | Flags that control the querying behaviour of getAddrInfo. For
--   more information, see
--   https://tools.ietf.org/html/rfc3493#page-25
data AddrInfoFlag

-- | The list of returned AddrInfo values will only contain IPv4
--   addresses if the local system has at least one IPv4 interface
--   configured, and likewise for IPv6. (Only some platforms support this.)
AI_ADDRCONFIG :: AddrInfoFlag

-- | If AI_ALL is specified, return all matching IPv6 and IPv4
--   addresses. Otherwise, this flag has no effect. (Only some platforms
--   support this.)
AI_ALL :: AddrInfoFlag

-- | The addrCanonName field of the first returned AddrInfo
--   will contain the "canonical name" of the host.
AI_CANONNAME :: AddrInfoFlag

-- | The HostName argument must be a numeric address in
--   string form, and network name lookups will not be attempted.
AI_NUMERICHOST :: AddrInfoFlag

-- | The ServiceName argument must be a port number in string
--   form, and service name lookups will not be attempted. (Only some
--   platforms support this.)
AI_NUMERICSERV :: AddrInfoFlag

-- | If no HostName value is provided, the network address in each
--   SockAddr will be left as a "wild card". This is useful for
--   server applications that will accept connections from any client.
AI_PASSIVE :: AddrInfoFlag

-- | If an IPv6 lookup is performed, and no IPv6 addresses are found,
--   IPv6-mapped IPv4 addresses will be returned. (Only some platforms
--   support this.)
AI_V4MAPPED :: AddrInfoFlag

-- | Indicate whether the given AddrInfoFlag will have any effect on
--   this system.
addrInfoFlagImplemented :: AddrInfoFlag -> Bool

-- | Connect to a remote socket at address.
connect :: Socket -> SockAddr -> IO ()

-- | Bind the socket to an address. The socket must not already be bound.
--   The Family passed to bind must be the same as that
--   passed to socket. If the special port number defaultPort
--   is passed then the system assigns the next available use port.
bind :: Socket -> SockAddr -> IO ()

-- | Listen for connections made to the socket. The second argument
--   specifies the maximum number of queued connections and should be at
--   least 1; the maximum value is system-dependent (usually 5).
listen :: Socket -> Int -> IO ()

-- | Accept a connection. The socket must be bound to an address and
--   listening for connections. The return value is a pair (conn,
--   address) where conn is a new socket object usable to
--   send and receive data on the connection, and address is the
--   address bound to the socket on the other end of the connection.
accept :: Socket -> IO (Socket, SockAddr)

-- | Close the socket. This function does not throw exceptions even if the
--   underlying system call returns errors.
--   
--   Sending data to or receiving data from closed socket may lead to
--   undefined behaviour.
--   
--   If multiple threads use the same socket and one uses fdSocket
--   and the other use close, unexpected behavior may happen. For
--   more information, please refer to the documentation of
--   fdSocket.
close :: Socket -> IO ()

-- | Close the socket. This function throws exceptions if the underlying
--   system call returns errors.
--   
--   Sending data to or receiving data from closed socket may lead to
--   undefined behaviour.
close' :: Socket -> IO ()

-- | Shut down one or both halves of the connection, depending on the
--   second argument to the function. If the second argument is
--   ShutdownReceive, further receives are disallowed. If it is
--   ShutdownSend, further sends are disallowed. If it is
--   ShutdownBoth, further sends and receives are disallowed.
shutdown :: Socket -> ShutdownCmd -> IO ()
data ShutdownCmd
ShutdownReceive :: ShutdownCmd
ShutdownSend :: ShutdownCmd
ShutdownBoth :: ShutdownCmd

-- | Socket options for use with setSocketOption and
--   getSocketOption.
--   
--   The existence of a constructor does not imply that the relevant option
--   is supported on your system: see isSupportedSocketOption
data SocketOption

-- | SO_DEBUG
Debug :: SocketOption

-- | SO_REUSEADDR
ReuseAddr :: SocketOption

-- | SO_TYPE
Type :: SocketOption

-- | SO_ERROR
SoError :: SocketOption

-- | SO_DONTROUTE
DontRoute :: SocketOption

-- | SO_BROADCAST
Broadcast :: SocketOption

-- | SO_SNDBUF
SendBuffer :: SocketOption

-- | SO_RCVBUF
RecvBuffer :: SocketOption

-- | SO_KEEPALIVE
KeepAlive :: SocketOption

-- | SO_OOBINLINE
OOBInline :: SocketOption

-- | IP_TTL
TimeToLive :: SocketOption

-- | TCP_MAXSEG
MaxSegment :: SocketOption

-- | TCP_NODELAY
NoDelay :: SocketOption

-- | TCP_CORK
Cork :: SocketOption

-- | SO_LINGER
Linger :: SocketOption

-- | SO_REUSEPORT
ReusePort :: SocketOption

-- | SO_RCVLOWAT
RecvLowWater :: SocketOption

-- | SO_SNDLOWAT
SendLowWater :: SocketOption

-- | SO_RCVTIMEO
RecvTimeOut :: SocketOption

-- | SO_SNDTIMEO
SendTimeOut :: SocketOption

-- | SO_USELOOPBACK
UseLoopBack :: SocketOption

-- | TCP_USER_TIMEOUT
UserTimeout :: SocketOption

-- | IPV6_V6ONLY
IPv6Only :: SocketOption
CustomSockOpt :: (CInt, CInt) -> SocketOption

-- | Does the SocketOption exist on this system?
isSupportedSocketOption :: SocketOption -> Bool

-- | Get a socket option that gives an Int value. There is currently no API
--   to get e.g. the timeval socket options
getSocketOption :: Socket -> SocketOption -> IO Int

-- | Set a socket option that expects an Int value. There is currently no
--   API to set e.g. the timeval socket options
setSocketOption :: Socket -> SocketOption -> Int -> IO ()

-- | A socket data type. Sockets are not GCed unless they are closed
--   by close.
data Socket

-- | Deprecated: MkSocket will not be available in version
--   3.0.0.0 or later. Use fdSocket instead
MkSocket :: CInt -> Family -> SocketType -> ProtocolNumber -> MVar SocketStatus -> Socket

-- | Create a new socket using the given address family, socket type and
--   protocol number. The address family is usually AF_INET,
--   AF_INET6, or AF_UNIX. The socket type is usually
--   Stream or Datagram. The protocol number is usually
--   defaultProtocol. If AF_INET6 is used and the socket type
--   is Stream or Datagram, the IPv6Only socket option
--   is set to 0 so that both IPv4 and IPv6 can be handled with one socket.
--   
--   
--   >>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST, AI_NUMERICSERV], addrSocketType = Stream }
--   
--   >>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "5000")
--   
--   >>> sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
--   
--   >>> bind sock (addrAddress addr)
--   
--   >>> getSocketName sock
--   127.0.0.1:5000
--   
socket :: Family -> SocketType -> ProtocolNumber -> IO Socket

-- | Obtaining the file descriptor from a socket.
--   
--   If a Socket is shared with multiple threads and one uses
--   fdSocket, unexpected issues may happen. Consider the following
--   scenario:
--   
--   1) Thread A acquires a Fd from Socket by
--   fdSocket.
--   
--   2) Thread B close the Socket.
--   
--   3) Thread C opens a new Socket. Unfortunately it gets the same
--   Fd number which thread A is holding.
--   
--   In this case, it is safer for Thread A to clone Fd by
--   dup. But this would still suffer from a rase condition between
--   fdSocket and close.
fdSocket :: Socket -> CInt

-- | Smart constructor for constructing a Socket. It should only be
--   called once for every new file descriptor. The caller must make sure
--   that the socket is in non-blocking mode. See
--   setNonBlockIfNeeded.
mkSocket :: CInt -> Family -> SocketType -> ProtocolNumber -> SocketStatus -> IO Socket

-- | Turns a Socket into an Handle. By default, the new handle is
--   unbuffered. Use hSetBuffering to change the buffering.
--   
--   Note that since a Handle is automatically closed by a finalizer
--   when it is no longer referenced, you should avoid doing any more
--   operations on the Socket after calling socketToHandle.
--   To close the Socket after socketToHandle, call
--   hClose on the Handle.
socketToHandle :: Socket -> IOMode -> IO Handle

-- | Socket Types.
--   
--   The existence of a constructor does not necessarily imply that that
--   socket type is supported on your system: see
--   isSupportedSocketType.
data SocketType

-- | 0, used in getAddrInfo hints, for example
NoSocketType :: SocketType

-- | SOCK_STREAM
Stream :: SocketType

-- | SOCK_DGRAM
Datagram :: SocketType

-- | SOCK_RAW
Raw :: SocketType

-- | SOCK_RDM
RDM :: SocketType

-- | SOCK_SEQPACKET
SeqPacket :: SocketType

-- | Does the SOCK_ constant corresponding to the given SocketType exist on
--   this system?
isSupportedSocketType :: SocketType -> Bool

-- | Address families.
--   
--   A constructor being present here does not mean it is supported by the
--   operating system: see isSupportedFamily.
data Family
AF_UNSPEC :: Family
AF_UNIX :: Family
AF_INET :: Family
AF_INET6 :: Family
AF_IMPLINK :: Family
AF_PUP :: Family
AF_CHAOS :: Family
AF_NS :: Family
AF_NBS :: Family
AF_ECMA :: Family
AF_DATAKIT :: Family
AF_CCITT :: Family
AF_SNA :: Family
AF_DECnet :: Family
AF_DLI :: Family
AF_LAT :: Family
AF_HYLINK :: Family
AF_APPLETALK :: Family
AF_ROUTE :: Family
AF_NETBIOS :: Family
AF_NIT :: Family
AF_802 :: Family
AF_ISO :: Family
AF_OSI :: Family
AF_NETMAN :: Family
AF_X25 :: Family
AF_AX25 :: Family
AF_OSINET :: Family
AF_GOSSIP :: Family
AF_IPX :: Family
Pseudo_AF_XTP :: Family
AF_CTF :: Family
AF_WAN :: Family
AF_SDL :: Family
AF_NETWARE :: Family
AF_NDD :: Family
AF_INTF :: Family
AF_COIP :: Family
AF_CNT :: Family
Pseudo_AF_RTIP :: Family
Pseudo_AF_PIP :: Family
AF_SIP :: Family
AF_ISDN :: Family
Pseudo_AF_KEY :: Family
AF_NATM :: Family
AF_ARP :: Family
Pseudo_AF_HDRCMPLT :: Family
AF_ENCAP :: Family
AF_LINK :: Family
AF_RAW :: Family
AF_RIF :: Family
AF_NETROM :: Family
AF_BRIDGE :: Family
AF_ATMPVC :: Family
AF_ROSE :: Family
AF_NETBEUI :: Family
AF_SECURITY :: Family
AF_PACKET :: Family
AF_ASH :: Family
AF_ECONET :: Family
AF_ATMSVC :: Family
AF_IRDA :: Family
AF_PPPOX :: Family
AF_WANPIPE :: Family
AF_BLUETOOTH :: Family
AF_CAN :: Family

-- | Does the AF_ constant corresponding to the given family exist on this
--   system?
isSupportedFamily :: Family -> Bool
type ProtocolNumber = CInt

-- | This is the default protocol for a given service.
defaultProtocol :: ProtocolNumber

-- | The existence of a constructor does not necessarily imply that that
--   socket address type is supported on your system: see
--   isSupportedSockAddr.
data SockAddr
SockAddrInet :: PortNumber -> HostAddress -> SockAddr
SockAddrInet6 :: PortNumber -> FlowInfo -> HostAddress6 -> ScopeID -> SockAddr
SockAddrUnix :: String -> SockAddr

-- | Deprecated: This will be removed in 3.0
SockAddrCan :: Int32 -> SockAddr

-- | Is the socket address type supported on this system?
isSupportedSockAddr :: SockAddr -> Bool
getPeerName :: Socket -> IO SockAddr
getSocketName :: Socket -> IO SockAddr

-- | The raw network byte order number is read using host byte order.
--   Therefore on little-endian architectures the byte order is swapped.
--   For example 127.0.0.1 is represented as 0x0100007f
--   on little-endian hosts and as 0x7f000001 on big-endian hosts.
--   
--   For direct manipulation prefer hostAddressToTuple and
--   tupleToHostAddress.
type HostAddress = Word32

-- | Converts HostAddress to representation-independent IPv4
--   quadruple. For example for 127.0.0.1 the function will return
--   (0x7f, 0, 0, 1) regardless of host endianness.
hostAddressToTuple :: HostAddress -> (Word8, Word8, Word8, Word8)

-- | Converts IPv4 quadruple to HostAddress.
tupleToHostAddress :: (Word8, Word8, Word8, Word8) -> HostAddress

-- | Independent of endianness. For example ::1 is stored as
--   (0, 0, 0, 1).
--   
--   For direct manipulation prefer hostAddress6ToTuple and
--   tupleToHostAddress6.
type HostAddress6 = (Word32, Word32, Word32, Word32)
hostAddress6ToTuple :: HostAddress6 -> (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16)
tupleToHostAddress6 :: (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16) -> HostAddress6
type FlowInfo = Word32
type ScopeID = Word32

-- | Returns the index corresponding to the interface name.
--   
--   Since 2.7.0.0.
ifNameToIndex :: String -> IO (Maybe Int)

-- | Returns the interface name corresponding to the index.
--   
--   Since 2.7.0.0.
ifIndexToName :: Int -> IO (Maybe String)

-- | Use the Num instance (i.e. use a literal) to create a
--   PortNumber value.
--   
--   
--   >>> 1 :: PortNumber
--   1
--   
--   >>> read "1" :: PortNumber
--   1
--   
--   >>> show (12345 :: PortNumber)
--   "12345"
--   
--   >>> 50000 < (51000 :: PortNumber)
--   True
--   
--   >>> 50000 < (52000 :: PortNumber)
--   True
--   
--   >>> 50000 + (10000 :: PortNumber)
--   60000
--   
data PortNumber
defaultPort :: PortNumber

-- | Getting the port of socket.
socketPortSafe :: Socket -> IO (Maybe PortNumber)

-- | Getting the port of socket. IOError is thrown if a port is not
--   available.
socketPort :: Socket -> IO PortNumber

-- | Whether or not UNIX-domain sockets are available.
--   
--   Since 3.0.0.0.
isUnixDomainSocketAvailable :: Bool

-- | Build a pair of connected socket objects using the given address
--   family, socket type, and protocol number. Address family, socket type,
--   and protocol number are as for the socket function above.
--   Availability: Unix.
socketPair :: Family -> SocketType -> ProtocolNumber -> IO (Socket, Socket)
sendFd :: Socket -> CInt -> IO ()

-- | Receive a file descriptor over a domain socket. Note that the
--   resulting file descriptor may have to be put into non-blocking mode in
--   order to be used safely. See setNonBlockIfNeeded.
recvFd :: Socket -> IO CInt

-- | Getting process ID, user ID and group ID for UNIX-domain sockets.
--   
--   This is implemented with SO_PEERCRED on Linux and getpeereid() on BSD
--   variants. Unfortunately, on some BSD variants getpeereid() returns
--   unexpected results, rather than an error, for AF_INET sockets. It is
--   the user's responsibility to make sure that the socket is a
--   UNIX-domain socket. Also, on some BSD variants, getpeereid() does not
--   return credentials for sockets created via socketPair, only
--   separately created and then explicitly connected UNIX-domain sockets
--   work on such systems.
--   
--   Since 2.7.0.0.
getPeerCredential :: Socket -> IO (Maybe CUInt, Maybe CUInt, Maybe CUInt)

-- | Flags that control the querying behaviour of getNameInfo. For
--   more information, see
--   https://tools.ietf.org/html/rfc3493#page-30
data NameInfoFlag

-- | Resolve a datagram-based service name. This is required only for the
--   few protocols that have different port numbers for their
--   datagram-based versions than for their stream-based versions.
NI_DGRAM :: NameInfoFlag

-- | If the hostname cannot be looked up, an IO error is thrown.
NI_NAMEREQD :: NameInfoFlag

-- | If a host is local, return only the hostname part of the FQDN.
NI_NOFQDN :: NameInfoFlag

-- | The name of the host is not looked up. Instead, a numeric
--   representation of the host's address is returned. For an IPv4 address,
--   this will be a dotted-quad string. For IPv6, it will be
--   colon-separated hexadecimal.
NI_NUMERICHOST :: NameInfoFlag

-- | The name of the service is not looked up. Instead, a numeric
--   representation of the service is returned.
NI_NUMERICSERV :: NameInfoFlag

-- | Resolve an address to a host or service name. This function is
--   protocol independent. The list of NameInfoFlag values controls
--   query behaviour.
--   
--   If a host or service's name cannot be looked up, then the numeric form
--   of the address or service will be returned.
--   
--   If the query fails, this function throws an IO exception.
--   
--   Example:  (hostName, _) <- getNameInfo [] True False myAddress
--   
getNameInfo :: [NameInfoFlag] -> Bool -> Bool -> SockAddr -> IO (Maybe HostName, Maybe ServiceName)

-- | Set the close_on_exec flag on Unix. On Windows, nothing is done.
--   
--   Since 2.7.0.0.
setCloseOnExecIfNeeded :: CInt -> IO ()

-- | Get the nonblocking flag. On Windows, this function always returns
--   False.
--   
--   Since 2.7.0.0.
getCloseOnExec :: CInt -> IO Bool

-- | Set the nonblocking flag on Unix. On Windows, nothing is done.
setNonBlockIfNeeded :: CInt -> IO ()

-- | Get the close_on_exec flag. On Windows, this function always returns
--   False.
--   
--   Since 2.7.0.0.
getNonBlock :: CInt -> IO Bool

-- | Send data to the socket. The socket must be connected to a remote
--   socket. Returns the number of bytes sent. Applications are responsible
--   for ensuring that all data has been sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendBuf :: Socket -> Ptr Word8 -> Int -> IO Int

-- | Receive data from the socket. The socket must be in a connected state.
--   This function may return fewer bytes than specified. If the message is
--   longer than the specified length, it may be discarded depending on the
--   type of socket. This function may block until a message arrives.
--   
--   Considering hardware and network realities, the maximum number of
--   bytes to receive should be a small power of 2, e.g., 4096.
--   
--   For TCP sockets, a zero length return value means the peer has closed
--   its half side of the connection.
--   
--   Receiving data from closed socket may lead to undefined behaviour.
recvBuf :: Socket -> Ptr Word8 -> Int -> IO Int

-- | Send data to the socket. The recipient can be specified explicitly, so
--   the socket need not be in a connected state. Returns the number of
--   bytes sent. Applications are responsible for ensuring that all data
--   has been sent.
sendBufTo :: Socket -> Ptr a -> Int -> SockAddr -> IO Int

-- | Receive data from the socket, writing it into buffer instead of
--   creating a new string. The socket need not be in a connected state.
--   Returns (nbytes, address) where nbytes is the number
--   of bytes received and address is a SockAddr
--   representing the address of the sending socket.
--   
--   NOTE: blocking on Windows unless you compile with -threaded (see GHC
--   ticket #1129)
recvBufFrom :: Socket -> Ptr a -> Int -> IO (Int, SockAddr)

-- | This is the value of SOMAXCONN, typically 128. 128 is good enough for
--   normal network servers but is too small for high performance servers.
maxListenQueue :: Int

-- | Send data to the socket. The socket must be connected to a remote
--   socket. Returns the number of bytes sent. Applications are responsible
--   for ensuring that all data has been sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.

-- | Deprecated: Use send defined in
--   Network.Socket.ByteString
send :: Socket -> String -> IO Int

-- | Send data to the socket. The recipient can be specified explicitly, so
--   the socket need not be in a connected state. Returns the number of
--   bytes sent. Applications are responsible for ensuring that all data
--   has been sent.
--   
--   NOTE: blocking on Windows unless you compile with -threaded (see GHC
--   ticket #1129)

-- | Deprecated: Use sendTo defined in
--   Network.Socket.ByteString
sendTo :: Socket -> String -> SockAddr -> IO Int

-- | Receive data from the socket. The socket must be in a connected state.
--   This function may return fewer bytes than specified. If the message is
--   longer than the specified length, it may be discarded depending on the
--   type of socket. This function may block until a message arrives.
--   
--   Considering hardware and network realities, the maximum number of
--   bytes to receive should be a small power of 2, e.g., 4096.
--   
--   For TCP sockets, a zero length return value means the peer has closed
--   its half side of the connection.
--   
--   Receiving data from closed socket may lead to undefined behaviour.

-- | Deprecated: Use recv defined in
--   Network.Socket.ByteString
recv :: Socket -> Int -> IO String

-- | Receive data from the socket. The socket need not be in a connected
--   state. Returns (bytes, nbytes, address) where bytes
--   is a String of length nbytes representing the data
--   received and address is a SockAddr representing the
--   address of the sending socket.
--   
--   NOTE: blocking on Windows unless you compile with -threaded (see GHC
--   ticket #1129)

-- | Deprecated: Use recvFrom defined in
--   Network.Socket.ByteString
recvFrom :: Socket -> Int -> IO (String, Int, SockAddr)

-- | Deprecated: Use recv defined in Network.Socket.ByteString
--   with "Data.Bytestring.length"
recvLen :: Socket -> Int -> IO (String, Int)

-- | Converts the from host byte order to network byte order.

-- | Deprecated: Use getAddrInfo instead
htonl :: Word32 -> Word32

-- | Converts the from network byte order to host byte order.

-- | Deprecated: Use getAddrInfo instead
ntohl :: Word32 -> Word32

-- | Deprecated: Use "getAddrInfo" instead
inet_addr :: String -> IO HostAddress

-- | Deprecated: Use "getNameInfo" instead
inet_ntoa :: HostAddress -> IO String

-- | Deprecated alias for bind.

-- | Deprecated: use bind
bindSocket :: Socket -> SockAddr -> IO ()

-- | Deprecated alias for close.

-- | Deprecated: use close
sClose :: Socket -> IO ()

-- | The status of the socket as determined by this library, not
--   necessarily reflecting the state of the connection itself.
--   
--   For example, the Closed status is applied when the
--   close function is called.

-- | Deprecated: SocketStatus will be removed
data SocketStatus

-- | Newly created, unconnected socket
NotConnected :: SocketStatus

-- | Bound, via bind
Bound :: SocketStatus

-- | Listening, via listen
Listening :: SocketStatus

-- | Connected or accepted, via connect or accept
Connected :: SocketStatus

-- | Is now a Handle (via socketToHandle), don't touch
ConvertedToHandle :: SocketStatus

-- | Closed was closed by close
Closed :: SocketStatus

-- | Determines whether close has been used on the Socket.
--   This does not indicate any status about the socket beyond this.
--   If the socket has been closed remotely, this function can still return
--   True.

-- | Deprecated: SocketStatus will be removed
isConnected :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
isBound :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
isListening :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
isReadable :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
isWritable :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
sIsConnected :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
sIsBound :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
sIsListening :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
sIsReadable :: Socket -> IO Bool

-- | Deprecated: SocketStatus will be removed
sIsWritable :: Socket -> IO Bool

-- | Deprecated: Use defaultPort instead
aNY_PORT :: PortNumber

-- | The IPv4 wild card address.

-- | Deprecated: Use getAddrInfo instead
iNADDR_ANY :: HostAddress

-- | The IPv6 wild card address.

-- | Deprecated: Use getAddrInfo instead
iN6ADDR_ANY :: HostAddress6

-- | Deprecated: Use maxListenQueue instead
sOMAXCONN :: Int

-- | Deprecated: This is not necessary anymore
sOL_SOCKET :: Int

-- | Deprecated: This is not necessary anymore
sCM_RIGHTS :: Int
packFamily :: Family -> CInt
unpackFamily :: CInt -> Family

-- | Deprecated: packSocketType will not be available in version 3.0.0.0
--   or later.
packSocketType :: SocketType -> CInt

-- | Returns the processID, userID and groupID of the socket's peer.
--   
--   Only available on platforms that support SO_PEERCRED or GETPEEREID(3)
--   on domain sockets. GETPEEREID(3) returns userID and groupID. processID
--   is always 0.

-- | Deprecated: Use getPeerCredential instead
getPeerCred :: Socket -> IO (CUInt, CUInt, CUInt)
instance GHC.Show.Show Network.Socket.NameInfoFlag
instance GHC.Read.Read Network.Socket.NameInfoFlag
instance GHC.Classes.Eq Network.Socket.NameInfoFlag
instance GHC.Show.Show Network.Socket.AddrInfo
instance GHC.Classes.Eq Network.Socket.AddrInfo
instance GHC.Show.Show Network.Socket.AddrInfoFlag
instance GHC.Read.Read Network.Socket.AddrInfoFlag
instance GHC.Classes.Eq Network.Socket.AddrInfoFlag
instance GHC.Show.Show Network.Socket.SocketOption
instance GHC.Show.Show Network.Socket.Types.SockAddr
instance Foreign.Storable.Storable Network.Socket.AddrInfo

-- | This module provides access to the BSD socket interface. This
--   module is generally more efficient than the String based
--   network functions in Socket. For detailed documentation,
--   consult your favorite POSIX socket reference. All functions
--   communicate failures by converting the error number to IOError.
--   
--   This module is made to be imported with Socket like so:
--   
--   
--   import Network.Socket hiding (send, sendTo, recv, recvFrom)
--   import Network.Socket.ByteString
--   
module Network.Socket.ByteString

-- | Send data to the socket. The socket must be connected to a remote
--   socket. Returns the number of bytes sent. Applications are responsible
--   for ensuring that all data has been sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
send :: Socket -> ByteString -> IO Int

-- | Send data to the socket. The socket must be connected to a remote
--   socket. Unlike send, this function continues to send data until
--   either all data has been sent or an error occurs. On error, an
--   exception is raised, and there is no way to determine how much data,
--   if any, was successfully sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendAll :: Socket -> ByteString -> IO ()

-- | Send data to the socket. The recipient can be specified explicitly, so
--   the socket need not be in a connected state. Returns the number of
--   bytes sent. Applications are responsible for ensuring that all data
--   has been sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendTo :: Socket -> ByteString -> SockAddr -> IO Int

-- | Send data to the socket. The recipient can be specified explicitly, so
--   the socket need not be in a connected state. Unlike sendTo,
--   this function continues to send data until either all data has been
--   sent or an error occurs. On error, an exception is raised, and there
--   is no way to determine how much data, if any, was successfully sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendAllTo :: Socket -> ByteString -> SockAddr -> IO ()

-- | Send data to the socket. The socket must be in a connected state. The
--   data is sent as if the parts have been concatenated. This function
--   continues to send data until either all data has been sent or an error
--   occurs. On error, an exception is raised, and there is no way to
--   determine how much data, if any, was successfully sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendMany :: Socket -> [ByteString] -> IO ()

-- | Send data to the socket. The recipient can be specified explicitly, so
--   the socket need not be in a connected state. The data is sent as if
--   the parts have been concatenated. This function continues to send data
--   until either all data has been sent or an error occurs. On error, an
--   exception is raised, and there is no way to determine how much data,
--   if any, was successfully sent.
--   
--   Sending data to closed socket may lead to undefined behaviour.
sendManyTo :: Socket -> [ByteString] -> SockAddr -> IO ()

-- | Receive data from the socket. The socket must be in a connected state.
--   This function may return fewer bytes than specified. If the message is
--   longer than the specified length, it may be discarded depending on the
--   type of socket. This function may block until a message arrives.
--   
--   Considering hardware and network realities, the maximum number of
--   bytes to receive should be a small power of 2, e.g., 4096.
--   
--   For TCP sockets, a zero length return value means the peer has closed
--   its half side of the connection.
--   
--   Receiving data from closed socket may lead to undefined behaviour.
recv :: Socket -> Int -> IO ByteString

-- | Receive data from the socket. The socket need not be in a connected
--   state. Returns (bytes, address) where bytes is a
--   ByteString representing the data received and address
--   is a SockAddr representing the address of the sending socket.
--   
--   Receiving data from closed socket may lead to undefined behaviour.
recvFrom :: Socket -> Int -> IO (ByteString, SockAddr)

-- | This module provides access to the BSD socket interface. This
--   module is generally more efficient than the String based
--   network functions in Socket. For detailed documentation,
--   consult your favorite POSIX socket reference. All functions
--   communicate failures by converting the error number to IOError.
--   
--   This module is made to be imported with Socket like so:
--   
--   
--   import Network.Socket hiding (send, sendTo, recv, recvFrom)
--   import Network.Socket.ByteString.Lazy
--   import Prelude hiding (getContents)
--   
module Network.Socket.ByteString.Lazy
send :: Socket -> ByteString -> IO Int64
sendAll :: Socket -> ByteString -> IO ()

-- | Receive data from the socket. The socket must be in a connected state.
--   Data is received on demand, in chunks; each chunk will be sized to
--   reflect the amount of data received by individual recv calls.
--   
--   All remaining data from the socket is consumed. When there is no more
--   data to be received, the receiving side of the socket is shut down. If
--   there is an error and an exception is thrown, the socket is not shut
--   down.
getContents :: Socket -> IO ByteString

-- | Receive data from the socket. The socket must be in a connected state.
--   This function may return fewer bytes than specified. If the received
--   data is longer than the specified length, it may be discarded
--   depending on the type of socket. This function may block until a
--   message arrives.
--   
--   If there is no more data to be received, returns an empty
--   ByteString.
--   
--   Receiving data from closed socket may lead to undefined behaviour.
recv :: Socket -> Int64 -> IO ByteString
