LambdaHack-0.11.0.1: A game engine library for tactical squad ASCII roguelike dungeon crawlers

- A
- B
- C
- D
- E
- F
- G
- H
- I
- J
- K
- L
- M
- N
- O
- P
- Q
- R
- S
- T
- U
- V
- W
- X
- Y
- Z
- !
- $
- &
- *
- +
- .
- /
- <
- =
- >
- \
- ^
- |
- -
- ~
- _
- All

Index - D

d | Game.LambdaHack.Core.Dice
DamageOfDifferentKind | Game.LambdaHack.Client.UI.TutorialHints
damageUsefulness | Game.LambdaHack.Content.ItemKind
DAMP_FLOOR_DARK | Content.TileKind
DAMP_FLOOR_LIT | Content.TileKind
darea | Game.LambdaHack.Server.DungeonGen.Cave
Dark | Game.LambdaHack.Content.TileKind
darkCol | Game.LambdaHack.Definition.Color
Dashboard | Game.LambdaHack.Client.UI.HumanCmd
dashboardHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
deadEndId | Game.LambdaHack.Content.PlaceKind
DeadKey | Game.LambdaHack.Client.UI.Key
deafeatOutcomes | Game.LambdaHack.Content.FactionKind
deathBody | Game.LambdaHack.Client.UI.Animation
DebugAid |
1 (Type/Class) | Game.LambdaHack.Server.DebugM
2 (Data Constructor) | Game.LambdaHack.Server.DebugM
debugAid | Game.LambdaHack.Server.DebugM
debugPlain | Game.LambdaHack.Server.DebugM
debugPossiblyPrint |
1 (Function) | Game.LambdaHack.Client.MonadClient
2 (Function) | Game.LambdaHack.Server.MonadServer
debugPossiblyPrintAndExit | Game.LambdaHack.Server.MonadServer
debugPossiblyPrintUI | Game.LambdaHack.Client.UI.MonadClientUI
debugPretty | Game.LambdaHack.Server.DebugM
debugRequestAI | Game.LambdaHack.Server.DebugM
debugRequestUI | Game.LambdaHack.Server.DebugM
debugResponse | Game.LambdaHack.Server.DebugM
debugShow | Game.LambdaHack.Server.DebugM
decodeFloat | Game.LambdaHack.Core.Prelude
deduceKilled | Game.LambdaHack.Server.CommonM
deduceQuits | Game.LambdaHack.Server.CommonM
defAction | Game.LambdaHack.Client.UI.InventoryM
defAttr | Game.LambdaHack.Definition.Color
defaultChallenge | Game.LambdaHack.Common.Faction
defaultDetailLevel | Game.LambdaHack.Client.UI.EffectDescription
defaultHeroSelect | Game.LambdaHack.Client.UI.Content.Input
defaultHistory | Game.LambdaHack.Client.UI.MonadClientUI
defaultMaxFps | Game.LambdaHack.Client.UI.Frontend
DEFAULT_RANDOM | Game.LambdaHack.Content.CaveKind
defClientOptions | Game.LambdaHack.Common.ClientOptions
defCond | Game.LambdaHack.Client.UI.InventoryM
Defeated | Game.LambdaHack.Content.FactionKind
DEFENSE | Content.ModeKind
DEFENSE_EMPTY | Content.ModeKind
defFG | Game.LambdaHack.Definition.Color
DefItemKey |
1 (Type/Class) | Game.LambdaHack.Client.UI.InventoryM
2 (Data Constructor) | Game.LambdaHack.Client.UI.InventoryM
defLabel | Game.LambdaHack.Client.UI.InventoryM
defServerOptions | Game.LambdaHack.Server.ServerOptions
defStateGlobal | Game.LambdaHack.Common.State
delayPrint | Game.LambdaHack.Common.Save
Delete | Game.LambdaHack.Client.UI.Key
delete | Game.LambdaHack.Core.Prelude
deleteBagContainer | Game.LambdaHack.Atomic.MonadStateWrite
deleteBy | Game.LambdaHack.Core.Prelude
deleteFirstsBy | Game.LambdaHack.Core.Prelude
deleteItemActor | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemContainer | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemEmbed | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemEqp | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemFloor | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemOrgan | Game.LambdaHack.Atomic.MonadStateWrite
deleteItemStash | Game.LambdaHack.Atomic.MonadStateWrite
deletePerActor | Game.LambdaHack.Server.HandleAtomicM
deletePerActorAny | Game.LambdaHack.Server.HandleAtomicM
Delta |
1 (Type/Class) | Game.LambdaHack.Common.Time
2 (Data Constructor) | Game.LambdaHack.Common.Time
deltaBenign | Game.LambdaHack.Common.Actor
deltaOfItemTimer | Game.LambdaHack.Common.Item
deltasHears | Game.LambdaHack.Common.Actor
deltasSerious | Game.LambdaHack.Common.Actor
deltasSeriousThisTurn | Game.LambdaHack.Common.Actor
deltaWasBenign | Game.LambdaHack.Common.Actor
dentry | Game.LambdaHack.Server.DungeonGen.Cave
descIs | Game.LambdaHack.Client.UI.Content.Input
describeCrafting | Game.LambdaHack.Client.UI.EffectDescription
describeDoctrine | Game.LambdaHack.Definition.Ability
describeMode | Game.LambdaHack.Client.UI.HandleHelperM
describeToolsAlternative | Game.LambdaHack.Client.UI.EffectDescription
desirableItem | Game.LambdaHack.Client.AI.ConditionM
destroyActor | Game.LambdaHack.Client.HandleAtomicM
destroyActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
DestroyItem | Game.LambdaHack.Content.ItemKind
DetailAll | Game.LambdaHack.Client.UI.EffectDescription
DetailCycle | Game.LambdaHack.Client.UI.HumanCmd
detailCycleHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
DetailHigh | Game.LambdaHack.Client.UI.EffectDescription
DetailLevel | Game.LambdaHack.Client.UI.EffectDescription
detailLevel | Game.LambdaHack.Client.UI.SessionUI
DetailLow | Game.LambdaHack.Client.UI.EffectDescription
DetailMedium | Game.LambdaHack.Client.UI.EffectDescription
Detect | Game.LambdaHack.Content.ItemKind
DetectActor | Game.LambdaHack.Content.ItemKind
DetectAll | Game.LambdaHack.Content.ItemKind
DetectEmbed | Game.LambdaHack.Content.ItemKind
DetectExit | Game.LambdaHack.Content.ItemKind
DetectHidden | Game.LambdaHack.Content.ItemKind
DetectKind | Game.LambdaHack.Content.ItemKind
DetectLoot | Game.LambdaHack.Content.ItemKind
DetectStash | Game.LambdaHack.Content.ItemKind
detectToObject | Game.LambdaHack.Client.UI.EffectDescription
detectToVerb | Game.LambdaHack.Client.UI.EffectDescription
Dice | Game.LambdaHack.Core.Dice
DiceXY |
1 (Type/Class) | Game.LambdaHack.Core.Dice
2 (Data Constructor) | Game.LambdaHack.Core.Dice
dieSer | Game.LambdaHack.Server.LoopM
difficultyBound | Game.LambdaHack.Common.Faction
difficultyCoeff | Game.LambdaHack.Common.Faction
difficultyDefault | Game.LambdaHack.Common.Faction
diffPer | Game.LambdaHack.Common.Perception
DIG | Content.ModeKind
Dipl | Game.LambdaHack.Common.Faction
Diplomacy | Game.LambdaHack.Common.Faction
dirAllKey | Game.LambdaHack.Client.UI.Key
Direction | Game.LambdaHack.Definition.Defs
dirKeypadKey | Game.LambdaHack.Client.UI.Key
dirKeypadShiftChar | Game.LambdaHack.Client.UI.Key
dirKeypadShiftKey | Game.LambdaHack.Client.UI.Key
dirLeftHandKey | Game.LambdaHack.Client.UI.Key
dirLeftHandShiftKey | Game.LambdaHack.Client.UI.Key
dirMoveNoModifier | Game.LambdaHack.Client.UI.Key
dirRunControl | Game.LambdaHack.Client.UI.Key
dirRunNoModifier | Game.LambdaHack.Client.UI.Key
dirRunShift | Game.LambdaHack.Client.UI.Key
DIRT_DARK | Content.TileKind
DIRT_LIT | Content.TileKind
dirViChar | Game.LambdaHack.Client.UI.Key
dirViKey | Game.LambdaHack.Client.UI.Key
dirViShiftKey | Game.LambdaHack.Client.UI.Key
discardPressedKey | Game.LambdaHack.Client.UI.MonadClientUI
Discharge | Game.LambdaHack.Content.ItemKind
discover | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
discoverAspect |
1 (Function) | Game.LambdaHack.Atomic.HandleAtomicWrite
2 (Function) | Game.LambdaHack.Client.HandleAtomicM
discoverIfMinorEffects | Game.LambdaHack.Server.CommonM
discoverKind |
1 (Function) | Game.LambdaHack.Atomic.HandleAtomicWrite
2 (Function) | Game.LambdaHack.Client.HandleAtomicM
discoverKindAndAspect | Game.LambdaHack.Client.HandleAtomicM
DiscoveryAspect | Game.LambdaHack.Common.Item
DiscoveryBenefit | Game.LambdaHack.Common.Item
DiscoveryKind | Game.LambdaHack.Common.Item
DiscoveryKindRev | Game.LambdaHack.Server.ItemRev
dispEnemy | Game.LambdaHack.Common.ActorState
DisplaceAccess | Game.LambdaHack.Common.ReqFailure
displaceActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
displaceAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM
displaceBlocker | Game.LambdaHack.Client.AI.PickActionM
DisplaceBraced | Game.LambdaHack.Common.ReqFailure
DisplaceDistant | Game.LambdaHack.Common.ReqFailure
DisplaceDying | Game.LambdaHack.Common.ReqFailure
displaceFoe | Game.LambdaHack.Client.AI.PickActionM
DisplaceImmobile | Game.LambdaHack.Common.ReqFailure
DisplaceMultiple | Game.LambdaHack.Common.ReqFailure
DisplaceSupported | Game.LambdaHack.Common.ReqFailure
displaceTgt | Game.LambdaHack.Client.AI.PickActionM
DisplaceUnskilled | Game.LambdaHack.Common.ReqFailure
display |
1 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl
2 (Function) | Game.LambdaHack.Client.UI.Frontend
displayChoiceScreen | Game.LambdaHack.Client.UI.SlideshowM
displayChoiceScreenWithDefItemKey | Game.LambdaHack.Client.UI.SlideshowM
displayChoiceScreenWithRightPane | Game.LambdaHack.Client.UI.SlideshowM
displayChoiceScreenWithRightPaneKMKM | Game.LambdaHack.Client.UI.SlideshowM
displayContentSymbol | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs
DisplayFont | Game.LambdaHack.Client.UI.Overlay
displayFrame | Game.LambdaHack.Client.UI.MonadClientUI
displayFrames | Game.LambdaHack.Client.UI.MonadClientUI
displayGameOverAnalytics | Game.LambdaHack.Client.UI.Watch.WatchQuitM
displayGameOverLoot | Game.LambdaHack.Client.UI.Watch.WatchQuitM
displayGameOverLore | Game.LambdaHack.Client.UI.Watch.WatchQuitM
displayGroupName | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs
displayMore | Game.LambdaHack.Client.UI.SlideshowM
displayMoreKeep | Game.LambdaHack.Client.UI.SlideshowM
displayOneMenuItem | Game.LambdaHack.Client.UI.HandleHelperM
displaySpaceEsc | Game.LambdaHack.Client.UI.SlideshowM
displaySpeed | Game.LambdaHack.Common.Time
displayTaunt | Game.LambdaHack.Common.MonadStateRead
displayYesNo | Game.LambdaHack.Client.UI.SlideshowM
Distance | Game.LambdaHack.Server.FovDigital
distanceBfs | Game.LambdaHack.Client.Bfs
disturbsResting | Game.LambdaHack.Client.UI.Msg
div | Game.LambdaHack.Core.Prelude
divMod | Game.LambdaHack.Core.Prelude
divUp | Game.LambdaHack.Core.Prelude
dkind | Game.LambdaHack.Server.DungeonGen.Cave
dL | Game.LambdaHack.Core.Dice
dmap | Game.LambdaHack.Server.DungeonGen.Cave
dnight | Game.LambdaHack.Server.DungeonGen.Cave
Doctrine |
1 (Type/Class) | Game.LambdaHack.Definition.Ability
2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd
doctrineHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
doctrineSkills | Game.LambdaHack.Definition.Ability
doesFileExist | Game.LambdaHack.Common.File
doLook | Game.LambdaHack.Client.UI.HandleHelperM
Dominate | Game.LambdaHack.Content.ItemKind
dominateFid | Game.LambdaHack.Server.HandleEffectM
dominateFidSfx | Game.LambdaHack.Server.HandleEffectM
DOORWAY_TRAP | Content.ItemKindEmbed
DOORWAY_TRAP_UNKNOWN | Content.ItemKindEmbed
Double | Game.LambdaHack.Core.Prelude
doubleAid | Game.LambdaHack.Atomic.PosAtomicRead
Down | Game.LambdaHack.Client.UI.Key
downKM | Game.LambdaHack.Client.UI.Key
drawArenaStatus | Game.LambdaHack.Client.UI.DrawM
drawFrame | Game.LambdaHack.Client.UI.Frontend.Sdl
drawFrameActor | Game.LambdaHack.Client.UI.DrawM
drawFrameContent | Game.LambdaHack.Client.UI.DrawM
drawFrameExtra | Game.LambdaHack.Client.UI.DrawM
drawFramePath | Game.LambdaHack.Client.UI.DrawM
drawFrameStatus | Game.LambdaHack.Client.UI.DrawM
drawFrameTerrain | Game.LambdaHack.Client.UI.DrawM
drawHighlight | Game.LambdaHack.Client.UI.SlideshowM
drawHudFrame | Game.LambdaHack.Client.UI.DrawM
drawLeaderDamage | Game.LambdaHack.Client.UI.DrawM
drawLeaderStatus | Game.LambdaHack.Client.UI.DrawM
drawOverlay | Game.LambdaHack.Client.UI.FrameM
drawSelected | Game.LambdaHack.Client.UI.DrawM
drop | Game.LambdaHack.Core.Prelude
dropAllEquippedItems | Game.LambdaHack.Server.HandleEffectM
dropCmd | Game.LambdaHack.Client.UI.Content.Input
dropCStoreItem | Game.LambdaHack.Server.HandleEffectM
dropEmptyMacroFrames | Game.LambdaHack.Client.UI.FrameM
DropItem | Game.LambdaHack.Content.ItemKind
dropItems | Game.LambdaHack.Client.UI.Content.Input
dropWhile | Game.LambdaHack.Core.Prelude
dropWhileEnd | Game.LambdaHack.Core.Prelude
dstairs | Game.LambdaHack.Server.DungeonGen.Cave
dummyFlavour | Game.LambdaHack.Definition.Flavour
dumpRngs | Game.LambdaHack.Server.MonadServer
dumpTextFile | Game.LambdaHack.Client.MonadClient
Dungeon | Game.LambdaHack.Common.Level
dungeonBounds | Game.LambdaHack.Common.Level
dungeonFlavourMap | Game.LambdaHack.Server.ItemRev
dungeonGen | Game.LambdaHack.Server.DungeonGen
dungeonRandomGenerator | Game.LambdaHack.Server.ServerOptions
DupItem | Game.LambdaHack.Content.ItemKind
durabilityMult | Game.LambdaHack.Client.Preferences
Durable | Game.LambdaHack.Definition.Ability