LambdaHack-0.11.0.1: A game engine library for tactical squad ASCII roguelike dungeon crawlers

Safe Haskell | None
Language | Haskell2010

Content.ItemKindBlast

Contents

- Group name patterns
- Content

Description

Blast definitions.

Synopsis

- pattern S_FIRECRACKER :: GroupName ItemKind
- pattern S_VIOLENT_FRAGMENTATION :: GroupName ItemKind
- pattern S_FRAGMENTATION :: GroupName ItemKind
- pattern S_FOCUSED_FRAGMENTATION :: GroupName ItemKind
- pattern S_VIOLENT_CONCUSSION :: GroupName ItemKind
- pattern S_CONCUSSION :: GroupName ItemKind
- pattern S_FOCUSED_CONCUSSION :: GroupName ItemKind
- pattern S_VIOLENT_FLASH :: GroupName ItemKind
- pattern S_FOCUSED_FLASH :: GroupName ItemKind
- pattern S_GLASS_HAIL :: GroupName ItemKind
- pattern S_FOCUSED_GLASS_HAIL :: GroupName ItemKind
- pattern S_PHEROMONE :: GroupName ItemKind
- pattern S_CALMING_MIST :: GroupName ItemKind
- pattern S_DISTRESSING_ODOR :: GroupName ItemKind
- pattern S_HEALING_MIST :: GroupName ItemKind
- pattern S_HEALING_MIST_2 :: GroupName ItemKind
- pattern S_WOUNDING_MIST :: GroupName ItemKind
- pattern S_DISTORTION :: GroupName ItemKind
- pattern S_SMOKE :: GroupName ItemKind
- pattern S_BOILING_WATER :: GroupName ItemKind
- pattern S_GLUE :: GroupName ItemKind
- pattern S_WASTE :: GroupName ItemKind
- pattern S_ANTI_SLOW_MIST :: GroupName ItemKind
- pattern S_ANTIDOTE_MIST :: GroupName ItemKind
- pattern S_SLEEP_MIST :: GroupName ItemKind
- pattern S_DENSE_SHOWER :: GroupName ItemKind
- pattern S_SPARSE_SHOWER :: GroupName ItemKind
- pattern S_MELEE_PROTECTIVE_BALM :: GroupName ItemKind
- pattern S_RANGE_PROTECTIVE_BALM :: GroupName ItemKind
- pattern S_DEFENSELESSNESS_RUNOUT :: GroupName ItemKind
- pattern S_RESOLUTION_DUST :: GroupName ItemKind
- pattern S_HASTE_SPRAY :: GroupName ItemKind
- pattern S_VIOLENT_SLOWNESS_MIST :: GroupName ItemKind
- pattern S_SLOWNESS_MIST :: GroupName ItemKind
- pattern S_FOCUSED_SLOWNESS_MIST :: GroupName ItemKind
- pattern S_EYE_DROP :: GroupName ItemKind
- pattern S_IRON_FILING :: GroupName ItemKind
- pattern S_SMELLY_DROPLET :: GroupName ItemKind
- pattern S_EYE_SHINE :: GroupName ItemKind
- pattern S_WHISKEY_SPRAY :: GroupName ItemKind
- pattern S_YOUTH_SPRINKLE :: GroupName ItemKind
- pattern S_POISON_CLOUD :: GroupName ItemKind
- pattern S_PING_PLASH :: GroupName ItemKind
- pattern S_VIOLENT_BURNING_OIL_2 :: GroupName ItemKind
- pattern S_VIOLENT_BURNING_OIL_3 :: GroupName ItemKind
- pattern S_VIOLENT_BURNING_OIL_4 :: GroupName ItemKind
- pattern S_BURNING_OIL_2 :: GroupName ItemKind
- pattern S_BURNING_OIL_3 :: GroupName ItemKind
- pattern S_BURNING_OIL_4 :: GroupName ItemKind
- pattern S_FOCUSED_BURNING_OIL_2 :: GroupName ItemKind
- pattern S_FOCUSED_BURNING_OIL_3 :: GroupName ItemKind
- pattern S_FOCUSED_BURNING_OIL_4 :: GroupName ItemKind
- blastNoStatOf :: GroupName ItemKind -> GroupName ItemKind
- blastBonusStatOf :: GroupName ItemKind -> GroupName ItemKind
- pattern ARMOR_MISC :: GroupName ItemKind
- blastsGNSingleton :: [GroupName ItemKind]
- blastsGN :: [GroupName ItemKind]
- blasts :: [ItemKind]

# Group name patterns

pattern S_FIRECRACKER :: GroupName ItemKind Source #

pattern S_VIOLENT_FRAGMENTATION :: GroupName ItemKind Source #

pattern S_FRAGMENTATION :: GroupName ItemKind Source #

pattern S_FOCUSED_FRAGMENTATION :: GroupName ItemKind Source #

pattern S_VIOLENT_CONCUSSION :: GroupName ItemKind Source #

pattern S_CONCUSSION :: GroupName ItemKind Source #

pattern S_FOCUSED_CONCUSSION :: GroupName ItemKind Source #

pattern S_VIOLENT_FLASH :: GroupName ItemKind Source #

pattern S_FOCUSED_FLASH :: GroupName ItemKind Source #

pattern S_GLASS_HAIL :: GroupName ItemKind Source #

pattern S_FOCUSED_GLASS_HAIL :: GroupName ItemKind Source #

pattern S_PHEROMONE :: GroupName ItemKind Source #

pattern S_CALMING_MIST :: GroupName ItemKind Source #

pattern S_DISTRESSING_ODOR :: GroupName ItemKind Source #

pattern S_HEALING_MIST :: GroupName ItemKind Source #

pattern S_HEALING_MIST_2 :: GroupName ItemKind Source #

pattern S_WOUNDING_MIST :: GroupName ItemKind Source #

pattern S_DISTORTION :: GroupName ItemKind Source #

pattern S_SMOKE :: GroupName ItemKind Source #

pattern S_BOILING_WATER :: GroupName ItemKind Source #

pattern S_GLUE :: GroupName ItemKind Source #

pattern S_WASTE :: GroupName ItemKind Source #

pattern S_ANTI_SLOW_MIST :: GroupName ItemKind Source #

pattern S_ANTIDOTE_MIST :: GroupName ItemKind Source #

pattern S_SLEEP_MIST :: GroupName ItemKind Source #

pattern S_DENSE_SHOWER :: GroupName ItemKind Source #

pattern S_SPARSE_SHOWER :: GroupName ItemKind Source #

pattern S_MELEE_PROTECTIVE_BALM :: GroupName ItemKind Source #

pattern S_RANGE_PROTECTIVE_BALM :: GroupName ItemKind Source #

pattern S_DEFENSELESSNESS_RUNOUT :: GroupName ItemKind Source #

pattern S_RESOLUTION_DUST :: GroupName ItemKind Source #

pattern S_HASTE_SPRAY :: GroupName ItemKind Source #

pattern S_VIOLENT_SLOWNESS_MIST :: GroupName ItemKind Source #

pattern S_SLOWNESS_MIST :: GroupName ItemKind Source #

pattern S_FOCUSED_SLOWNESS_MIST :: GroupName ItemKind Source #

pattern S_EYE_DROP :: GroupName ItemKind Source #

pattern S_IRON_FILING :: GroupName ItemKind Source #

pattern S_SMELLY_DROPLET :: GroupName ItemKind Source #

pattern S_EYE_SHINE :: GroupName ItemKind Source #

pattern S_WHISKEY_SPRAY :: GroupName ItemKind Source #

pattern S_YOUTH_SPRINKLE :: GroupName ItemKind Source #

pattern S_POISON_CLOUD :: GroupName ItemKind Source #

pattern S_PING_PLASH :: GroupName ItemKind Source #

pattern S_VIOLENT_BURNING_OIL_2 :: GroupName ItemKind Source #

pattern S_VIOLENT_BURNING_OIL_3 :: GroupName ItemKind Source #

pattern S_VIOLENT_BURNING_OIL_4 :: GroupName ItemKind Source #

pattern S_BURNING_OIL_2 :: GroupName ItemKind Source #

pattern S_BURNING_OIL_3 :: GroupName ItemKind Source #

pattern S_BURNING_OIL_4 :: GroupName ItemKind Source #

pattern S_FOCUSED_BURNING_OIL_2 :: GroupName ItemKind Source #

pattern S_FOCUSED_BURNING_OIL_3 :: GroupName ItemKind Source #

pattern S_FOCUSED_BURNING_OIL_4 :: GroupName ItemKind Source #

blastNoStatOf :: GroupName ItemKind -> GroupName ItemKind Source #

blastBonusStatOf :: GroupName ItemKind -> GroupName ItemKind Source #

pattern ARMOR_MISC :: GroupName ItemKind Source #

blastsGNSingleton :: [GroupName ItemKind] Source #

blastsGN :: [GroupName ItemKind] Source #

# Content

blasts :: [ItemKind] Source #