LambdaHack-0.11.0.1: A game engine library for tactical squad ASCII roguelike dungeon crawlers

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Index - C

CaArenaName | Game.LambdaHack.Client.UI.HumanCmd
CaCalmGauge | Game.LambdaHack.Client.UI.HumanCmd
CaCalmValue | Game.LambdaHack.Client.UI.HumanCmd
CACHE | Content.TileKind
CacheBeforeLucid |
1 (Type/Class) | Game.LambdaHack.Server.Fov
2 (Data Constructor) | Game.LambdaHack.Server.Fov
cacheBeforeLucidFromActor | Game.LambdaHack.Server.Fov
CActor | Game.LambdaHack.Common.Types
cactorCoeff | Game.LambdaHack.Content.CaveKind
cactorFreq | Game.LambdaHack.Content.CaveKind
CaHPGauge | Game.LambdaHack.Client.UI.HumanCmd
CaHPValue | Game.LambdaHack.Client.UI.HumanCmd
calculateTotal | Game.LambdaHack.Common.ActorState
CaLeaderDesc | Game.LambdaHack.Client.UI.HumanCmd
CaLevelNumber | Game.LambdaHack.Client.UI.HumanCmd
calmEnough | Game.LambdaHack.Common.Actor
calmFull | Game.LambdaHack.Common.Actor
CalmGeq | Game.LambdaHack.Content.ItemKind
CalmLeq | Game.LambdaHack.Content.ItemKind
CAlternate | Game.LambdaHack.Content.PlaceKind
CaMap | Game.LambdaHack.Client.UI.HumanCmd
CaMapLeader | Game.LambdaHack.Client.UI.HumanCmd
CaMapParty | Game.LambdaHack.Client.UI.HumanCmd
CaMessage | Game.LambdaHack.Client.UI.HumanCmd
CAMPAIGN_SCENARIO | Game.LambdaHack.Content.ModeKind
Camping | Game.LambdaHack.Content.FactionKind
Cancel | Game.LambdaHack.Client.UI.HumanCmd
cancelHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
CannotHarmYouInMelee | Game.LambdaHack.Client.UI.TutorialHints
canSleep | Game.LambdaHack.Common.Actor
canTraverse | Game.LambdaHack.Common.ActorState
CaPercentSeen | Game.LambdaHack.Client.UI.HumanCmd
capStat | Game.LambdaHack.Client.Preferences
cardinalAllKM | Game.LambdaHack.Client.UI.Key
CaSelected | Game.LambdaHack.Client.UI.HumanCmd
castAspect | Game.LambdaHack.Common.ItemAspect
castDice |
1 (Function) | Game.LambdaHack.Core.Dice
2 (Function) | Game.LambdaHack.Core.Random
castDiceXY | Game.LambdaHack.Core.Random
categoryDescription | Game.LambdaHack.Client.UI.HumanCmd
catMaybes | Game.LambdaHack.Core.Prelude
CaughtProjectile | Game.LambdaHack.Client.UI.TutorialHints
cauxConnects | Game.LambdaHack.Content.CaveKind
Cave |
1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Cave
2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Cave
CaveKind |
1 (Type/Class) | Game.LambdaHack.Content.CaveKind
2 (Data Constructor) | Game.LambdaHack.Content.CaveKind
Caves | Game.LambdaHack.Content.ModeKind
CAVE_AMBUSH | Content.CaveKind
CAVE_ARENA | Content.CaveKind
CAVE_BATTLE | Content.CaveKind
CAVE_BRAWL | Content.CaveKind
CAVE_EMPTY | Content.CaveKind
CAVE_FLIGHT | Content.CaveKind
CAVE_HUNT | Content.CaveKind
CAVE_LABORATORY | Content.CaveKind
CAVE_MINE | Content.CaveKind
CAVE_NOISE | Content.CaveKind
CAVE_OUTERMOST | Content.CaveKind
CAVE_RAID | Content.CaveKind
CAVE_ROGUE | Content.CaveKind
CAVE_SAFARI_1 | Content.CaveKind
CAVE_SAFARI_2 | Content.CaveKind
CAVE_SAFARI_3 | Content.CaveKind
CAVE_SHALLOW_ROGUE | Content.CaveKind
CAVE_SHOOTOUT | Content.CaveKind
CAVE_SMOKING | Content.CaveKind
CAVE_ZOO | Content.CaveKind
CaXhairDesc | Game.LambdaHack.Client.UI.HumanCmd
cBadEvent | Game.LambdaHack.Definition.Color
cBoring | Game.LambdaHack.Definition.Color
ccellSize | Game.LambdaHack.Content.CaveKind
ccornerTile | Game.LambdaHack.Content.CaveKind
CCUI |
1 (Type/Class) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI, Game.LambdaHack.Client
2 (Data Constructor) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI
cdarkCorTile | Game.LambdaHack.Content.CaveKind
cdarkOdds | Game.LambdaHack.Content.CaveKind
cdefTile | Game.LambdaHack.Content.CaveKind
cdesc | Game.LambdaHack.Content.CaveKind
cdiff | Game.LambdaHack.Common.Faction
cdoorChance | Game.LambdaHack.Content.CaveKind
ceiling | Game.LambdaHack.Core.Prelude
ceilingMeanDice | Game.LambdaHack.Common.ItemAspect
CEmbed | Game.LambdaHack.Common.Types
CEqp | Game.LambdaHack.Definition.Defs
cescapeFreq | Game.LambdaHack.Content.CaveKind
cfenceApart | Game.LambdaHack.Content.CaveKind
cfenceTileE | Game.LambdaHack.Content.CaveKind
cfenceTileN | Game.LambdaHack.Content.CaveKind
cfenceTileS | Game.LambdaHack.Content.CaveKind
cfenceTileW | Game.LambdaHack.Content.CaveKind
cfish | Game.LambdaHack.Common.Faction
CFloor | Game.LambdaHack.Common.Types
cfreq | Game.LambdaHack.Content.CaveKind
cGameOver | Game.LambdaHack.Definition.Color
cGoodEvent | Game.LambdaHack.Definition.Color
cgoods | Game.LambdaHack.Common.Faction
cGraveRisk | Game.LambdaHack.Definition.Color
cGreed | Game.LambdaHack.Definition.Color
CGround | Game.LambdaHack.Definition.Defs
Challenge |
1 (Type/Class) | Game.LambdaHack.Common.Faction
2 (Data Constructor) | Game.LambdaHack.Common.Faction
ChallengeMenu | Game.LambdaHack.Client.UI.HumanCmd
challengeMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
Chance | Game.LambdaHack.Core.Random
chance | Game.LambdaHack.Core.Random
ChanFrontend |
1 (Type/Class) | Game.LambdaHack.Client.UI.Frontend, Game.LambdaHack.Client.UI
2 (Data Constructor) | Game.LambdaHack.Client.UI.Frontend
chanFrontend | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI
chanFrontendIO | Game.LambdaHack.Client.UI.Frontend
ChangeTo | Game.LambdaHack.Content.TileKind
ChangeWith | Game.LambdaHack.Content.TileKind
ChanSave | Game.LambdaHack.Common.Save
chanSaveServer | Game.LambdaHack.Server.MonadServer
ChanServer |
1 (Type/Class) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
2 (Data Constructor) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server
Char |
1 (Type/Class) | Game.LambdaHack.Core.Prelude
2 (Data Constructor) | Game.LambdaHack.Client.UI.Key
charFromW32 | Game.LambdaHack.Definition.Color
charging | Game.LambdaHack.Common.Item
chase | Game.LambdaHack.Client.AI.PickActionM
CHCons | Game.LambdaHack.Server.FovDigital
checkAdjacent | Game.LambdaHack.Common.Actor
checkAndRun | Game.LambdaHack.Client.UI.RunM
checkFl | Game.LambdaHack.Definition.Ability
checkFlag | Game.LambdaHack.Common.ItemAspect
checkWaiting | Game.LambdaHack.Server.HandleRequestM
checkWarningCalm | Game.LambdaHack.Client.UI.DrawM
checkWarningHP | Game.LambdaHack.Client.UI.DrawM
checkWarnings | Game.LambdaHack.Client.UI.DrawM
chessDist | Game.LambdaHack.Common.Point
chessDistVector | Game.LambdaHack.Common.Vector
CHIC_GEAR | Content.ItemKind
chidden | Game.LambdaHack.Content.CaveKind
childrenServer | Game.LambdaHack.Server.ProtocolM
CHNil | Game.LambdaHack.Server.FovDigital
ChooseItem | Game.LambdaHack.Client.UI.HumanCmd
ChooseItemApply | Game.LambdaHack.Client.UI.HumanCmd
chooseItemApplyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
chooseItemDialogMode | Game.LambdaHack.Client.UI.HandleHumanLocalM
chooseItemDialogModeLore | Game.LambdaHack.Client.UI.HandleHumanLocalM
chooseItemHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
ChooseItemMenu | Game.LambdaHack.Client.UI.HumanCmd
chooseItemMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
ChooseItemProject | Game.LambdaHack.Client.UI.HumanCmd
chooseItemProjectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
ChosenLore |
1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI
2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI
ChosenNothing | Game.LambdaHack.Client.UI.SessionUI
CHull | Game.LambdaHack.Server.FovDigital
cIdentification | Game.LambdaHack.Definition.Color
cinitSleep | Game.LambdaHack.Content.CaveKind
citemFreq | Game.LambdaHack.Content.CaveKind
citemNum | Game.LambdaHack.Content.CaveKind
CIVILIAN | Content.ItemKindActor
CIVILIAN_REPRESENTATIVE | Content.FactionKind
ckeeper | Game.LambdaHack.Common.Faction
clabyrinth | Game.LambdaHack.Content.CaveKind
Clear | Game.LambdaHack.Content.TileKind
clearAimMode | Game.LambdaHack.Client.UI.MonadClientUI
clearFromLevel | Game.LambdaHack.Server.Fov
clearInDungeon | Game.LambdaHack.Server.Fov
ClearTargetIfItemClear | Game.LambdaHack.Client.UI.HumanCmd
clearTargetIfItemClearHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
cliClient | Implementation.MonadClientImplementation
cliDict | Implementation.MonadClientImplementation
clientHasUI | Game.LambdaHack.Client.HandleResponseM
ClientOptions |
1 (Type/Class) | Game.LambdaHack.Common.ClientOptions
2 (Data Constructor) | Game.LambdaHack.Common.ClientOptions
clientPrintUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI
CliImplementation |
1 (Type/Class) | Implementation.MonadClientImplementation
2 (Data Constructor) | Implementation.MonadClientImplementation
clipsInTurn | Game.LambdaHack.Common.Time
CliSerQueue | Game.LambdaHack.Server.ProtocolM
cliSession | Implementation.MonadClientImplementation
CliState |
1 (Type/Class) | Implementation.MonadClientImplementation
2 (Data Constructor) | Implementation.MonadClientImplementation
cliState | Implementation.MonadClientImplementation
clitCorTile | Game.LambdaHack.Content.CaveKind
cliToSave | Implementation.MonadClientImplementation
CloseClosed | Game.LambdaHack.Common.ReqFailure
CloseDir | Game.LambdaHack.Client.UI.HumanCmd
closeDirHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
CloseDistant | Game.LambdaHack.Common.ReqFailure
CLOSED_STAIRCASE | Content.PlaceKind
CloseNonClosable | Game.LambdaHack.Common.ReqFailure
CloseNothing | Game.LambdaHack.Common.ReqFailure
closestFoes | Game.LambdaHack.Client.BfsM
closestHideout | Game.LambdaHack.Client.BfsM
closestItems | Game.LambdaHack.Client.BfsM
closestSmell | Game.LambdaHack.Client.BfsM
closestStashes | Game.LambdaHack.Client.BfsM
closestTriggers | Game.LambdaHack.Client.BfsM
closestUnknown | Game.LambdaHack.Client.BfsM
closeTileAtPos | Game.LambdaHack.Client.UI.HandleHumanGlobalM
CloseTo | Game.LambdaHack.Content.TileKind
closeTo | Game.LambdaHack.Common.Tile
CloseWith | Game.LambdaHack.Content.TileKind
CLOTHING_MISC | Content.ItemKind
cmaxPlaceSize | Game.LambdaHack.Content.CaveKind
cmaxStairsNum | Game.LambdaHack.Content.CaveKind
cmaxVoid | Game.LambdaHack.Content.CaveKind
CmdAim | Game.LambdaHack.Client.UI.HumanCmd
CmdArea | Game.LambdaHack.Client.UI.HumanCmd
CmdAtomic | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic
cmdAtomicSemCli | Game.LambdaHack.Client.HandleAtomicM
cmdAtomicSemSer | Game.LambdaHack.Server.HandleAtomicM
CmdCategory | Game.LambdaHack.Client.UI.HumanCmd
CmdDashboard | Game.LambdaHack.Client.UI.HumanCmd
CmdDebug | Game.LambdaHack.Client.UI.HumanCmd
CmdInternal | Game.LambdaHack.Client.UI.HumanCmd
CmdItem | Game.LambdaHack.Client.UI.HumanCmd
CmdItemMenu | Game.LambdaHack.Client.UI.HumanCmd
cmdItemsFromIids | Game.LambdaHack.Server.BroadcastAtomic
CmdLeaderNeed | Game.LambdaHack.Client.UI.HandleHumanM
CmdMeta | Game.LambdaHack.Client.UI.HumanCmd
CmdMinimal | Game.LambdaHack.Client.UI.HumanCmd
CmdMouse | Game.LambdaHack.Client.UI.HumanCmd
CmdMove | Game.LambdaHack.Client.UI.HumanCmd
cmdSemantics | Game.LambdaHack.Client.UI.HandleHumanM
cmdSemanticsLeader | Game.LambdaHack.Client.UI.HandleHumanM
cmdSemInCxtOfKM | Game.LambdaHack.Client.UI.HandleHumanM
CmdTriple | Game.LambdaHack.Client.UI.HumanCmd
cMeta | Game.LambdaHack.Definition.Color
cminPlaceSize | Game.LambdaHack.Content.CaveKind
cminStairDist | Game.LambdaHack.Content.CaveKind
CMirror | Game.LambdaHack.Content.PlaceKind
cname | Game.LambdaHack.Content.CaveKind
cNeutralEvent | Game.LambdaHack.Definition.Color
cnightOdds | Game.LambdaHack.Content.CaveKind
cnocto | Game.LambdaHack.Server.Fov
cocave | Game.LambdaHack.Common.Kind
cofact | Game.LambdaHack.Common.Kind
coinput | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI
coitem | Game.LambdaHack.Common.Kind
coItemSpeedup | Game.LambdaHack.Common.Kind
Color | Game.LambdaHack.Definition.Color
ColorBW | Game.LambdaHack.Client.UI.Frame
ColorFull | Game.LambdaHack.Client.UI.Frame
ColorMode | Game.LambdaHack.Client.UI.Frame
colorToFancyName | Game.LambdaHack.Definition.Flavour
colorToGlassFancyName | Game.LambdaHack.Definition.Flavour
colorToGlassPlainName | Game.LambdaHack.Definition.Flavour
colorToLiquidName | Game.LambdaHack.Definition.Flavour
colorToPlainName | Game.LambdaHack.Definition.Flavour
colorToRGB | Game.LambdaHack.Definition.Color
colorToRGBA | Game.LambdaHack.Client.UI.Frontend.Sdl
colorToTeamName | Game.LambdaHack.Definition.Flavour
combinedItems | Game.LambdaHack.Common.ActorState
COMMON_ITEM | Game.LambdaHack.Content.ItemKind
comode | Game.LambdaHack.Common.Kind
compare | Game.LambdaHack.Core.Prelude
compareLength | Game.LambdaHack.Core.Prelude
comparing | Game.LambdaHack.Core.Prelude
compassText | Game.LambdaHack.Common.Vector
compatibleVersion | Game.LambdaHack.Common.Save
COMPETITOR_NO_ESCAPE | Content.FactionKind
COMPETITOR_REPRESENTATIVE | Content.FactionKind
COMPETITOR_SHORT | Content.FactionKind
Compose2ndLocal | Game.LambdaHack.Client.UI.HumanCmd
compose2ndLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
ComposeIfLocal | Game.LambdaHack.Client.UI.HumanCmd
composeIfLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
ComposeUnlessError | Game.LambdaHack.Client.UI.HumanCmd
composeUnlessErrorHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
computeChosenLore | Game.LambdaHack.Client.UI.MonadClientUI
computeRndTimeout | Game.LambdaHack.Server.ItemM
computeTarget | Game.LambdaHack.Client.AI.PickTargetM
computeTrajectory | Game.LambdaHack.Common.Vector
concat | Game.LambdaHack.Core.Prelude
concatMap | Game.LambdaHack.Core.Prelude
condAdjTriggerableM | Game.LambdaHack.Client.AI.ConditionM
condAimCrucialM | Game.LambdaHack.Client.AI.ConditionM
condAimEnemyOrRememberedM | Game.LambdaHack.Client.AI.ConditionM
condAimEnemyOrStashM | Game.LambdaHack.Client.AI.ConditionM
condAimEnemyTargetedM | Game.LambdaHack.Client.AI.ConditionM
condAimNonEnemyPresentM | Game.LambdaHack.Client.AI.ConditionM
condAloneM | Game.LambdaHack.Client.AI.ConditionM
condBFS | Game.LambdaHack.Client.BfsM
condBlocksFriendsM | Game.LambdaHack.Client.AI.ConditionM
condCanProjectM | Game.LambdaHack.Client.AI.ConditionM
condDesirableFloorItemM | Game.LambdaHack.Client.AI.ConditionM
condEnoughGearM | Game.LambdaHack.Client.BfsM
condFloorWeaponM | Game.LambdaHack.Client.AI.ConditionM
condInMeleeM | Game.LambdaHack.Client.MonadClient
CONDITION | Game.LambdaHack.Content.ItemKind
Condition |
1 (Data Constructor) | Game.LambdaHack.Definition.Ability
2 (Type/Class) | Game.LambdaHack.Content.ItemKind
conditionMeleeBonus | Game.LambdaHack.Common.Item
conditionSpeedBonus | Game.LambdaHack.Common.Item
conditionToObject | Game.LambdaHack.Client.UI.EffectDescription
condNoEqpWeaponM | Game.LambdaHack.Client.AI.ConditionM
condProjectListM | Game.LambdaHack.Client.AI.ConditionM
condShineWouldBetrayM | Game.LambdaHack.Client.AI.ConditionM
condSupport | Game.LambdaHack.Client.AI.ConditionM
condTgtNonmovingEnemyM | Game.LambdaHack.Client.AI.ConditionM
configError | Game.LambdaHack.Client.UI.UIOptionsParse
connectGrid | Game.LambdaHack.Server.DungeonGen.AreaRnd
connectGrid' | Game.LambdaHack.Server.DungeonGen.AreaRnd
connectPlaces | Game.LambdaHack.Server.DungeonGen.AreaRnd
connFrontend | Game.LambdaHack.Client.UI.MonadClientUI
connFrontendFrontKey | Game.LambdaHack.Client.UI.MonadClientUI
ConnServerDict | Game.LambdaHack.Server.ProtocolM
Conquer | Game.LambdaHack.Content.FactionKind
cons | Game.LambdaHack.Common.RingBuffer
ConsideredByAI | Game.LambdaHack.Content.TileKind
consideredByAI | Game.LambdaHack.Common.Tile
consideredByAITab | Game.LambdaHack.Common.Tile
consReport | Game.LambdaHack.Client.UI.Msg
const | Game.LambdaHack.Core.Prelude
ConsumeItems | Game.LambdaHack.Content.ItemKind
consumeItems | Game.LambdaHack.Server.HandleEffectM
Container | Game.LambdaHack.Common.Types
containerMoveItem | Game.LambdaHack.Server.CommonM
content |
1 (Function) | Content.TileKind
2 (Function) | Content.PlaceKind
3 (Function) | Content.FactionKind
4 (Function) | Content.ItemKind
5 (Function) | Content.CaveKind
6 (Function) | Content.ModeKind
ContentData | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind
ContentId | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs
contentIdIndex | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs
ContentSymbol | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs
continueRun | Game.LambdaHack.Client.UI.RunM
continueRunDir | Game.LambdaHack.Client.UI.RunM
ContinueToXhair | Game.LambdaHack.Client.UI.HumanCmd
continueToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
Control | Game.LambdaHack.Client.UI.Key
controlEscKM | Game.LambdaHack.Client.UI.Key
controlP | Game.LambdaHack.Client.UI.Key
ControlShift | Game.LambdaHack.Client.UI.Key
convertTileMaps | Game.LambdaHack.Server.DungeonGen
ConvexHull |
1 (Type/Class) | Game.LambdaHack.Server.FovDigital
2 (Data Constructor) | Game.LambdaHack.Server.FovDigital
CONVICT_REPRESENTATIVE | Content.FactionKind
copenChance | Game.LambdaHack.Content.CaveKind
coplace | Game.LambdaHack.Common.Kind
COps |
1 (Type/Class) | Game.LambdaHack.Common.Kind
2 (Data Constructor) | Game.LambdaHack.Common.Kind
COrgan | Game.LambdaHack.Definition.Defs
Corridor | Game.LambdaHack.Server.DungeonGen.AreaRnd
corule | Game.LambdaHack.Common.Kind
cos | Game.LambdaHack.Core.Prelude
coscreen | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI
cosh | Game.LambdaHack.Core.Prelude
cotile | Game.LambdaHack.Common.Kind
coTileSpeedup | Game.LambdaHack.Common.Kind
countIidConsumed | Game.LambdaHack.Common.Item
Cover | Game.LambdaHack.Content.PlaceKind
coverAspect | Game.LambdaHack.Client.HandleAtomicM
coverAspectAndKind | Game.LambdaHack.Client.HandleAtomicM
coverKind | Game.LambdaHack.Client.HandleAtomicM
cpassable | Game.LambdaHack.Content.CaveKind
cplaceFreq | Game.LambdaHack.Content.CaveKind
cRareNeutralEvent | Game.LambdaHack.Definition.Color
CRAWL | Content.ModeKind
CRAWL_EMPTY | Content.ModeKind
CRAWL_ITEM | Game.LambdaHack.Content.ItemKind
CRAWL_SURVIVAL | Content.ModeKind
creachable | Game.LambdaHack.Server.Fov
createActor | Game.LambdaHack.Client.HandleAtomicM
createActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
createBfs | Game.LambdaHack.Client.BfsM
createCaveItem | Game.LambdaHack.Server.ItemM
createEmbedItem | Game.LambdaHack.Server.ItemM
CreateItem | Game.LambdaHack.Content.ItemKind
createItemTimer | Game.LambdaHack.Common.Item
createLine | Game.LambdaHack.Server.FovDigital
createPath | Game.LambdaHack.Client.BfsM
createRawFrontend | Game.LambdaHack.Client.UI.Frontend.Common
createSalter | Game.LambdaHack.Client.CommonM
createTab | Game.LambdaHack.Common.Tile
createTabBFS | Game.LambdaHack.Client.MonadClient
createTabWithKey | Game.LambdaHack.Common.Tile
CReflect | Game.LambdaHack.Content.PlaceKind
cRisk | Game.LambdaHack.Definition.Color
cskip | Game.LambdaHack.Content.CaveKind
cSleep | Game.LambdaHack.Definition.Color
csmell | Game.LambdaHack.Server.Fov
cstairAllowed | Game.LambdaHack.Content.CaveKind
cstairFreq | Game.LambdaHack.Content.CaveKind
CStash | Game.LambdaHack.Definition.Defs
CStore | Game.LambdaHack.Definition.Defs
CStretch | Game.LambdaHack.Content.PlaceKind
cSym | Game.LambdaHack.Client.UI.Animation
CTrunk | Game.LambdaHack.Common.Types
cTutorialHint | Game.LambdaHack.Definition.Color
currentSkillsClient | Game.LambdaHack.Client.CommonM
currentSkillsServer | Game.LambdaHack.Server.CommonM
curry | Game.LambdaHack.Core.Prelude
cutCalm | Game.LambdaHack.Server.HandleEffectM
CVerbatim | Game.LambdaHack.Content.PlaceKind
cVeryBadEvent | Game.LambdaHack.Definition.Color
cVeryGoodEvent | Game.LambdaHack.Definition.Color
cVista | Game.LambdaHack.Definition.Color
cWakeUp | Game.LambdaHack.Definition.Color
cwallTile | Game.LambdaHack.Content.CaveKind
cwolf | Game.LambdaHack.Common.Faction
cXminSize | Game.LambdaHack.Content.CaveKind
Cyan | Game.LambdaHack.Definition.Color
cycle | Game.LambdaHack.Core.Prelude
cycleLore | Game.LambdaHack.Client.UI.HandleHelperM
cycleMarkSuspect | Game.LambdaHack.Client.State
cycleMarkVision | Game.LambdaHack.Client.UI.SessionUI
cycleOverrideTut | Game.LambdaHack.Client.UI.SessionUI
cYminSize | Game.LambdaHack.Content.CaveKind