LambdaHack-0.11.0.1: A game engine library for tactical squad ASCII roguelike dungeon crawlers

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Index - N

nameDoctrine | Game.LambdaHack.Definition.Ability
nameFrequency | Game.LambdaHack.Core.Frequency
nameOutcomePast | Game.LambdaHack.Content.FactionKind
nameOutcomeVerb | Game.LambdaHack.Content.FactionKind
natSlots | Game.LambdaHack.Client.UI.Slideshow
navigationKeys | Game.LambdaHack.Client.UI.SlideshowM
nbspAttrW32 | Game.LambdaHack.Definition.Color
ncharges | Game.LambdaHack.Common.Item
nearbyFreePoints | Game.LambdaHack.Common.Level
nearbyPassablePoints | Game.LambdaHack.Common.Level
neg | Game.LambdaHack.Common.Vector
negate | Game.LambdaHack.Core.Prelude
Neutral | Game.LambdaHack.Common.Faction
NewFloorNewOpportunity | Game.LambdaHack.Client.UI.TutorialHints
NewItem |
1 (Type/Class) | Game.LambdaHack.Server.ItemRev
2 (Data Constructor) | Game.LambdaHack.Server.ItemRev
newItem | Game.LambdaHack.Server.ItemRev
newItemKind | Game.LambdaHack.Server.ItemRev
newQueue | Game.LambdaHack.Server.ProtocolM
newReport | Game.LambdaHack.Client.UI.Msg
nextRandom | Game.LambdaHack.Core.Random
NIGHT | Content.ModeKind
NoActor | Game.LambdaHack.Content.TileKind
NoChangeDunLeader | Game.LambdaHack.Common.ReqFailure
NOISE | Content.PlaceKind
NOISE_SET_LIT | Content.TileKind
NoItem | Game.LambdaHack.Content.TileKind
NoModifier | Game.LambdaHack.Client.UI.Key
nonbreakableRev | Game.LambdaHack.Client.UI.Overlay
NoNewItem | Game.LambdaHack.Server.ItemRev
NopEffect | Game.LambdaHack.Content.ItemKind
noRemoteHumanCmd | Game.LambdaHack.Client.UI.HandleHumanM
normalize | Game.LambdaHack.Common.Vector
normalizeVector | Game.LambdaHack.Common.Vector
noRunWithMulti | Game.LambdaHack.Common.Faction
noStatGN | Content.ItemKindTemporary
not | Game.LambdaHack.Core.Prelude
NotCalmPrecious | Game.LambdaHack.Common.ReqFailure
notElem | Game.LambdaHack.Core.Prelude
NotFullscreen | Game.LambdaHack.Common.ClientOptions
Nothing | Game.LambdaHack.Core.Prelude
nub | Game.LambdaHack.Core.Prelude
nubBy | Game.LambdaHack.Core.Prelude
null | Game.LambdaHack.Core.Prelude
nullFreq | Game.LambdaHack.Core.Frequency
nullPer | Game.LambdaHack.Common.Perception
nullRepMsgNK | Game.LambdaHack.Client.UI.Msg
nullStartup | Game.LambdaHack.Client.UI.Frontend
nullStrategy | Game.LambdaHack.Client.AI.Strategy
nullVisibleReport | Game.LambdaHack.Client.UI.Msg
Num | Game.LambdaHack.Core.Prelude
nxtGameMode | Game.LambdaHack.Client.UI.HandleHelperM