LambdaHack-0.11.0.1: A game engine library for tactical squad ASCII roguelike dungeon crawlers

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Index - M

Macro | Game.LambdaHack.Client.UI.HumanCmd
macroHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
macroHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM
macroRun25 | Game.LambdaHack.Client.UI.Content.Input
Magenta | Game.LambdaHack.Definition.Color
MainMenu | Game.LambdaHack.Client.UI.HumanCmd
MainMenuAutoOff | Game.LambdaHack.Client.UI.HumanCmd
mainMenuAutoOffHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
MainMenuAutoOn | Game.LambdaHack.Client.UI.HumanCmd
mainMenuAutoOnHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
mainMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
makeContentData | Game.LambdaHack.Definition.ContentData
makeData |
1 (Function) | Game.LambdaHack.Content.ItemKind
2 (Function) | Game.LambdaHack.Content.TileKind
3 (Function) | Game.LambdaHack.Content.PlaceKind
4 (Function) | Game.LambdaHack.Content.RuleKind
5 (Function) | Game.LambdaHack.Content.FactionKind
6 (Function) | Game.LambdaHack.Content.CaveKind
7 (Function) | Game.LambdaHack.Content.ModeKind
8 (Function) | Game.LambdaHack.Client.UI.Content.Input
9 (Function) | Game.LambdaHack.Client.UI.Content.Screen
makeLine | Game.LambdaHack.Client.CommonM
makePhrase | Game.LambdaHack.Common.Misc
makeSentence | Game.LambdaHack.Common.Misc
manageCalmAndDomination | Game.LambdaHack.Server.LoopM
managePerRequest | Game.LambdaHack.Server.HandleRequestM
mandatoryGroups |
1 (Function) | Game.LambdaHack.Content.ItemKind
2 (Function) | Game.LambdaHack.Content.TileKind
3 (Function) | Game.LambdaHack.Content.CaveKind
4 (Function) | Game.LambdaHack.Content.ModeKind
mandatoryGroupsSingleton |
1 (Function) | Game.LambdaHack.Content.ItemKind
2 (Function) | Game.LambdaHack.Content.TileKind
manyItemsAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM
map | Game.LambdaHack.Core.Prelude
mapA | Game.LambdaHack.Common.PointArray
mapAccumL | Game.LambdaHack.Core.Prelude
mapAccumR | Game.LambdaHack.Core.Prelude
mapActorCStore_ | Game.LambdaHack.Server.ItemM
mapActorItems_ | Game.LambdaHack.Common.ActorState
mapAndUnzipM | Game.LambdaHack.Core.Prelude
mapFontIsBitmap | Game.LambdaHack.Client.UI.Frontend.Sdl
mapFromFuns | Game.LambdaHack.Server.StartM
mapM | Game.LambdaHack.Core.Prelude
mapMaybe | Game.LambdaHack.Core.Prelude
mapM_ | Game.LambdaHack.Core.Prelude
mappend | Game.LambdaHack.Core.Prelude
mapPosToOffset | Game.LambdaHack.Client.UI.Animation
mapStartY | Game.LambdaHack.Client.UI.PointUI
mapStrategyM | Game.LambdaHack.Client.AI.Strategy
mapToSquare | Game.LambdaHack.Client.UI.PointUI
MarkAnim | Game.LambdaHack.Client.UI.HumanCmd
markAnimHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
markDisplayNeeded | Game.LambdaHack.Client.UI.Watch.WatchCommonM
MarkSmell | Game.LambdaHack.Client.UI.HumanCmd
markSmellHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
MarkSuspect | Game.LambdaHack.Client.UI.HumanCmd
markSuspectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
MarkVision | Game.LambdaHack.Client.UI.HumanCmd
markVisionHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
maskBfs | Game.LambdaHack.Client.Bfs
Matrix | Game.LambdaHack.Server.Fov
mattract | Game.LambdaHack.Content.ModeKind
max | Game.LambdaHack.Core.Prelude
maxBfsDistance | Game.LambdaHack.Client.Bfs
maxBound | Game.LambdaHack.Core.Prelude
maxBoundInt32 | Game.LambdaHack.Core.Frequency
maxDice | Game.LambdaHack.Core.Dice
maximum | Game.LambdaHack.Core.Prelude
maximumBy | Game.LambdaHack.Core.Prelude
maxIndexA | Game.LambdaHack.Common.PointArray
maxIndexByA | Game.LambdaHack.Common.PointArray
maxLastIndexA | Game.LambdaHack.Common.PointArray
maxSkillsFromActor | Game.LambdaHack.Common.State
maxSkillsInDungeon | Game.LambdaHack.Common.State
maxYofFontOverlayMap | Game.LambdaHack.Client.UI.Slideshow
maxYofOverlay | Game.LambdaHack.Client.UI.Overlay
Maybe | Game.LambdaHack.Core.Prelude
maybe | Game.LambdaHack.Core.Prelude
maybeToList | Game.LambdaHack.Core.Prelude
mcaves | Game.LambdaHack.Content.ModeKind
mconcat | Game.LambdaHack.Core.Prelude
mdesc | Game.LambdaHack.Content.ModeKind
meanAspect | Game.LambdaHack.Common.ItemAspect
meanDice | Game.LambdaHack.Core.Dice
Meleeable | Game.LambdaHack.Definition.Ability
meleeAdjacent | Game.LambdaHack.Definition.Ability
meleeAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM
meleeAndRanged | Game.LambdaHack.Definition.Ability
meleeAny | Game.LambdaHack.Client.AI.PickActionM
meleeBlocker | Game.LambdaHack.Client.AI.PickActionM
MeleeDistant | Game.LambdaHack.Common.ReqFailure
MeleeEnemies | Game.LambdaHack.Client.UI.TutorialHints
MeleeNotWeapon | Game.LambdaHack.Common.ReqFailure
MeleeSelf | Game.LambdaHack.Common.ReqFailure
meleeThreatDistList | Game.LambdaHack.Client.AI.ConditionM
MeleeUnskilled | Game.LambdaHack.Common.ReqFailure
memActor | Game.LambdaHack.Common.ActorState
memberCycle | Game.LambdaHack.Client.UI.Content.Input
memberCycleLevel | Game.LambdaHack.Client.UI.Content.Input
mempty | Game.LambdaHack.Core.Prelude
mendMsg | Game.LambdaHack.Content.ModeKind
MenuSlot | Game.LambdaHack.Client.UI.Slideshow
menuToSlideshow | Game.LambdaHack.Client.UI.Slideshow
mergeItemQuant | Game.LambdaHack.Common.Item
mergeMError | Game.LambdaHack.Client.UI.HandleHelperM
MError | Game.LambdaHack.Client.UI.HandleHelperM
MetaGame | Game.LambdaHack.Definition.Ability
MFactions | Game.LambdaHack.Definition.Defs
mfilter | Game.LambdaHack.Core.Prelude
mfreq | Game.LambdaHack.Content.ModeKind
mhint | Game.LambdaHack.Content.ModeKind
microInSec | Game.LambdaHack.Client.UI.Frontend
MiddleButtonPress | Game.LambdaHack.Client.UI.Key
MiddleButtonRelease | Game.LambdaHack.Client.UI.Key
middleButtonReleaseKM | Game.LambdaHack.Client.UI.Key
middlePoint | Game.LambdaHack.Common.Area
min | Game.LambdaHack.Core.Prelude
minBound | Game.LambdaHack.Core.Prelude
minDice | Game.LambdaHack.Core.Dice
MINE | Content.PlaceKind
minimalSpeed | Game.LambdaHack.Common.Time
minimum | Game.LambdaHack.Core.Prelude
minimumBy | Game.LambdaHack.Core.Prelude
minIndexesA | Game.LambdaHack.Common.PointArray
minKnownBfs | Game.LambdaHack.Client.Bfs
MinorAspects | Game.LambdaHack.Definition.Ability
MinorEffects | Game.LambdaHack.Definition.Ability
minSpeed | Game.LambdaHack.Common.Time
minusM | Game.LambdaHack.Common.Misc
minusM1 | Game.LambdaHack.Common.Misc
minusM2 | Game.LambdaHack.Common.Misc
mitemAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM
mkChar | Game.LambdaHack.Client.UI.Key
mkCorridor | Game.LambdaHack.Server.DungeonGen.AreaRnd
mkFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd
mkKM | Game.LambdaHack.Client.UI.Key
mkRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd
mkUIOptions | Game.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client
mkVoidRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd
MLore | Game.LambdaHack.Definition.Defs
MModes | Game.LambdaHack.Definition.Defs
mname | Game.LambdaHack.Content.ModeKind
MOBILE | Game.LambdaHack.Content.ItemKind
MOBILE_ANIMAL | Content.ItemKindActor
MOBILE_MONSTER | Content.ItemKindActor
mod | Game.LambdaHack.Core.Prelude
ModeChange | Game.LambdaHack.Common.ClientOptions
ModeKind |
1 (Type/Class) | Game.LambdaHack.Content.ModeKind
2 (Data Constructor) | Game.LambdaHack.Content.ModeKind
modesOverlay | Game.LambdaHack.Client.UI.HandleHelperM
Modifier | Game.LambdaHack.Client.UI.Key
modifier | Game.LambdaHack.Client.UI.Key
modifierTranslate | Game.LambdaHack.Client.UI.Frontend.Common
modifyClient | Game.LambdaHack.Client.MonadClient
modifyDamageBySpeed | Game.LambdaHack.Common.Time
modifyServer | Game.LambdaHack.Server.MonadServer
modifySession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI
modifyState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic
modTranslate | Game.LambdaHack.Client.UI.Frontend.Sdl
Monad | Game.LambdaHack.Core.Prelude
MonadClient | Game.LambdaHack.Client.MonadClient
MonadClientAtomic | Game.LambdaHack.Client.HandleResponseM
MonadClientRead | Game.LambdaHack.Client.MonadClient
MonadClientReadResponse | Game.LambdaHack.Client.LoopM
MonadClientSetup | Game.LambdaHack.Client.HandleAtomicM
MonadClientUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI
MonadClientWriteRequest | Game.LambdaHack.Client.HandleResponseM
MonadFail | Game.LambdaHack.Core.Prelude
MonadPlus | Game.LambdaHack.Core.Prelude
MonadServer | Game.LambdaHack.Server.MonadServer
MonadServerAtomic | Game.LambdaHack.Server.MonadServer
MonadServerComm | Game.LambdaHack.Server.ProtocolM
MonadStateRead | Game.LambdaHack.Common.MonadStateRead
MonadStateWrite | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic
monoFont | Game.LambdaHack.Client.UI.Overlay
Monoid | Game.LambdaHack.Core.Prelude
MONSTER | Content.ItemKindActor
monsterGenChance | Game.LambdaHack.Common.Actor
MONSTER_ANTI | Content.FactionKind
MONSTER_ANTI_CAPTIVE | Content.FactionKind
MONSTER_ANTI_PACIFIST | Content.FactionKind
MONSTER_CAPTIVE | Content.FactionKind
MONSTER_CAPTIVE_NARRATING | Content.FactionKind
MONSTER_REPRESENTATIVE | Content.FactionKind
MONSTER_TOURIST | Content.FactionKind
MONSTER_TOURIST_PASSIVE | Content.FactionKind
mouseLMB | Game.LambdaHack.Client.UI.Content.Input
mouseMMB | Game.LambdaHack.Client.UI.Content.Input
mouseMMBMute | Game.LambdaHack.Client.UI.Content.Input
mouseRMB | Game.LambdaHack.Client.UI.Content.Input
moveActor | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
moveActorMap | Game.LambdaHack.Atomic.MonadStateWrite
moveBinding | Game.LambdaHack.Client.UI.Key
MoveBlocked | Game.LambdaHack.Client.Bfs
MoveDir | Game.LambdaHack.Client.UI.HumanCmd
MoveItem | Game.LambdaHack.Client.UI.HumanCmd
moveItemHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
moveItems | Game.LambdaHack.Client.UI.HandleHumanGlobalM
moveItemTriple | Game.LambdaHack.Client.UI.Content.Input
moveItemUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM
MoveItemUnskilled | Game.LambdaHack.Common.ReqFailure
MoveLegal | Game.LambdaHack.Client.Bfs
MoveNothing | Game.LambdaHack.Common.ReqFailure
MoveOnceToXhair | Game.LambdaHack.Client.UI.HumanCmd
moveOnceToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
moveOrRunAid | Game.LambdaHack.Client.AI.PickActionM
moveOrSelectItem | Game.LambdaHack.Client.UI.HandleHumanGlobalM
moveRunHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM
moves | Game.LambdaHack.Common.Vector
movesCardinal | Game.LambdaHack.Common.Vector
movesCardinalI | Game.LambdaHack.Common.Vector
movesDiagonal | Game.LambdaHack.Common.Vector
movesDiagonalI | Game.LambdaHack.Common.Vector
moveSearchAlter | Game.LambdaHack.Client.UI.HandleHumanGlobalM
movesSquare | Game.LambdaHack.Common.Vector
moveStashIfNeeded | Game.LambdaHack.Server.ItemM
MoveToClosed | Game.LambdaHack.Client.Bfs
MoveToOpen | Game.LambdaHack.Client.Bfs
MoveToUnknown | Game.LambdaHack.Client.Bfs
moveTowards | Game.LambdaHack.Client.AI.PickActionM
MoveUnskilled | Game.LambdaHack.Common.ReqFailure
MoveUnskilledAsleep | Game.LambdaHack.Common.ReqFailure
MoveXhair | Game.LambdaHack.Client.UI.HumanCmd
moveXhairHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM
MOwned | Game.LambdaHack.Definition.Defs
MPlaces | Game.LambdaHack.Definition.Defs
mplus | Game.LambdaHack.Core.Prelude
mreason | Game.LambdaHack.Content.ModeKind
mroster | Game.LambdaHack.Content.ModeKind
mrules | Game.LambdaHack.Content.ModeKind
Msg | Game.LambdaHack.Client.UI.Msg
MsgActionAlert | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgActionComplete | Game.LambdaHack.Client.UI.Msg
MsgActionMajor | Game.LambdaHack.Client.UI.Msg
MsgActionMinor | Game.LambdaHack.Client.UI.Msg
MsgActionWarning | Game.LambdaHack.Client.UI.Msg
msgAdd | Game.LambdaHack.Client.UI.MsgM, Game.LambdaHack.Client.UI
msgAddDistinct | Game.LambdaHack.Client.UI.MsgM
msgAddDone | Game.LambdaHack.Client.UI.HandleHumanGlobalM
msgAddDuplicate | Game.LambdaHack.Client.UI.MsgM
MsgAtFeetMajor | Game.LambdaHack.Client.UI.Msg
MsgAtFeetMinor | Game.LambdaHack.Client.UI.Msg
MsgBackdropFocus | Game.LambdaHack.Client.UI.Msg
MsgBackdropInfo | Game.LambdaHack.Client.UI.Msg
MsgBadMiscEvent | Game.LambdaHack.Client.UI.Msg
MsgBookKeeping | Game.LambdaHack.Client.UI.Msg
MsgClass | Game.LambdaHack.Client.UI.Msg
MsgClassDistinct | Game.LambdaHack.Client.UI.Msg
MsgClassIgnore | Game.LambdaHack.Client.UI.Msg
MsgClassSave | Game.LambdaHack.Client.UI.Msg
MsgClassShow | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgClassShowAndSave | Game.LambdaHack.Client.UI.Msg
msgColor | Game.LambdaHack.Client.UI.Msg
MsgDeathBoring | Game.LambdaHack.Client.UI.Msg
MsgDeathDeafeat | Game.LambdaHack.Client.UI.Msg
MsgDeathVictory | Game.LambdaHack.Client.UI.Msg
MsgEffectMajor | Game.LambdaHack.Client.UI.Msg
MsgEffectMedium | Game.LambdaHack.Client.UI.Msg
MsgEffectMinor | Game.LambdaHack.Client.UI.Msg
MsgFactionIntel | Game.LambdaHack.Client.UI.Msg
MsgFinalOutcome | Game.LambdaHack.Client.UI.Msg
MsgGoodMiscEvent | Game.LambdaHack.Client.UI.Msg
MsgHeardFaraway | Game.LambdaHack.Client.UI.Msg
MsgHeardNearby | Game.LambdaHack.Client.UI.Msg
MsgHeardOutside | Game.LambdaHack.Client.UI.Msg
MsgInnerWorkSpam | Game.LambdaHack.Client.UI.Msg
MsgItemCreation | Game.LambdaHack.Client.UI.Msg
MsgItemDiscovery | Game.LambdaHack.Client.UI.Msg
MsgItemMovement | Game.LambdaHack.Client.UI.Msg
MsgItemRuination | Game.LambdaHack.Client.UI.Msg
msgLnAdd | Game.LambdaHack.Client.UI.MsgM
MsgMacroOperation | Game.LambdaHack.Client.UI.Msg
MsgMeleeComplexUs | Game.LambdaHack.Client.UI.Msg
MsgMeleeComplexWe | Game.LambdaHack.Client.UI.Msg
MsgMeleeMightyUs | Game.LambdaHack.Client.UI.Msg
MsgMeleeMightyWe | Game.LambdaHack.Client.UI.Msg
MsgMeleeNormalUs | Game.LambdaHack.Client.UI.Msg
MsgMeleeOthers | Game.LambdaHack.Client.UI.Msg
MsgMiscellanous | Game.LambdaHack.Client.UI.Msg
MsgNeutralEvent | Game.LambdaHack.Client.UI.Msg
MsgNumericReport | Game.LambdaHack.Client.UI.Msg
MsgPointmanSwap | Game.LambdaHack.Client.UI.Msg
MsgPromptAction | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptActors | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptFocus | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptGeneric | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptItems | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptMention | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPromptModify | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgPrototype | Game.LambdaHack.Client.UI.Msg
MsgRangedMightyUs | Game.LambdaHack.Client.UI.Msg
MsgRangedMightyWe | Game.LambdaHack.Client.UI.Msg
MsgRangedNormalUs | Game.LambdaHack.Client.UI.Msg
MsgRangedOthers | Game.LambdaHack.Client.UI.Msg
MsgRiskOfDeath | Game.LambdaHack.Client.UI.Msg
MsgRunStopReason | Game.LambdaHack.Client.UI.Msg
MsgShared | Game.LambdaHack.Client.UI.Msg
MsgSpecialEvent | Game.LambdaHack.Client.UI.Msg
MsgSpottedActor | Game.LambdaHack.Client.UI.Msg
MsgSpottedItem | Game.LambdaHack.Client.UI.Msg
MsgSpottedThreat | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI
MsgStatusBadUs | Game.LambdaHack.Client.UI.Msg
MsgStatusBenign | Game.LambdaHack.Client.UI.Msg
MsgStatusGoodUs | Game.LambdaHack.Client.UI.Msg
MsgStatusLongerUs | Game.LambdaHack.Client.UI.Msg
MsgStatusLongThem | Game.LambdaHack.Client.UI.Msg
MsgStatusOthers | Game.LambdaHack.Client.UI.Msg
MsgStatusSleep | Game.LambdaHack.Client.UI.Msg
MsgStatusStopThem | Game.LambdaHack.Client.UI.Msg
MsgStatusStopUs | Game.LambdaHack.Client.UI.Msg
MsgStatusWakeup | Game.LambdaHack.Client.UI.Msg
MsgStatusWarning | Game.LambdaHack.Client.UI.Msg
MsgStopPlayback | Game.LambdaHack.Client.UI.Msg
MsgTerrainReveal | Game.LambdaHack.Client.UI.Msg
MsgTutorialHint | Game.LambdaHack.Client.UI.Msg
MSkills | Game.LambdaHack.Definition.Defs
MStore | Game.LambdaHack.Definition.Defs
msum | Game.LambdaHack.Core.Prelude
mtutorial | Game.LambdaHack.Content.ModeKind
multiActorGoTo | Game.LambdaHack.Client.UI.HandleHumanGlobalM
multiFontSetup | Game.LambdaHack.Client.UI.Overlay
mxhairToPos | Game.LambdaHack.Client.UI.MonadClientUI
mzero | Game.LambdaHack.Core.Prelude
mzipPairs | Game.LambdaHack.Client.UI.Animation
mzipSingleton | Game.LambdaHack.Client.UI.Animation