Package: libghc-lambdahack-doc
Source: haskell-lambdahack
Version: 0.11.0.1-2build1
Architecture: all
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Haskell Group <pkg-haskell-maintainers@lists.alioth.debian.org>
Installed-Size: 67184
Depends: haddock-interface-44
Recommends: ghc-doc, libghc-ansi-terminal-doc, libghc-assert-failure-doc, libghc-async-doc, libghc-base-compat-doc, libghc-enummapset-doc, libghc-file-embed-doc, libghc-hashable-doc, libghc-hsini-doc, libghc-keys-doc, libghc-lambdahack-dev, libghc-miniutter-doc, libghc-open-browser-doc, libghc-optparse-applicative-doc, libghc-pretty-show-doc, libghc-primitive-doc, libghc-quickcheck2-doc, libghc-sdl2-doc, libghc-sdl2-ttf-doc, libghc-splitmix-doc, libghc-th-lift-instances-doc, libghc-unordered-containers-doc, libghc-vector-binary-instances-doc, libghc-witch-doc, libghc-zlib-doc, libjs-mathjax
Suggests: libghc-lambdahack-prof
Section: doc
Priority: optional
Homepage: https://github.com/LambdaHack/LambdaHack
Description: tactical squad ASCII roguelike dungeon crawler game engine; documentation
 LambdaHack is a Haskell game engine library for ASCII roguelike
 games of arbitrary theme, size and complexity, with optional
 tactical squad combat. It's packaged together with a sample
 dungeon crawler in fantasy setting that can be tried out
 as a native binary or in the browser at http://lambdahack.github.io.
 .
 Please see the changelog file for recent improvements
 and the issue tracker for short-term plans. Long term goals
 include multiplayer tactical squad combat, in-game content
 creation, auto-balancing and persistent content modification
 based on player behaviour. Contributions are welcome.
 .
 This package provides the documentation for a library for the Haskell
 programming language.
 See http://www.haskell.org/ for more information on Haskell.
