    {-# LANGUAGE OverloadedStrings #-}
    -- | Build time configuration used during code generation.
    module GI.Gsk.Config ( overrides, modules ) where

    import qualified Data.Text as T
    import Data.Text (Text)

    -- | Overrides used when generating these bindings.
    overrides :: Text
    overrides :: Text
    overrides = [Text] -> Text
    T.unlines
     [ ]

    -- | Modules in this package
    modules :: [Text]
    modules :: [Text]
    modules =  [ Text
    "GI.Gsk.Config"
     , Text
    "GI.Gsk"
     , Text
    "GI.Gsk.Callbacks"
     , Text
    "GI.Gsk.Enums"
     , Text
    "GI.Gsk.Flags"
     , Text
    "GI.Gsk.Functions"
     , Text
    "GI.Gsk.Objects"
     , Text
    "GI.Gsk.Objects.BlendNode"
     , Text
    "GI.Gsk.Objects.BlurNode"
     , Text
    "GI.Gsk.Objects.BorderNode"
     , Text
    "GI.Gsk.Objects.BroadwayRenderer"
     , Text
    "GI.Gsk.Objects.CairoNode"
     , Text
    "GI.Gsk.Objects.CairoRenderer"
     , Text
    "GI.Gsk.Objects.ClipNode"
     , Text
    "GI.Gsk.Objects.ColorMatrixNode"
     , Text
    "GI.Gsk.Objects.ColorNode"
     , Text
    "GI.Gsk.Objects.ComponentTransferNode"
     , Text
    "GI.Gsk.Objects.CompositeNode"
     , Text
    "GI.Gsk.Objects.ConicGradientNode"
     , Text
    "GI.Gsk.Objects.ContainerNode"
     , Text
    "GI.Gsk.Objects.CopyNode"
     , Text
    "GI.Gsk.Objects.CrossFadeNode"
     , Text
    "GI.Gsk.Objects.DebugNode"
     , Text
    "GI.Gsk.Objects.FillNode"
     , Text
    "GI.Gsk.Objects.GLRenderer"
     , Text
    "GI.Gsk.Objects.GLShader"
     , Text
    "GI.Gsk.Objects.GLShaderNode"
     , Text
    "GI.Gsk.Objects.InsetShadowNode"
     , Text
    "GI.Gsk.Objects.IsolationNode"
     , Text
    "GI.Gsk.Objects.LinearGradientNode"
     , Text
    "GI.Gsk.Objects.MaskNode"
     , Text
    "GI.Gsk.Objects.NglRenderer"
     , Text
    "GI.Gsk.Objects.OpacityNode"
     , Text
    "GI.Gsk.Objects.OutsetShadowNode"
     , Text
    "GI.Gsk.Objects.PasteNode"
     , Text
    "GI.Gsk.Objects.RadialGradientNode"
     , Text
    "GI.Gsk.Objects.RenderNode"
     , Text
    "GI.Gsk.Objects.Renderer"
     , Text
    "GI.Gsk.Objects.RepeatNode"
     , Text
    "GI.Gsk.Objects.RepeatingLinearGradientNode"
     , Text
    "GI.Gsk.Objects.RepeatingRadialGradientNode"
     , Text
    "GI.Gsk.Objects.RoundedClipNode"
     , Text
    "GI.Gsk.Objects.ShadowNode"
     , Text
    "GI.Gsk.Objects.StrokeNode"
     , Text
    "GI.Gsk.Objects.SubsurfaceNode"
     , Text
    "GI.Gsk.Objects.TextNode"
     , Text
    "GI.Gsk.Objects.TextureNode"
     , Text
    "GI.Gsk.Objects.TextureScaleNode"
     , Text
    "GI.Gsk.Objects.TransformNode"
     , Text
    "GI.Gsk.Objects.VulkanRenderer"
     , Text
    "GI.Gsk.Structs"
     , Text
    "GI.Gsk.Structs.ColorStop"
     , Text
    "GI.Gsk.Structs.ComponentTransfer"
     , Text
    "GI.Gsk.Structs.ParseLocation"
     , Text
    "GI.Gsk.Structs.Path"
     , Text
    "GI.Gsk.Structs.PathBuilder"
     , Text
    "GI.Gsk.Structs.PathMeasure"
     , Text
    "GI.Gsk.Structs.PathPoint"
     , Text
    "GI.Gsk.Structs.RenderReplay"
     , Text
    "GI.Gsk.Structs.RoundedRect"
     , Text
    "GI.Gsk.Structs.ShaderArgsBuilder"
     , Text
    "GI.Gsk.Structs.Shadow"
     , Text
    "GI.Gsk.Structs.Stroke"
     , Text
    "GI.Gsk.Structs.Transform"]