gi-atk-2.0.22: Atk bindings

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Index - S

ScrollType | GI.Atk.Enums, GI.Atk
ScrollTypeAnywhere | GI.Atk.Enums, GI.Atk
ScrollTypeBottomEdge | GI.Atk.Enums, GI.Atk
ScrollTypeBottomRight | GI.Atk.Enums, GI.Atk
ScrollTypeLeftEdge | GI.Atk.Enums, GI.Atk
ScrollTypeRightEdge | GI.Atk.Enums, GI.Atk
ScrollTypeTopEdge | GI.Atk.Enums, GI.Atk
ScrollTypeTopLeft | GI.Atk.Enums, GI.Atk
Selection |
1 (Type/Class) | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
2 (Data Constructor) | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionAddSelection | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionClearSelection | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionGetSelectionCount | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionIsChildSelected | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionRefSelection | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionRemoveSelection | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
selectionSelectAllSelection | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
SelectionSelectionChangedCallback | GI.Atk.Interfaces.Selection, GI.Atk.Interfaces, GI.Atk
set | GI.Atk
setAttributeName | GI.Atk.Structs.Attribute, GI.Atk.Structs, GI.Atk
setAttributeValue | GI.Atk.Structs.Attribute, GI.Atk.Structs, GI.Atk
setKeyEventStructKeycode | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructKeyval | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructLength | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructState | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructString | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructTimestamp | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setKeyEventStructType | GI.Atk.Structs.KeyEventStruct, GI.Atk.Structs, GI.Atk
setObjectAccessibleDescription | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleName | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleParent | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleRole | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableCaption | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableCaptionObject | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableColumnDescription | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableColumnHeader | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableRowDescription | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableRowHeader | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleTableSummary | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setObjectAccessibleValue | GI.Atk.Objects.Object, GI.Atk.Objects, GI.Atk
setPropertyValuesNewValue | GI.Atk.Structs.PropertyValues, GI.Atk.Structs, GI.Atk
setPropertyValuesOldValue | GI.Atk.Structs.PropertyValues, GI.Atk.Structs, GI.Atk
setPropertyValuesPropertyName | GI.Atk.Structs.PropertyValues, GI.Atk.Structs, GI.Atk
setRectangleHeight | GI.Atk.Structs.Rectangle, GI.Atk.Structs, GI.Atk
setRectangleWidth | GI.Atk.Structs.Rectangle, GI.Atk.Structs, GI.Atk
setRectangleX | GI.Atk.Structs.Rectangle, GI.Atk.Structs, GI.Atk
setRectangleY | GI.Atk.Structs.Rectangle, GI.Atk.Structs, GI.Atk
setRelationRelationType | GI.Atk.Objects.Relation, GI.Atk.Objects, GI.Atk
setRelationTarget | GI.Atk.Objects.Relation, GI.Atk.Objects, GI.Atk
setTextRangeContent | GI.Atk.Structs.TextRange, GI.Atk.Structs, GI.Atk
setTextRangeEndOffset | GI.Atk.Structs.TextRange, GI.Atk.Structs, GI.Atk
setTextRangeStartOffset | GI.Atk.Structs.TextRange, GI.Atk.Structs, GI.Atk
setTextRectangleHeight | GI.Atk.Structs.TextRectangle, GI.Atk.Structs, GI.Atk
setTextRectangleWidth | GI.Atk.Structs.TextRectangle, GI.Atk.Structs, GI.Atk
setTextRectangleX | GI.Atk.Structs.TextRectangle, GI.Atk.Structs, GI.Atk
setTextRectangleY | GI.Atk.Structs.TextRectangle, GI.Atk.Structs, GI.Atk
SignalProxy | GI.Atk
Socket |
1 (Type/Class) | GI.Atk.Objects.Socket, GI.Atk.Objects, GI.Atk
2 (Data Constructor) | GI.Atk.Objects.Socket, GI.Atk.Objects, GI.Atk
socketEmbed | GI.Atk.Objects.Socket, GI.Atk.Objects, GI.Atk
socketIsOccupied | GI.Atk.Objects.Socket, GI.Atk.Objects, GI.Atk
socketNew | GI.Atk.Objects.Socket, GI.Atk.Objects, GI.Atk
StateSet |
1 (Type/Class) | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
2 (Data Constructor) | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetAddState | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetAddStates | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetAndSets | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetClearStates | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetContainsState | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetContainsStates | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetIsEmpty | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetNew | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetOrSets | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetRemoveState | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
stateSetXorSets | GI.Atk.Objects.StateSet, GI.Atk.Objects, GI.Atk
StateType | GI.Atk.Enums, GI.Atk
StateTypeActive | GI.Atk.Enums, GI.Atk
StateTypeAnimated | GI.Atk.Enums, GI.Atk
StateTypeArmed | GI.Atk.Enums, GI.Atk
StateTypeBusy | GI.Atk.Enums, GI.Atk
StateTypeCheckable | GI.Atk.Enums, GI.Atk
StateTypeChecked | GI.Atk.Enums, GI.Atk
StateTypeDefault | GI.Atk.Enums, GI.Atk
StateTypeDefunct | GI.Atk.Enums, GI.Atk
StateTypeEditable | GI.Atk.Enums, GI.Atk
StateTypeEnabled | GI.Atk.Enums, GI.Atk
StateTypeExpandable | GI.Atk.Enums, GI.Atk
StateTypeExpanded | GI.Atk.Enums, GI.Atk
StateTypeFocusable | GI.Atk.Enums, GI.Atk
StateTypeFocused | GI.Atk.Enums, GI.Atk
StateTypeHasPopup | GI.Atk.Enums, GI.Atk
StateTypeHasTooltip | GI.Atk.Enums, GI.Atk
StateTypeHorizontal | GI.Atk.Enums, GI.Atk
StateTypeIconified | GI.Atk.Enums, GI.Atk
StateTypeIndeterminate | GI.Atk.Enums, GI.Atk
StateTypeInvalid | GI.Atk.Enums, GI.Atk
StateTypeInvalidEntry | GI.Atk.Enums, GI.Atk
StateTypeLastDefined | GI.Atk.Enums, GI.Atk
StateTypeManagesDescendants | GI.Atk.Enums, GI.Atk
StateTypeModal | GI.Atk.Enums, GI.Atk
StateTypeMultiLine | GI.Atk.Enums, GI.Atk
StateTypeMultiselectable | GI.Atk.Enums, GI.Atk
StateTypeOpaque | GI.Atk.Enums, GI.Atk
StateTypePressed | GI.Atk.Enums, GI.Atk
StateTypeReadOnly | GI.Atk.Enums, GI.Atk
StateTypeRequired | GI.Atk.Enums, GI.Atk
StateTypeResizable | GI.Atk.Enums, GI.Atk
StateTypeSelectable | GI.Atk.Enums, GI.Atk
StateTypeSelectableText | GI.Atk.Enums, GI.Atk
StateTypeSelected | GI.Atk.Enums, GI.Atk
StateTypeSensitive | GI.Atk.Enums, GI.Atk
StateTypeShowing | GI.Atk.Enums, GI.Atk
StateTypeSingleLine | GI.Atk.Enums, GI.Atk
StateTypeStale | GI.Atk.Enums, GI.Atk
StateTypeSupportsAutocompletion | GI.Atk.Enums, GI.Atk
StateTypeTransient | GI.Atk.Enums, GI.Atk
StateTypeTruncated | GI.Atk.Enums, GI.Atk
StateTypeVertical | GI.Atk.Enums, GI.Atk
StateTypeVisible | GI.Atk.Enums, GI.Atk
StateTypeVisited | GI.Atk.Enums, GI.Atk
StreamableContent |
1 (Type/Class) | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
2 (Data Constructor) | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
streamableContentGetMimeType | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
streamableContentGetNMimeTypes | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
streamableContentGetStream | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
streamableContentGetUri | GI.Atk.Interfaces.StreamableContent, GI.Atk.Interfaces, GI.Atk
stringToCString | GI.Atk