dice-0.1.1: Simplistic D&D style dice-rolling system.

Index

commute | Data.Random.Dice
Const | Data.Random.Dice
diceLang | Data.Random.Dice
dieExp | Data.Random.Dice
Divide | Data.Random.Dice
evalExprWithDiv | Data.Random.Dice
evalFractionalExpr | Data.Random.Dice
evalIntegralExpr | Data.Random.Dice
Expr | Data.Random.Dice
expr | Data.Random.Dice
fmtExprPrec | Data.Random.Dice
fmtIntegralExpr | Data.Random.Dice
fmtIntegralListExpr | Data.Random.Dice
fmtSimple | Data.Random.Dice
fmtSimpleRational | Data.Random.Dice
foldExpr | Data.Random.Dice
Minus | Data.Random.Dice
number | Data.Random.Dice
numExp | Data.Random.Dice
parseExpr | Data.Random.Dice
Plus | Data.Random.Dice
positiveNumber | Data.Random.Dice
primExp | Data.Random.Dice
roll | Data.Random.Dice
rollEm | Data.Random.Dice
runExpr | Data.Random.Dice
showDouble | Data.Random.Dice
showError | Data.Random.Dice
showErrorWith | Data.Random.Dice
showListConst | Data.Random.Dice
showRational | Data.Random.Dice
showRationalWithDouble | Data.Random.Dice
showScalarConst | Data.Random.Dice
showSimpleConst | Data.Random.Dice
showSimpleListConst | Data.Random.Dice
showSimpleRationalConst | Data.Random.Dice
summarizeRollsOver | Data.Random.Dice
term | Data.Random.Dice
Times | Data.Random.Dice