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CodeGen_Vulkan_Dev.h
Go to the documentation of this file.
#ifndef HALIDE_CODEGEN_VULKAN_DEV_H
#define HALIDE_CODEGEN_VULKAN_DEV_H
/** \file
* Defines the code-generator for producing SPIR-V binary modules for
* use with the Vulkan runtime
*/
#include <memory>
namespace Halide {
struct Target;
namespace Internal {
struct CodeGen_GPU_Dev;
std::unique_ptr<CodeGen_GPU_Dev> new_CodeGen_Vulkan_Dev(const Target &target);
} // namespace Internal
} // namespace Halide
#endif
Halide::Internal
Definition AbstractGenerator.h:24
Halide::Internal::new_CodeGen_Vulkan_Dev
std::unique_ptr< CodeGen_GPU_Dev > new_CodeGen_Vulkan_Dev(const Target &target)
Halide
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
Definition AbstractGenerator.h:19
Halide::Internal::CodeGen_GPU_Dev
A code generator that emits GPU code from a given Halide stmt.
Definition CodeGen_GPU_Dev.h:18
Halide::Target
A struct representing a target machine and os to generate code for.
Definition Target.h:19