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Here is a list of all variables with links to the classes they belong to:

### - b -

- b : Halide::Internal::Add, Halide::Internal::And, Halide::Internal::Div, Halide::Internal::EQ, Halide::Internal::GE, Halide::Internal::GT, Halide::Internal::IRMatcher::BinOp< Op, A, B >, Halide::Internal::IRMatcher::CmpOp< Op, A, B >, Halide::Internal::IRMatcher::RampOp< A, B, C >, Halide::Internal::LE, Halide::Internal::LT, Halide::Internal::Max, Halide::Internal::Min, Halide::Internal::Mod, Halide::Internal::Mul, Halide::Internal::NE, Halide::Internal::Or, Halide::Internal::Sub, halide_scalar_value_t, WGPUColor
- back : D3D12_BOX
- backendType : WGPUAdapterProperties, WGPURequestAdapterOptions
- BackFace : D3D12_DEPTH_STENCIL_DESC
- base : Halide::Internal::IRMatcher::SliceOp< Vec, Base, Stride, Lanes >, Halide::Internal::Ramp
- baseArrayLayer : WGPUTextureViewDescriptor
- BaseDescriptor : ID3D12GraphicsCommandListVtbl
- baseMipLevel : WGPUTextureViewDescriptor
- BaseOffset : ID3D12DeviceVtbl
- BaseShaderRegister : D3D12_DESCRIPTOR_RANGE1, D3D12_DESCRIPTOR_RANGE
- BaseVertexLocation : ID3D12GraphicsCommandListVtbl
- beam_size : Halide::Internal::Autoscheduler::Adams2019Params, Halide::Internal::Autoscheduler::Anderson2021Params
- Begin : D3D12_RANGE
- beginningOfPassWriteIndex : WGPUComputePassTimestampWrites, WGPURenderPassTimestampWrites
- BFloat : Halide::Type
- bindGroupLayoutCount : WGPUPipelineLayoutDescriptor
- bindGroupLayouts : WGPUPipelineLayoutDescriptor
- binding : WGPUBindGroupEntry, WGPUBindGroupLayoutEntry
- bindings : Halide::Internal::IRMatcher::MatcherState
- bindings_count : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- binds : Halide::Internal::IRMatcher::BinOp< Op, A, B >, Halide::Internal::IRMatcher::BroadcastOp< A, B >, Halide::Internal::IRMatcher::CanProve< A, Prover >, Halide::Internal::IRMatcher::CastOp< A >, Halide::Internal::IRMatcher::CmpOp< Op, A, B >, Halide::Internal::IRMatcher::Fold< A >, Halide::Internal::IRMatcher::IntLiteral, Halide::Internal::IRMatcher::Intrin< intrin, Args >, Halide::Internal::IRMatcher::IsConst< A >, Halide::Internal::IRMatcher::IsFloat< A >, Halide::Internal::IRMatcher::IsInt< A >, Halide::Internal::IRMatcher::IsMaxValue< A >, Halide::Internal::IRMatcher::IsMinValue< A >, Halide::Internal::IRMatcher::IsScalar< A >, Halide::Internal::IRMatcher::IsUInt< A >, Halide::Internal::IRMatcher::LanesOf< A >, Halide::Internal::IRMatcher::NegateOp< A >, Halide::Internal::IRMatcher::NotOp< A >, Halide::Internal::IRMatcher::Overflow, Halide::Internal::IRMatcher::Overflows< A >, Halide::Internal::IRMatcher::RampOp< A, B, C >, Halide::Internal::IRMatcher::SelectOp< C, T, F >, Halide::Internal::IRMatcher::SliceOp< Vec, Base, Stride, Lanes >, Halide::Internal::IRMatcher::SpecificExpr, Halide::Internal::IRMatcher::VectorReduceOp< A, B, reduce_op >, Halide::Internal::IRMatcher::WidenOp< A >, Halide::Internal::IRMatcher::Wild< i >, Halide::Internal::IRMatcher::WildConst< i >, Halide::Internal::IRMatcher::WildConstFloat< i >, Halide::Internal::IRMatcher::WildConstInt< i >, Halide::Internal::IRMatcher::WildConstUInt< i >
- bInheritHandle : _SECURITY_ATTRIBUTES
- bIsFmtUbwc : stDmaWrapper_DmaTransferSetup
- bits : Halide::Internal::IRMatcher::IsInt< A >, Halide::Internal::IRMatcher::IsUInt< A >, Halide::Runtime::Internal::PrinterBase::Float16Bits, Halide::Target, halide_type_t
- blend : WGPUColorTargetState
- BlendEnable : D3D12_RENDER_TARGET_BLEND_DESC
- BlendFactor : ID3D12GraphicsCommandListVtbl
- BlendOp : D3D12_RENDER_TARGET_BLEND_DESC
- BlendOpAlpha : D3D12_RENDER_TARGET_BLEND_DESC
- BlendState : D3D12_GRAPHICS_PIPELINE_STATE_DESC
- blobLengthInBytes : ID3D12DeviceVtbl
- block : Halide::Runtime::Internal::BlockAllocator::MemoryAllocators
- block_occupancy : Halide::Internal::ScheduleFeatures
- block_ptr : Halide::Runtime::Internal::BlockRegion
- block_size : Halide::Runtime::Internal::BlockStorage::Config
- blocklistedFeatureCount : WGPUDawnWGSLBlocklist
- blocklistedFeatures : WGPUDawnWGSLBlocklist
- body : Halide::Internal::Acquire, Halide::Internal::Allocate, Halide::Internal::Atomic, Halide::Internal::For, Halide::Internal::HoistedStorage, Halide::Internal::Let, Halide::Internal::LetStmt, Halide::Internal::LoweredFunc, Halide::Internal::Prefetch, Halide::Internal::ProducerConsumer, Halide::Internal::Realize
- BorderColor : D3D12_SAMPLER_DESC, D3D12_STATIC_SAMPLER_DESC
- bottom : D3D12_BOX, tagRECT
- bound : Halide::Internal::StorageDim
- bound_const : Halide::Internal::IRMatcher::MatcherState
- bound_const_type : Halide::Internal::IRMatcher::MatcherState
- bounds : Halide::Internal::Autoscheduler::FunctionDAG::Edge, Halide::Internal::Autoscheduler::LoopNest, Halide::Internal::Box, Halide::Internal::Prefetch, Halide::Internal::Realize, Halide::Internal::Simplify::ExprInfo
- bounds_and_alignment_info : Halide::Internal::Simplify
- bounds_are_constant : Halide::Internal::Autoscheduler::FunctionDAG::Node::Loop
- bounds_memory_layout : Halide::Internal::Autoscheduler::FunctionDAG::Node
- bounds_pop_list : Halide::Internal::Simplify::ScopedFact
- broadcast_accesses : Halide::Internal::PipelineFeatures
- buckets : Halide::Runtime::Internal::Synchronization::hash_table
- buf : Halide::Internal::BufferContents, Halide::Internal::JITErrorBuffer, Halide::Pipeline::RealizationArg
- Buffer : _RPC_MESSAGE, D3D12_RENDER_TARGET_VIEW_DESC, D3D12_SHADER_RESOURCE_VIEW_DESC, D3D12_UNORDERED_ACCESS_VIEW_DESC
- buffer : _cl_image_desc, Halide::ExternFuncArgument, Halide::Internal::InferredArgument, WGPUBindGroupEntry, WGPUBindGroupLayoutEntry, WGPUImageCopyBuffer
- buffer_copy : halide_device_interface_impl_t, halide_device_interface_t
- buffer_crop : Halide::Internal::Call
- buffer_estimates : Halide::ArgumentEstimates, halide_filter_argument_t
- buffer_get_device : Halide::Internal::Call
- buffer_get_device_dirty : Halide::Internal::Call
- buffer_get_device_interface : Halide::Internal::Call
- buffer_get_dimensions : Halide::Internal::Call
- buffer_get_extent : Halide::Internal::Call
- buffer_get_host : Halide::Internal::Call
- buffer_get_host_dirty : Halide::Internal::Call
- buffer_get_max : Halide::Internal::Call
- buffer_get_min : Halide::Internal::Call
- buffer_get_shape : Halide::Internal::Call
- buffer_get_stride : Halide::Internal::Call
- buffer_get_type : Halide::Internal::Call
- buffer_init : Halide::Internal::Call
- buffer_init_from_buffer : Halide::Internal::Call
- buffer_is_bounds_query : Halide::Internal::Call
- buffer_list : Halide::Pipeline::RealizationArg
- buffer_memory : Halide::Internal::BufferBuilder
- buffer_set_bounds : Halide::Internal::Call
- buffer_set_device_dirty : Halide::Internal::Call
- buffer_set_host_dirty : Halide::Internal::Call
- bufferCount : WGPUVertexState
- BufferFilledSizeLocation : D3D12_STREAM_OUTPUT_BUFFER_VIEW
- BufferLength : _RPC_MESSAGE
- BufferLocation : D3D12_CONSTANT_BUFFER_VIEW_DESC, D3D12_INDEX_BUFFER_VIEW, D3D12_STREAM_OUTPUT_BUFFER_VIEW, D3D12_VERTEX_BUFFER_VIEW, ID3D12GraphicsCommandListVtbl
- buffers : Halide::Internal::Closure, WGPUVertexState
- BufferStartOffsetInBytes : ID3D12GraphicsCommandListVtbl
- build_mode : Halide::Internal::ExecuteGeneratorArgs
- builder : Halide::Internal::CodeGen_LLVM
- busbwUsagePercentage : halide_hexagon_power_t
- bUse16BitPaddingInL2 : stDmaWrapper_DmaTransferSetup
- bwMegabytesPerSec : halide_hexagon_power_t
- BytecodeLength : D3D12_SHADER_BYTECODE
- bytes_at_production : Halide::Internal::ScheduleFeatures
- bytes_at_realization : Halide::Internal::ScheduleFeatures
- bytes_at_root : Halide::Internal::ScheduleFeatures
- bytes_at_task : Halide::Internal::ScheduleFeatures
- bytes_per_point : Halide::Internal::Autoscheduler::FunctionDAG::Node
- bytes_per_transaction : Halide::Internal::Autoscheduler::MemInfo< T >, Halide::Internal::Autoscheduler::MemTraits< GlobalMem >, Halide::Internal::Autoscheduler::MemTraits< LocalMem >, Halide::Internal::Autoscheduler::MemTraits< SharedMem >
- bytesPerRow : WGPUTextureDataLayout
- ByteStride : D3D12_COMMAND_SIGNATURE_DESC