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DeviceArgument.h File Reference

Defines helpers for passing arguments to separate devices, such as GPUs. More...

`#include <string>`
`#include "Closure.h"`
`#include "Expr.h"`
`#include "ModulusRemainder.h"`

Go to the source code of this file.

## Classes

struct | Halide::Internal::DeviceArgument
| A DeviceArgument looks similar to an Halide::Argument, but has behavioral differences that make it specific to the GPU pipeline; the fact that neither is-a nor has-a Halide::Argument is deliberate. More...
class | Halide::Internal::HostClosure
| A Closure modified to inspect GPU-specific memory accesses, and produce a vector of DeviceArgument objects. More...

## Namespaces

namespace | Halide
| This file defines the class FunctionDAG, which is our representation of a Halide pipeline, and contains methods to using Halide's bounds tools to query properties of it.
namespace | Halide::Internal

## Detailed Description

Defines helpers for passing arguments to separate devices, such as GPUs.

Definition in file DeviceArgument.h.