Gyoto.h File Reference

All of Gyoto. More...

`#include <GyotoUtils.h>`
`#include <GyotoError.h>`
`#include <GyotoSmartPointer.h>`
`#include <GyotoWorldline.h>`
`#include <GyotoPhoton.h>`
`#include <GyotoMetric.h>`
`#include <GyotoKerrBL.h>`
`#include <GyotoKerrKS.h>`
`#include <GyotoChernSimons.h>`
`#include <GyotoRezzollaZhidenko.h>`
`#include <GyotoAstrobj.h>`
`#include <GyotoThinDisk.h>`
`#include <GyotoPageThorneDisk.h>`
`#include <GyotoDirectionalDisk.h>`
`#include <GyotoPatternDisk.h>`
`#include <GyotoPatternDiskBB.h>`
`#include <GyotoDynamicalDisk.h>`
`#include <GyotoDisk3D.h>`
`#include <GyotoFixedStar.h>`
`#include <GyotoInflateStar.h>`
`#include <GyotoStar.h>`
`#include <GyotoDeformedTorus.h>`
`#include <GyotoEquatorialHotSpot.h>`

Go to the source code of this file.

## Detailed Description

All of Gyoto.

Gyoto.h should include all of the other Gyoto C++ header files. Note that at any given time it may be lacking some new headers. It is always best to specifically include the headers that you actually use.

Beware that some symbols are resolved only in the plugins (libgyoto-stdplug.so, libgyoto-lorene.so).