gl_platform.h
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/*
* gl_platform.h
*
* Wrapper to select proper OpenGL headers for various platforms
*
* Copyright (C) 2013-2021 Sylvain Munaut
* SPDX-License-Identifier: GPL-3.0-or-later
*/
/*! \file gl_platform.h
* \brief Wrapper to select proper OpenGL headers for various platforms
*/
#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
# define _WIN32
#endif
#if defined(__APPLE__) || defined(MACOSX)
# define GL_GLEXT_PROTOTYPES
# include <OpenGL/gl.h>
#elif defined(_WIN32)
# include <GL/glew.h>
#else
# define GL_GLEXT_PROTOTYPES
# include <GL/gl.h>
#endif