godot3 (3.6.2+ds-1build2) resolute; urgency=medium

  * No-change rebuild for libvpx12.

 -- Sudip Mukherjee <sudipm.mukherjee@gmail.com>  Fri, 20 Mar 2026 14:40:30 +0000

godot3 (3.6.2+ds-1build1) resolute; urgency=medium

  * Rebuild against latest miniupnpc

 -- Jeremy Bícha <jbicha@ubuntu.com>  Wed, 29 Oct 2025 15:48:46 -0400

godot3 (3.6.2+ds-1) unstable; urgency=medium

  * New upstream version 3.6.2
  * Migrate back to Debian recastnavigation
  * Use mbedtls from Debian (Closes: #1091229)
  * Migrate to v5 d/watch format
  * Refresh patches

 -- Travis Wrightsman <travis@wrightsman.org>  Fri, 24 Oct 2025 22:40:17 +0200

godot3 (3.6.1+ds-1) unstable; urgency=medium

  * Refresh patches
  * Drop unsupported armel, armhf, and i386 architectures
  * Enable speech synthesis
  * Revert back to embedded recastnavigation library
  * New upstream version 3.6.1+ds (Closes: #1096747)
  * Exclude unused third-party dependencies from Debian sources
  * Namespace upstream branch under godot3

 -- Travis Wrightsman <travis@wrightsman.org>  Fri, 03 Oct 2025 16:34:59 +0200

godot3 (3.6+ds-3) unstable; urgency=medium

  * Rename source package 'godot' -> 'godot3' for 3.x series maintenance. The
    source package name 'godot' is now used for latest 4.x series.
  * This 3.x series needs to stay in Debian, as most open source games are slow
    to release versions that are compatible with the 4.x series, and we do not
    want a large number of games to stop working in Debian.
  * Update Vcs-git header with new repository name and branch name. There are no
    other changes, so this should be easy to process in the NEW queue.
  * Update the copyright information that had not been maintained for a while

 -- Otto Kekäläinen <otto@debian.org>  Tue, 26 Aug 2025 15:26:41 -0700

godot (3.6+ds-2) unstable; urgency=medium

  [ Travis Wrightsman ]
  * Allow autopkgtest to fail on some architectures
  * Remove after_script workarounds after upstream fix

 -- Otto Kekäläinen <otto@debian.org>  Mon, 30 Dec 2024 21:13:41 -0800

godot (3.6+ds-1) unstable; urgency=medium

  [ Travis Wrightsman ]
  * New upstream version 3.6+ds (Related: #1070845)
  * Add autopkgtests
  * Migrate metainfo and icon to modern freedesktop paths
  * Install godot3 man page
  * Unvendor as many dependencies as currently possible
  * Replace custom_build suffix with Debian version
  * Namespace everything to major version 3
  * Namespace StartupWMClass to major version too
  * Add myself to d/copyright
  * Update VCS URL salsa.debian.org/games-team/godot3

  [ Otto Kekäläinen ]
  * Enable Salsa CI to improve quality assurance prior to upload
  * Add myself to copyright and uploader while sponsoring Travis' work

 -- Otto Kekäläinen <otto@debian.org>  Mon, 16 Dec 2024 16:13:02 -0800

godot (3.5.2-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted d/rules scons call to try to get the build working on
    ppc64le.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 21 Jun 2023 16:37:46 +0200

godot (3.5.2-stable-1) unstable; urgency=medium

  * Team upload.

  * Added d/gbp.conf to enforce use of pristine-tar.
  * New upstream version 3.5.2-stable.
  * Disable modules raycast and lightmapper_cpu on s390x (Closes: #1037985).

 -- Petter Reinholdtsen <pere@debian.org>  Thu, 15 Jun 2023 18:51:07 +0200

godot (3.5.1-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted build rules to link with libatomic on armel and riscv64.
    (Closes: #1019868)
  * Disabled building denoise module on platforms where OIDN fail to build.
    (Closes: #1031132)
  * Updated build dependencies based on feedback from lintian.
  * Adjusted d/copyright to list CC0 license for appstream metadata XML file.
  * Adjusted install rules to install both appstream metadata and XSD
    MIME rules.
  * Updated Standards-Version from 4.6.0 to 4.6.2.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 14 Jun 2023 15:36:52 +0200

# Older entries have been removed from this changelog.
# To read the complete changelog use `apt changelog godot3-server`.
