godot (4.6.3+ds-1) unstable; urgency=medium

  * New upstream version 4.6.3 (Closes: #1127464)
  * Drop patches applied upstream
  * Refresh output path patch for new upstream source

 -- Travis Wrightsman <travis@wrightsman.org>  Thu, 11 Jun 2026 18:28:17 -0700

godot (4.5.1+ds-1) unstable; urgency=medium

  * New upstream version 4.5.1+ds
  * Sort and add new copyright excludes for repack
    * Necessary as upstream churns on vendored dependencies
  * Migrate to v5 d/watch format
  * Fix disabled debug symbols in Salsa CI with new sbuild backend.
    sbuild filters out most environment variables by default so we have to
    pass a custom additional configuration to allow certain variables
    through to disable debug symbol building.
  * Disable sowrap build option.
    By default Godot uses dlopen to load certain shared libraries, which
    makes it difficult for Debian's package building suite to determine
    required runtime libraries after build.
  * Update Vcs URLs in d/control to new location
  * Refresh patches
    * Drop ICU support data loading fix applied upstream
    * Rebase output path and wslay compiler flag patches
  * Refresh dependencies
    * The Bullet physics engine was dropped for 4.x in favor of a custom
      Godot physics engine. Jolt was swapped in for the default physics
      engine as of 4.5.
    * Wayland support brought in a few more dependencies
    * Use Debian libturbojpeg
    * SDL is now used
    * speechd has been supported for a while upstream but we never added it
  * Update to new build opt name to disable OpenXR.
    * Godot still does not build with Debian's OpenXR.
  * Drop wslay patch now that Debian fixed package.
    * Fixed in wslay 1.1.1-5.
  * Patch some keywords into desktop file
  * Patch broken screenshot link in Appstream metadata
  * Update copyright for new upstream version
  * Patch upstream copyright.
    Bring it in sync with Debian's copy.
  * Backport upstream test fix for ICU 78.1

 -- Travis Wrightsman <travis@wrightsman.org>  Wed, 10 Jun 2026 10:40:09 -0700

godot (4.4.1+ds-1.1) unstable; urgency=medium

  * Non-maintainer upload.
  * Depend on libfontconfig1. (Closes: #1129645)
  * Drop the no longer needed libatomic workaround. (Closes: #1130088)

 -- Adrian Bunk <bunk@debian.org>  Fri, 13 Mar 2026 13:11:58 +0200

godot (4.4.1+ds-1) unstable; urgency=medium

  * New major upstream version 4.4.1+ds (Closes: #1070845)
    * See Godot's blog posts for details of this major update:
      https://godotengine.org/releases/4.4/
  * Stop namespacing binary packages based on major version
    * Editor binary is now simply named godot to avoid bumping every major
      version.
  * Rename headless builds to align with upstream
    * godot3-runner and godot3-server replaced with godot-template-debug and
      godot-template-release.
  * Sync copyright with upstream
  * Drop unused third-party libraries
  * Drop patches applied upstream
  * Refresh remaining patches for new upstream version
  * Backport upstream patch to fix ICU support data loading
  * Comment on why remaining dependencies can't be devendored
  * Disable engine update check
  * Enable debug symbols if noautodbgsym not in DEB_BUILD_OPTIONS
  * Revise patch to explicitly set executable output path
  * Add some maintainer notes about bumps and copyright
  * Disable unused default debug symbol build flag in Salsa CI
  * Fix lintian copyright issues
  * Add missing copyright for pitch shift
    * noted during review of 4.3 by ftpmaster
  * Enable blhc in Salsa CI again
  * Confirm conformance to latest Debian policy (4.7.2)
  * Drop unsupported architectures: armel, armhf, and i386

 -- Travis Wrightsman <travis@wrightsman.org>  Sat, 16 Aug 2025 15:03:47 +0200

godot (3.6+ds-2) unstable; urgency=medium

  [ Travis Wrightsman ]
  * Allow autopkgtest to fail on some architectures
  * Remove after_script workarounds after upstream fix

 -- Otto Kekäläinen <otto@debian.org>  Mon, 30 Dec 2024 21:13:41 -0800

godot (3.6+ds-1) unstable; urgency=medium

  [ Travis Wrightsman ]
  * New upstream version 3.6+ds (Related: #1070845)
  * Add autopkgtests
  * Migrate metainfo and icon to modern freedesktop paths
  * Install godot3 man page
  * Unvendor as many dependencies as currently possible
  * Replace custom_build suffix with Debian version
  * Namespace everything to major version 3
  * Namespace StartupWMClass to major version too
  * Add myself to d/copyright
  * Update VCS URL salsa.debian.org/games-team/godot3

  [ Otto Kekäläinen ]
  * Enable Salsa CI to improve quality assurance prior to upload
  * Add myself to copyright and uploader while sponsoring Travis' work

 -- Otto Kekäläinen <otto@debian.org>  Mon, 16 Dec 2024 16:13:02 -0800

godot (3.5.2-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted d/rules scons call to try to get the build working on
    ppc64le.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 21 Jun 2023 16:37:46 +0200

godot (3.5.2-stable-1) unstable; urgency=medium

  * Team upload.

  * Added d/gbp.conf to enforce use of pristine-tar.
  * New upstream version 3.5.2-stable.
  * Disable modules raycast and lightmapper_cpu on s390x (Closes: #1037985).

 -- Petter Reinholdtsen <pere@debian.org>  Thu, 15 Jun 2023 18:51:07 +0200

godot (3.5.1-stable-2) unstable; urgency=medium

  * Team upload.

  * Adjusted build rules to link with libatomic on armel and riscv64.
    (Closes: #1019868)
  * Disabled building denoise module on platforms where OIDN fail to build.
    (Closes: #1031132)
  * Updated build dependencies based on feedback from lintian.
  * Adjusted d/copyright to list CC0 license for appstream metadata XML file.
  * Adjusted install rules to install both appstream metadata and XSD
    MIME rules.
  * Updated Standards-Version from 4.6.0 to 4.6.2.

 -- Petter Reinholdtsen <pere@debian.org>  Wed, 14 Jun 2023 15:36:52 +0200

# Older entries have been removed from this changelog.
# To read the complete changelog use `apt changelog godot-template-debug`.
