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LocationIdentity.h File Reference
`#include <string>`
`#include <functional>`
`#include <glbinding/gl/types.h>`
`#include <globjects/globjects_api.h>`

Go to the source code of this file.

## Classes

class | globjects::LocationIdentity
struct | std::hash< globjects::LocationIdentity >

## Namespaces

namespace | globjects
| Contains all the classes that wrap OpenGL functionality.
namespace | std