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Here is a list of all class members with links to the classes they belong to:

### - b -

- baseVertex : globjects::VertexArray::MultiDrawElementsBaseVertexRange
- begin() : globjects::Query, globjects::TransformFeedback
- beginIndexed() : globjects::Query
- BinaryImplementation : globjects::Program
- bind() : globjects::Buffer, globjects::Framebuffer, globjects::Renderbuffer, globjects::Sampler, globjects::Texture, globjects::TransformFeedback, globjects::VertexArray
- bindActive() : globjects::Texture
- bindAttributeLocation() : globjects::Program
- bindBase() : globjects::Buffer
- bindFragDataLocation() : globjects::Program
- bindImageTexture() : globjects::Texture
- binding() : globjects::VertexArray
- bindingIndex() : globjects::VertexAttributeBinding
- bindings() : globjects::VertexArray
- BindlessImplementation : globjects::AbstractUniform, globjects::Buffer, globjects::Framebuffer, globjects::Texture
- bindRange() : globjects::Buffer
- blendColor() : globjects::AbstractState
- blendFunc() : globjects::AbstractState
- blendFuncSeparate() : globjects::AbstractState
- blit() : globjects::Framebuffer
- blockIndex() : globjects::UniformBlock
- Buffer() : globjects::Buffer
- buffer() : globjects::VertexAttributeBinding