AbstractLogHandler.h
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#pragma once
#include <globjects/globjects_api.h>
namespace globjects
{
class LogMessage;
class GLOBJECTS_API AbstractLogHandler
{
public:
virtual ~AbstractLogHandler()
{
}
virtual void handle(const LogMessage& message) = 0;
};
} // namespace globjects
globjects::AbstractLogHandler
Abstract interface to handle LogMessages.
Definition: AbstractLogHandler.h:23
globjects::AbstractLogHandler::~AbstractLogHandler
virtual ~AbstractLogHandler()
Definition: AbstractLogHandler.h:26
globjects
Contains all the classes that wrap OpenGL functionality.
globjects::LogMessage
Encapsulates a simple log message and its severity level.
Definition: LogMessage.h:23