Package: libglbsp-dev
Source: glbsp
Version: 2.24-8build2
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Installed-Size: 203
Depends: libglbsp3 (= 2.24-8build2)
Section: libdevel
Priority: optional
Description: node builder library for OpenGL-based Doom-style games (headers)
 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
Original-Maintainer: Debian QA Group <packages@qa.debian.org>
