### Class

# Gegl AudioFragment

#### Description

    class Gegl.AudioFragment : GObject.Object
    {
      float* data[8],
      GeglAudioFragmentPrivate* priv
    }

No description available.

#### Ancestors

- GObject

#### Constructors

###### gegl_audio_fragment_new

No description available.

#### Instance methods

###### gegl_audio_fragment_get_channel_layout

No description available.

###### gegl_audio_fragment_get_channels

No description available.

###### gegl_audio_fragment_get_max_samples

No description available.

###### gegl_audio_fragment_get_pos

No description available.

###### gegl_audio_fragment_get_sample_count

No description available.

###### gegl_audio_fragment_get_sample_rate

No description available.

###### gegl_audio_fragment_set_channel_layout

No description available.

###### gegl_audio_fragment_set_channels

No description available.

###### gegl_audio_fragment_set_max_samples

No description available.

###### gegl_audio_fragment_set_pos

No description available.

###### gegl_audio_fragment_set_sample_count

No description available.

###### gegl_audio_fragment_set_sample_rate

No description available.

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

#### Properties

###### Gegl.AudioFragment:string

No description available.

#### Signals

##### Signals inherited from GObject (1)

###### GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

#### Class structure

    struct GeglAudioFragmentClass {
      GObjectClass parent_class;

    }

No description available.

###### Class members

`parent_class: GObjectClass`

  No description available.