sequence.hh
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Guido Tack <tack@gecode.org>
* Christian Schulte <schulte@gecode.org>
*
* Contributing authors:
* Gabor Szokoli <szokoli@gecode.org>
*
* Copyright:
* Guido Tack, 2004
* Christian Schulte, 2004
* Gabor Szokoli, 2004
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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#ifndef __GECODE_SET_SEQUENCE_HH__
#define __GECODE_SET_SEQUENCE_HH__
#include <gecode/set.hh>
namespace Gecode { namespace Set { namespace Sequence {
class Seq : public NaryPropagator<SetView, PC_SET_ANY> {
protected:
Seq(Space& home, Seq& p);
Seq(Home home, ViewArray<SetView>&);
public:
GECODE_SET_EXPORT virtual Actor* copy(Space& home);
GECODE_SET_EXPORT virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
static ExecStatus post(Home home,ViewArray<SetView>);
};
class SeqU : public NaryOnePropagator<SetView,PC_SET_ANY> {
protected:
GLBndSet unionOfDets; //Union of determined variables dropped form x.
SeqU(Space& home, SeqU& p);
SeqU(Home home, ViewArray<SetView>&, SetView);
ExecStatus propagateSeqUnion(Space& home,
bool& modified, ViewArray<SetView>& x,
SetView& y);
public:
GECODE_SET_EXPORT virtual Actor* copy(Space& home);
GECODE_SET_EXPORT virtual ExecStatus propagate(Space& home, const ModEventDelta& med);
static ExecStatus post(Home home,ViewArray<SetView>, SetView);
};
}}}
#include <gecode/set/rel.hh>
#include <gecode/set/rel-op/common.hpp>
#include <gecode/set/sequence/common.hpp>
#include <gecode/set/sequence/seq.hpp>
#include <gecode/set/sequence/seq-u.hpp>
#endif
// STATISTICS: set-prop
Gecode::ActorLink::Actor
friend class Actor
Definition core.hpp:590
Gecode::Home
Home class for posting propagators
Definition core.hpp:856
Gecode::NaryOnePropagator< SetView, PC_SET_ANY >::x
ViewArray< SetView > x
Definition pattern.hpp:175
Gecode::NaryOnePropagator< SetView, PC_SET_ANY >::NaryOnePropagator
NaryOnePropagator(Space &home, NaryOnePropagator &p)
Gecode::NaryOnePropagator< SetView, PC_SET_ANY >::y
SetView y
Definition pattern.hpp:177
Gecode::NaryPropagator< SetView, PC_SET_ANY >::NaryPropagator
NaryPropagator(Space &home, NaryPropagator &p)
Gecode::Propagator::Space
friend class Space
Definition core.hpp:1066
Gecode::Propagator::med
ModEventDelta med
A set of modification events (used during propagation).
Definition core.hpp:1075
Gecode::Set::GLBndSet
Growing sets of integers.
Definition var-imp.hpp:205
Gecode::Set::Sequence::SeqU::propagate
virtual ExecStatus propagate(Space &home, const ModEventDelta &med)
Perform propagation.
Definition seq-u.cpp:104
Gecode::Set::Sequence::SeqU::post
static ExecStatus post(Home home, ViewArray< SetView >, SetView)
Post propagator and .
Definition seq-u.hpp:58
Gecode::Set::Sequence::SeqU::SeqU
SeqU(Space &home, SeqU &p)
Constructor for cloning p.
Definition seq-u.hpp:52
Gecode::Set::Sequence::SeqU::copy
virtual Actor * copy(Space &home)
Copy propagator during cloning.
Definition seq-u.cpp:50
Gecode::Set::Sequence::SeqU::propagateSeqUnion
ExecStatus propagateSeqUnion(Space &home, bool &modified, ViewArray< SetView > &x, SetView &y)
Definition seq-u.cpp:55
Gecode::Set::Sequence::SeqU::unionOfDets
GLBndSet unionOfDets
Definition sequence.hh:83
Gecode::Set::Sequence::Seq::Seq
Seq(Space &home, Seq &p)
Constructor for cloning p.
Definition seq.hpp:52
Gecode::Set::Sequence::Seq::post
static ExecStatus post(Home home, ViewArray< SetView >)
Post propagator .
Definition seq.hpp:56
Gecode::Set::Sequence::Seq::propagate
virtual ExecStatus propagate(Space &home, const ModEventDelta &med)
Perform propagation.
Definition seq.cpp:55
Gecode::Set::Sequence::Seq::copy
virtual Actor * copy(Space &home)
Copy propagator during cloning.
Definition seq.cpp:50
Gecode::Set::SetView
Set view for set variables
Definition view.hpp:56
Gecode::ViewArray
View arrays.
Definition array.hpp:253
set.hh
GECODE_SET_EXPORT
#define GECODE_SET_EXPORT
Definition set.hh:67
Gecode::ModEventDelta
int ModEventDelta
Modification event deltas.
Definition core.hpp:89
Gecode::Int::Sequence
Sequence propagators
Definition sequence.hh:40
Gecode::Set
Finite integer sets.
Definition var-imp.hpp:137
Gecode
Gecode toplevel namespace
Gecode::ExecStatus
ExecStatus
Definition core.hpp:472
common.hpp
seq-u.hpp
seq.hpp
common.hpp
rel.hh