gdcmULActionAE.h
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* Copyright NumFOCUS
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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#ifndef GDCMULACTIONAE_H
#define GDCMULACTIONAE_H
#include "gdcmULAction.h"
namespace gdcm {
namespace network {
//Issue TRANSPORT CONNECT request primitive to local transport service.
class ULActionAE1 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-RQ-PDU
//Next State: eSta5WaitRemoteAssoc
class ULActionAE2 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue A-ASSOCIATE confirmation (accept) primitive
//Next State: eSta6TransferReady
class ULActionAE3 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue A-ASSOCIATE confirmation (reject) primitive and close transport connection
//Next State: eSta1Idle
class ULActionAE4 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue Transport connection response primitive, start ARTIM timer
//Next State: eSta2Open
class ULActionAE5 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Stop ARTIM timer and if A-ASSOCIATE-RQ acceptable by service-provider:
//- issue A-ASSOCIATE indication primitive
//Next state: eSta3WaitLocalAssoc
//otherwise:
//- issue A-ASSOCIATE-RJ-PDU and start ARTIM timer
//Next state: eSta13AwaitingClose
class ULActionAE6 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-AC PDU
//Next State: eSta6TransferReady
class ULActionAE7 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-RJ PDU and start ARTIM timer
//Next State: eSta13AwaitingClose
class ULActionAE8 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
}
}
#endif // GDCMULACTIONAE_H
gdcm::Subject
Subject.
Definition gdcmSubject.h:29
gdcm::network::ULActionAE1
Definition gdcmULActionAE.h:36
gdcm::network::ULActionAE1::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE2
Definition gdcmULActionAE.h:44
gdcm::network::ULActionAE2::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE3
Definition gdcmULActionAE.h:52
gdcm::network::ULActionAE3::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE4
Definition gdcmULActionAE.h:60
gdcm::network::ULActionAE4::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE5
Definition gdcmULActionAE.h:68
gdcm::network::ULActionAE5::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE6
Definition gdcmULActionAE.h:80
gdcm::network::ULActionAE6::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE7
Definition gdcmULActionAE.h:88
gdcm::network::ULActionAE7::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULActionAE8
Definition gdcmULActionAE.h:96
gdcm::network::ULActionAE8::PerformAction
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent) override
gdcm::network::ULAction::ULAction
ULAction()=default
gdcm::network::ULConnection
ULConnection.
Definition gdcmULConnection.h:58
gdcm::network::ULEvent
ULEvent.
Definition gdcmULEvent.h:37
gdcmULAction.h
gdcm::network
Definition gdcmAAbortPDU.h:24
gdcm::network::EStateID
EStateID
Definition gdcmNetworkStateID.h:32
gdcm::network::EEventID
EEventID
Definition gdcmNetworkEvents.h:33
gdcm
Definition gdcmASN1.h:21