uniform_int_dist.h
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// Class template uniform_int_distribution -*- C++ -*-
// Copyright (C) 2009-2017 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.
// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
// <http://www.gnu.org/licenses/>.
/**
* @file bits/uniform_int_dist.h
* This is an internal header file, included by other library headers.
* Do not attempt to use it directly. @headername{random}
*/
#ifndef _GLIBCXX_BITS_UNIFORM_INT_DIST_H
#define _GLIBCXX_BITS_UNIFORM_INT_DIST_H
#include <type_traits>
#include <limits>
namespace std _GLIBCXX_VISIBILITY(default)
{
namespace __detail
{
_GLIBCXX_BEGIN_NAMESPACE_VERSION
/* Determine whether number is a power of 2. */
template<typename _Tp>
inline bool
_Power_of_2(_Tp __x)
{
return ((__x - 1) & __x) == 0;
};
_GLIBCXX_END_NAMESPACE_VERSION
}
_GLIBCXX_BEGIN_NAMESPACE_VERSION
/**
* @brief Uniform discrete distribution for random numbers.
* A discrete random distribution on the range @f$[min, max]@f$ with equal
* probability throughout the range.
*/
template<typename _IntType = int>
class uniform_int_distribution
{
static_assert(std::is_integral<_IntType>::value,
"template argument must be an integral type");
public:
/** The type of the range of the distribution. */
typedef _IntType result_type;
/** Parameter type. */
struct param_type
{
typedef uniform_int_distribution<_IntType> distribution_type;
explicit
param_type(_IntType __a = 0,
_IntType __b = std::numeric_limits<_IntType>::max())
: _M_a(__a), _M_b(__b)
{
__glibcxx_assert(_M_a <= _M_b);
}
result_type
a() const
{ return _M_a; }
result_type
b() const
{ return _M_b; }
friend bool
operator==(const param_type& __p1, const param_type& __p2)
{ return __p1._M_a == __p2._M_a && __p1._M_b == __p2._M_b; }
friend bool
operator!=(const param_type& __p1, const param_type& __p2)
{ return !(__p1 == __p2); }
private:
_IntType _M_a;
_IntType _M_b;
};
public:
/**
* @brief Constructs a uniform distribution object.
*/
explicit
uniform_int_distribution(_IntType __a = 0,
_IntType __b = std::numeric_limits<_IntType>::max())
: _M_param(__a, __b)
{ }
explicit
uniform_int_distribution(const param_type& __p)
: _M_param(__p)
{ }
/**
* @brief Resets the distribution state.
*
* Does nothing for the uniform integer distribution.
*/
void
reset() { }
result_type
a() const
{ return _M_param.a(); }
result_type
b() const
{ return _M_param.b(); }
/**
* @brief Returns the parameter set of the distribution.
*/
param_type
param() const
{ return _M_param; }
/**
* @brief Sets the parameter set of the distribution.
* @param __param The new parameter set of the distribution.
*/
void
param(const param_type& __param)
{ _M_param = __param; }
/**
* @brief Returns the inclusive lower bound of the distribution range.
*/
result_type
min() const
{ return this->a(); }
/**
* @brief Returns the inclusive upper bound of the distribution range.
*/
result_type
max() const
{ return this->b(); }
/**
* @brief Generating functions.
*/
template<typename _UniformRandomNumberGenerator>
result_type
operator()(_UniformRandomNumberGenerator& __urng)
{ return this->operator()(__urng, _M_param); }
template<typename _UniformRandomNumberGenerator>
result_type
operator()(_UniformRandomNumberGenerator& __urng,
const param_type& __p);
template<typename _ForwardIterator,
typename _UniformRandomNumberGenerator>
void
__generate(_ForwardIterator __f, _ForwardIterator __t,
_UniformRandomNumberGenerator& __urng)
{ this->__generate(__f, __t, __urng, _M_param); }
template<typename _ForwardIterator,
typename _UniformRandomNumberGenerator>
void
__generate(_ForwardIterator __f, _ForwardIterator __t,
_UniformRandomNumberGenerator& __urng,
const param_type& __p)
{ this->__generate_impl(__f, __t, __urng, __p); }
template<typename _UniformRandomNumberGenerator>
void
__generate(result_type* __f, result_type* __t,
_UniformRandomNumberGenerator& __urng,
const param_type& __p)
{ this->__generate_impl(__f, __t, __urng, __p); }
/**
* @brief Return true if two uniform integer distributions have
* the same parameters.
*/
friend bool
operator==(const uniform_int_distribution& __d1,
const uniform_int_distribution& __d2)
{ return __d1._M_param == __d2._M_param; }
private:
template<typename _ForwardIterator,
typename _UniformRandomNumberGenerator>
void
__generate_impl(_ForwardIterator __f, _ForwardIterator __t,
_UniformRandomNumberGenerator& __urng,
const param_type& __p);
param_type _M_param;
};
template<typename _IntType>
template<typename _UniformRandomNumberGenerator>
typename uniform_int_distribution<_IntType>::result_type
uniform_int_distribution<_IntType>::
operator()(_UniformRandomNumberGenerator& __urng,
const param_type& __param)
{
typedef typename _UniformRandomNumberGenerator::result_type
_Gresult_type;
typedef typename std::make_unsigned<result_type>::type __utype;
typedef typename std::common_type<_Gresult_type, __utype>::type
__uctype;
const __uctype __urngmin = __urng.min();
const __uctype __urngmax = __urng.max();
const __uctype __urngrange = __urngmax - __urngmin;
const __uctype __urange
= __uctype(__param.b()) - __uctype(__param.a());
__uctype __ret;
if (__urngrange > __urange)
{
// downscaling
const __uctype __uerange = __urange + 1; // __urange can be zero
const __uctype __scaling = __urngrange / __uerange;
const __uctype __past = __uerange * __scaling;
do
__ret = __uctype(__urng()) - __urngmin;
while (__ret >= __past);
__ret /= __scaling;
}
else if (__urngrange < __urange)
{
// upscaling
/*
Note that every value in [0, urange]
can be written uniquely as
(urngrange + 1) * high + low
where
high in [0, urange / (urngrange + 1)]
and
low in [0, urngrange].
*/
__uctype __tmp; // wraparound control
do
{
const __uctype __uerngrange = __urngrange + 1;
__tmp = (__uerngrange * operator()
(__urng, param_type(0, __urange / __uerngrange)));
__ret = __tmp + (__uctype(__urng()) - __urngmin);
}
while (__ret > __urange || __ret < __tmp);
}
else
__ret = __uctype(__urng()) - __urngmin;
return __ret + __param.a();
}
template<typename _IntType>
template<typename _ForwardIterator,
typename _UniformRandomNumberGenerator>
void
uniform_int_distribution<_IntType>::
__generate_impl(_ForwardIterator __f, _ForwardIterator __t,
_UniformRandomNumberGenerator& __urng,
const param_type& __param)
{
__glibcxx_function_requires(_ForwardIteratorConcept<_ForwardIterator>)
typedef typename _UniformRandomNumberGenerator::result_type
_Gresult_type;
typedef typename std::make_unsigned<result_type>::type __utype;
typedef typename std::common_type<_Gresult_type, __utype>::type
__uctype;
const __uctype __urngmin = __urng.min();
const __uctype __urngmax = __urng.max();
const __uctype __urngrange = __urngmax - __urngmin;
const __uctype __urange
= __uctype(__param.b()) - __uctype(__param.a());
__uctype __ret;
if (__urngrange > __urange)
{
if (__detail::_Power_of_2(__urngrange + 1)
&& __detail::_Power_of_2(__urange + 1))
{
while (__f != __t)
{
__ret = __uctype(__urng()) - __urngmin;
*__f++ = (__ret & __urange) + __param.a();
}
}
else
{
// downscaling
const __uctype __uerange = __urange + 1; // __urange can be zero
const __uctype __scaling = __urngrange / __uerange;
const __uctype __past = __uerange * __scaling;
while (__f != __t)
{
do
__ret = __uctype(__urng()) - __urngmin;
while (__ret >= __past);
*__f++ = __ret / __scaling + __param.a();
}
}
}
else if (__urngrange < __urange)
{
// upscaling
/*
Note that every value in [0, urange]
can be written uniquely as
(urngrange + 1) * high + low
where
high in [0, urange / (urngrange + 1)]
and
low in [0, urngrange].
*/
__uctype __tmp; // wraparound control
while (__f != __t)
{
do
{
const __uctype __uerngrange = __urngrange + 1;
__tmp = (__uerngrange * operator()
(__urng, param_type(0, __urange / __uerngrange)));
__ret = __tmp + (__uctype(__urng()) - __urngmin);
}
while (__ret > __urange || __ret < __tmp);
*__f++ = __ret;
}
}
else
while (__f != __t)
*__f++ = __uctype(__urng()) - __urngmin + __param.a();
}
// operator!= and operator<< and operator>> are defined in <bits/random.h>
_GLIBCXX_END_NAMESPACE_VERSION
} // namespace std
#endif
std::uniform_int_distribution::param
void param(const param_type &__param)
Sets the parameter set of the distribution.
Definition: uniform_int_dist.h:146
limits
std::uniform_int_distribution::max
result_type max() const
Returns the inclusive upper bound of the distribution range.
Definition: uniform_int_dist.h:160
std::uniform_int_distribution::min
result_type min() const
Returns the inclusive lower bound of the distribution range.
Definition: uniform_int_dist.h:153
std::numeric_limits
Properties of fundamental types.
Definition: limits:312
std::uniform_int_distribution::param_type
Definition: uniform_int_dist.h:70
type_traits
std
ISO C++ entities toplevel namespace is std.
std::uniform_int_distribution::param
param_type param() const
Returns the parameter set of the distribution.
Definition: uniform_int_dist.h:138
std::is_integral
is_integral
Definition: type_traits:325
std::uniform_int_distribution::operator()
result_type operator()(_UniformRandomNumberGenerator &__urng)
Generating functions.
Definition: uniform_int_dist.h:168
std::uniform_int_distribution::result_type
_IntType result_type
Definition: uniform_int_dist.h:64
std::uniform_int_distribution::uniform_int_distribution
uniform_int_distribution(_IntType __a=0, _IntType __b=std::numeric_limits< _IntType >::max())
Constructs a uniform distribution object.
Definition: uniform_int_dist.h:108
std::uniform_int_distribution::reset
void reset()
Resets the distribution state.
Definition: uniform_int_dist.h:124
std::uniform_int_distribution::operator==
friend bool operator==(const uniform_int_distribution &__d1, const uniform_int_distribution &__d2)
Return true if two uniform integer distributions have the same parameters.
Definition: uniform_int_dist.h:203
std::uniform_int_distribution
Uniform discrete distribution for random numbers. A discrete random distribution on the range with e...
Definition: uniform_int_dist.h:61