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examples/dom/gauge_direction.cpp
// Copyright 2022 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <chrono> // for operator""s, chrono_literals
#include <ftxui/dom/elements.hpp> // for filler, operator|, separator, text, border, Element, vbox, vtext, hbox, center, gaugeDown, gaugeLeft, gaugeRight, gaugeUp
#include <ftxui/screen/screen.hpp> // for Screen
#include <iostream> // for cout, endl, ostream
#include <string> // for allocator, operator+, operator<<, string, to_string
#include <thread> // for sleep_for
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui
int main() {
using namespace ftxui;
using namespace std::chrono_literals;
std::string reset_position;
for (float percentage = 0.0f; percentage <= 1.0f; percentage += 0.002f) {
std::string data_downloaded =
std::to_string(int(percentage * 5000)) + "/5000";
auto gauge_up = //
hbox({
vtext("gauge vertical"),
separator(),
gaugeUp(percentage),
}) |
border;
auto gauge_down = //
hbox({
vtext("gauge vertical"),
separator(),
gaugeDown(percentage),
}) |
border;
auto gauge_right = //
vbox({
text("gauge horizontal"),
separator(),
gaugeRight(percentage),
}) |
border;
auto gauge_left = //
vbox({
text("gauge horizontal"),
separator(),
gaugeLeft(percentage),
}) |
border;
auto document = hbox({
gauge_up,
filler(),
vbox({
gauge_right,
filler(),
text(data_downloaded) | border | center,
filler(),
gauge_left,
}),
filler(),
gauge_down,
});
auto screen = Screen(32, 16);
Render(screen, document);
std::cout << reset_position;
screen.Print();
reset_position = screen.ResetPosition();
std::this_thread::sleep_for(0.01s);
}
std::cout << std::endl;
}
ftxui::Screen
A rectangular grid of Pixel.
Definition screen.hpp:27
color.hpp
elements.hpp
ftxui
Definition animation.hpp:10
ftxui::gaugeRight
Element gaugeRight(float progress)
Draw a high definition progress bar progressing from left to right.
Definition gauge.cpp:191
ftxui::hbox
Element hbox(Elements)
A container displaying elements horizontally one by one.
Definition hbox.cpp:94
ftxui::center
Element center(Element)
Center an element horizontally and vertically.
Definition composite_decorator.cpp:31
ftxui::gaugeUp
Element gaugeUp(float progress)
Draw a high definition progress bar progressing from bottom to top.
Definition gauge.cpp:242
ftxui::text
Element text(std::wstring text)
Display a piece of unicode text.
Definition text.cpp:160
ftxui::gaugeLeft
Element gaugeLeft(float progress)
Draw a high definition progress bar progressing from right to left.
Definition gauge.cpp:213
ftxui::vtext
Element vtext(std::wstring text)
Display a piece unicode text vertically.
Definition text.cpp:220
ftxui::separator
Element separator()
Draw a vertical or horizontal separation in between two other elements.
Definition separator.cpp:134
ftxui::filler
Element filler()
An element that will take expand proportionally to the space left in a container.
Definition flex.cpp:98
ftxui::Render
void Render(Screen &screen, const Element &element)
Display an element on a ftxui::Screen.
Definition node.cpp:88
ftxui::border
Element border(Element)
Draw a border around the element.
Definition border.cpp:227
ftxui::vbox
Element vbox(Elements)
A container displaying elements vertically one by one.
Definition vbox.cpp:96
ftxui::gaugeDown
Element gaugeDown(float progress)
Draw a high definition progress bar progressing from top to bottom.
Definition gauge.cpp:271
node.hpp
screen.hpp