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captured_mouse.hpp
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_CAPTURED_MOUSE_HPP
#define FTXUI_CAPTURED_MOUSE_HPP
#include <memory>
namespace ftxui {
class CapturedMouseInterface {
public:
CapturedMouseInterface() = default;
CapturedMouseInterface(const CapturedMouseInterface&) = default;
CapturedMouseInterface(CapturedMouseInterface&&) = delete;
CapturedMouseInterface& operator=(const CapturedMouseInterface&) = default;
CapturedMouseInterface& operator=(CapturedMouseInterface&&) = delete;
virtual ~CapturedMouseInterface() = default;
};
using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
} // namespace ftxui
#endif /* end of include guard: FTXUI_CAPTURED_MOUSE_HPP */
ftxui::CapturedMouseInterface::CapturedMouseInterface
CapturedMouseInterface(CapturedMouseInterface &&)=delete
ftxui::CapturedMouseInterface::CapturedMouseInterface
CapturedMouseInterface(const CapturedMouseInterface &)=default
ftxui::CapturedMouseInterface::CapturedMouseInterface
CapturedMouseInterface()=default
ftxui::CapturedMouseInterface::operator=
CapturedMouseInterface & operator=(CapturedMouseInterface &&)=delete
ftxui::CapturedMouseInterface::operator=
CapturedMouseInterface & operator=(const CapturedMouseInterface &)=default
ftxui::CapturedMouseInterface::~CapturedMouseInterface
virtual ~CapturedMouseInterface()=default
ftxui
Definition animation.hpp:10
ftxui::CapturedMouse
std::unique_ptr< CapturedMouseInterface > CapturedMouse
Definition captured_mouse.hpp:19