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examples/component/window.cpp
// Copyright 2023 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <ftxui/component/component.hpp>
#include <ftxui/component/screen_interactive.hpp>
using namespace ftxui;
Component DummyWindowContent() {
class Impl : public ComponentBase {
private:
bool checked[3] = {false, false, false};
float slider = 50;
public:
Impl() {
Add(Container::Vertical({
Checkbox("Check me", &checked[0]),
Checkbox("Check me", &checked[1]),
Checkbox("Check me", &checked[2]),
Slider("Slider", &slider, 0.f, 100.f),
}));
}
};
return Make<Impl>();
}
int main() {
int window_1_left = 20;
int window_1_top = 10;
int window_1_width = 40;
int window_1_height = 20;
auto window_1 = Window({
.inner = DummyWindowContent(),
.title = "First window",
.left = &window_1_left,
.top = &window_1_top,
.width = &window_1_width,
.height = &window_1_height,
});
auto window_2 = Window({
.inner = DummyWindowContent(),
.title = "My window",
.left = 40,
.top = 20,
});
auto window_3 = Window({
.inner = DummyWindowContent(),
.title = "My window",
.left = 60,
.top = 30,
});
auto window_4 = Window({
.inner = DummyWindowContent(),
});
auto window_5 = Window({});
auto window_container = Container::Stacked({
window_1,
window_2,
window_3,
window_4,
window_5,
});
auto display_win_1 = Renderer([&] {
return text("window_1: " + //
std::to_string(window_1_width) + "x" +
std::to_string(window_1_height) + " + " +
std::to_string(window_1_left) + "," +
std::to_string(window_1_top));
});
auto layout = Container::Vertical({
display_win_1,
window_container,
});
auto screen = ScreenInteractive::Fullscreen();
screen.Loop(layout);
return EXIT_SUCCESS;
}
ftxui::ComponentBase
It implement rendering itself as ftxui::Element. It implement keyboard navigation by responding to ft...
Definition component_base.hpp:30
ftxui::ScreenInteractive::Fullscreen
static ScreenInteractive Fullscreen()
Definition screen_interactive.cpp:374
component.hpp
ftxui::Container::Vertical
Component Vertical(Components children)
A list of components, drawn one by one vertically and navigated vertically using up/down arrow key or...
Definition container.cpp:317
ftxui::Container::Stacked
Component Stacked(Components children)
A list of components to be stacked on top of each other. Events are propagated to the first component...
Definition container.cpp:432
ftxui
Definition animation.hpp:10
ftxui::Make
std::shared_ptr< T > Make(Args &&... args)
Definition component.hpp:26
ftxui::Renderer
Component Renderer(Component child, std::function< Element()>)
Return a new Component, similar to |child|, but using |render| as the Component::Render() event.
Definition renderer.cpp:61
ftxui::Window
Component Window(WindowOptions option)
A draggeable / resizeable window. To use multiple of them, they must be stacked using Container::Stac...
Definition window.cpp:312
ftxui::text
Element text(std::wstring text)
Display a piece of unicode text.
Definition text.cpp:160
ftxui::Slider
Component Slider(SliderOption< T > options)
A slider in any direction.
Definition slider.cpp:346
ftxui::Checkbox
Component Checkbox(CheckboxOption options)
Draw checkable element.
Definition checkbox.cpp:108
ftxui::Component
std::shared_ptr< ComponentBase > Component
Definition component_base.hpp:24
screen_interactive.hpp