InitIO.cpp
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//----------------------------------------------------------------------------//
/*
* Copyright (c) 2009 Sony Pictures Imageworks Inc
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//----------------------------------------------------------------------------//
//----------------------------------------------------------------------------//
#include "InitIO.h"
#include "DenseFieldIO.h"
#include "SparseFieldIO.h"
#include "MACFieldIO.h"
#include "FieldMappingIO.h"
#include "MIPFieldIO.h"
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
namespace {
size_t g_numIOThreads = 1;
}
//----------------------------------------------------------------------------//
void initIO()
{
static boost::mutex mutex;
boost::mutex::scoped_lock lock(mutex);
ClassFactory &factory = ClassFactory::singleton();
factory.registerFieldIO(DenseFieldIO::create);
factory.registerFieldIO(SparseFieldIO::create);
factory.registerFieldIO(MACFieldIO::create);
factory.registerFieldIO(MIPFieldIO::create);
factory.registerFieldMappingIO(NullFieldMappingIO::create);
factory.registerFieldMappingIO(MatrixFieldMappingIO::create);
factory.registerFieldMappingIO(FrustumFieldMappingIO::create);
}
//----------------------------------------------------------------------------//
void setNumIOThreads(const size_t numThreads)
{
g_numIOThreads = numThreads;
}
//----------------------------------------------------------------------------//
size_t numIOThreads()
{
return g_numIOThreads;
}
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_SOURCE_CLOSE
//----------------------------------------------------------------------------//
FieldMappingIO.h
Contains the FieldMappingIO base class and the NullFieldMappingIO and MatrixFieldMappingIO subclasses...
setNumIOThreads
void setNumIOThreads(const size_t numThreads)
Sets the number of threads to use for I/O multi-threading.
Definition InitIO.cpp:85
numIOThreads
size_t numIOThreads()
Returns the number of I/O threads to use.
Definition InitIO.cpp:92
InitIO.h
Contains the initIO function.
ClassFactory
Definition ClassFactory.h:72
ClassFactory::singleton
static ClassFactory & singleton()
}
Definition ClassFactory.cpp:278
ClassFactory::registerFieldIO
void registerFieldIO(CreateFieldIOFnPtr createFunc)
Registers an IO class with the class pool.
Definition ClassFactory.cpp:125
ClassFactory::registerFieldMappingIO
void registerFieldMappingIO(CreateFieldMappingIOFnPtr createFunc)
Registers an IO class with the class pool.
Definition ClassFactory.cpp:227
FrustumFieldMappingIO::create
static FieldMappingIO::Ptr create()
Definition FieldMappingIO.h:308
MatrixFieldMappingIO::create
static FieldMappingIO::Ptr create()
Definition FieldMappingIO.h:236
NullFieldMappingIO::create
static FieldMappingIO::Ptr create()
Definition FieldMappingIO.h:164
initIO
void initIO()
Initializes the built-in Field3D IO classes.
Definition InitIO.cpp:66
FIELD3D_NAMESPACE_OPEN
Definition FieldMapping.cpp:74
FIELD3D_NAMESPACE_OPEN::g_numIOThreads
size_t g_numIOThreads
Definition InitIO.cpp:60
FIELD3D_NAMESPACE_SOURCE_CLOSE
#define FIELD3D_NAMESPACE_SOURCE_CLOSE
Definition ns.h:60