FieldCache.cpp
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//----------------------------------------------------------------------------//
/*
* Copyright (c) 2015 Sony Pictures Imageworks Inc
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//----------------------------------------------------------------------------//
//----------------------------------------------------------------------------//
#include "FieldCache.h"
#include "Traits.h"
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_OPEN
//----------------------------------------------------------------------------//
// FieldCache static member instantiation
//----------------------------------------------------------------------------//
template <typename Data_T>
boost::mutex FieldCache<Data_T>::ms_creationMutex;
template <typename Data_T>
boost::mutex FieldCache<Data_T>::ms_accessMutex;
template <typename Data_T>
boost::scoped_ptr<FieldCache<Data_T> > FieldCache<Data_T>::ms_singleton;
template class FieldCache<half>;
template class FieldCache<float>;
template class FieldCache<double>;
template class FieldCache<V3h>;
template class FieldCache<V3f>;
template class FieldCache<V3d>;
//----------------------------------------------------------------------------//
FIELD3D_NAMESPACE_SOURCE_CLOSE
//----------------------------------------------------------------------------//
FieldCache.h
Contains the FieldCache class.
Traits.h
FieldCache
Definition FieldCache.h:81
FieldCache::ms_singleton
static boost::scoped_ptr< FieldCache > ms_singleton
The singleton instance.
Definition FieldCache.h:123
FieldCache::ms_accessMutex
static boost::mutex ms_accessMutex
Mutex to prevent reading from and writing to the cache concurrently.
Definition FieldCache.h:127
FieldCache::ms_creationMutex
static boost::mutex ms_creationMutex
Mutex to prevent multiple allocaation of the singleton.
Definition FieldCache.h:125
FIELD3D_NAMESPACE_OPEN
Definition FieldMapping.cpp:74
FIELD3D_NAMESPACE_SOURCE_CLOSE
#define FIELD3D_NAMESPACE_SOURCE_CLOSE
Definition ns.h:60