Package: ericw-tools
Version: 2.0.0~alpha11+ds-1
Architecture: amd64
Architecture-Variant: amd64v3
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 6714
Depends: libc6 (>= 2.43), libembree4-4 (>= 4.3.3+dfsg), libfmt10 (>= 10.1.1+ds1), libgcc-s1 (>= 3.3.1), liblua5.5-0 (>= 5.5.0), libstdc++6 (>= 14), libtbb12 (>= 2022.0.0), libtbbmalloc2 (>= 2017~U7), libjs-sphinxdoc (>= 9.0)
Built-Using: sphinx (= 9.1.0-6)
Section: graphics
Priority: optional
Homepage: https://ericwa.github.io/ericw-tools/
Description: Quake/Hexen2 map compiling tools
 ericw-tools is collection of command line utilities for building
 Quake levels and working with various Quake file formats.
 It is a fork of the once popular TyrUtils collection.
 Comparing to other alternatives, focus is on adding lighting features.
 Included utilities:
  * qbsp - turn a .map file into a playable .bsp file
  * light - used for lighting a level after the bsp stage
  * vis - creates the potentially visible set (PVS) for a bsp
  * bspinfo - print stats about the data contained in a bsp file
  * bsputil - tool for manipulation of bsp file data
