rtcSetSceneBuildQuality(3)

  NAME

        rtcSetSceneBuildQuality - sets the build quality for
          the scene

  SYNOPSIS

        #include <embree4/rtcore.h>

        void rtcSetSceneBuildQuality(
          RTCScene scene,
          enum RTCBuildQuality quality
        );

  DESCRIPTION
The rtcSetSceneBuildQuality function sets the build quality (quality argument) for the specified scene (scene argument). Possible values for the build quality are:

•   RTC_BUILD_QUALITY_LOW: Create lower quality data structures, e.g. for dynamic scenes. A two-level spatial index structure is built when enabling this mode, which supports fast partial scene updates, and allows for setting a per-geometry build quality through the rtcSetGeometryBuildQuality function.

•   RTC_BUILD_QUALITY_MEDIUM: Default build quality for most usages. Gives a good compromise between build and render performance.

•   RTC_BUILD_QUALITY_HIGH: Create higher quality data structures for final-frame rendering. For certain geometry types this enables a spatial split BVH. When high quality mode is enabled, filter callbacks may be invoked multiple times for the same geometry.

Selecting a higher build quality results in better rendering performance but slower scene commit times. The default build quality for a scene is RTC_BUILD_QUALITY_MEDIUM.

  EXIT STATUS
On failure an error code is set that can be queried using rtcGetDeviceError.

  SEE ALSO
[rtcSetGeometryBuildQuality]