RTCRay(3)

  NAME

    RTCRayHit - combined single ray/hit structure

  SYNOPSIS

    #include <embree4/rtcore_ray.h>

    struct RTCORE_ALIGN(16) RTCRayHit
    {
      struct RTCRay ray;
      struct RTCHit hit;
    };

  DESCRIPTION

The RTCRayHit structure is used as input for the rtcIntersect-type functions and stores the ray to intersect and some hit fields that hold the intersection result afterwards.

The embree4/rtcore_ray.h header additionally defines the same ray/hit structure in structure of array (SOA) layout for API functions accepting ray packets of size 4 (RTCRayHit4 type), size 8 (RTCRayHit8 type), and size 16 (RTCRayHit16 type). The header additionally defines an RTCRayHitNt template to generate ray/hit packets of an arbitrary compile-time size.

  EXIT STATUS

  SEE ALSO

[RTCRay], [RTCHit]