rtcSetGeometryBuildQuality(3)

  NAME

    rtcSetGeometryBuildQuality - sets the build quality for the geometry

  SYNOPSIS

    #include <embree4/rtcore.h>

    void rtcSetGeometryBuildQuality(
      RTCGeometry geometry,
      enum RTCBuildQuality quality
    );

  DESCRIPTION

The rtcSetGeometryBuildQuality function sets the build quality (quality argument) for the specified geometry (geometry argument). The per-geometry build quality is only a hint and may be ignored. Embree currently uses the per-geometry build quality when the scene build quality is set to RTC_BUILD_QUALITY_LOW. In this mode a two-level acceleration structure is build, and geometries build a separate acceleration structure using the geometry build quality. The per-geometry build quality can be one of:

•   RTC_BUILD_QUALITY_LOW: Creates lower quality data structures, e.g. for dynamic scenes.

•   RTC_BUILD_QUALITY_MEDIUM: Default build quality for most usages. Gives a good compromise between build and render performance.

•   RTC_BUILD_QUALITY_HIGH: Creates higher quality data structures for final-frame rendering. Enables a spatial split builder for certain primitive types.

•   RTC_BUILD_QUALITY_REFIT: Uses a BVH refitting approach when changing only the vertex buffer.

  EXIT STATUS

On failure an error code is set that can be queried using rtcGetDeviceError.

  SEE ALSO

[rtcSetSceneBuildQuality]