codegen_example.c
#include "codegen_example_generated.h"
static Eina_Bool _btn_large = EINA_FALSE;
static void
_swallow_btn_cb(void *data, Evas_Object *btn, void *event_info EINA_UNUSED)
{
Evas_Object *layout = data;
if (_btn_large == EINA_FALSE)
{
_btn_large = EINA_TRUE;
codegen_example_swallow_grow_emit(layout);
elm_object_text_set(btn, "Reduce me!");
if (!codegen_example_table_clear(layout, EINA_TRUE))
fprintf(stderr, "Could not remove the items from the table!\n");
}
else
{
_btn_large = EINA_FALSE;
codegen_example_swallow_shrink_emit(layout);
elm_object_text_set(btn, "Enlarge me!");
}
}
static void
_size_changed_cb(void *data EINA_UNUSED, Evas_Object *layout,
const char *emission EINA_UNUSED, const char *source EINA_UNUSED)
{
Evas_Object *edje;
Evas_Coord w, h;
elm_layout_sizing_eval(layout);
edje = elm_layout_edje_get(layout);
edje_object_size_min_calc(edje, &w, &h);
printf("Minimum size for this theme: %dx%d\n", w, h);
}
static Evas_Object *
_button_create(Evas_Object *parent, const char *label)
{
Evas_Object *btn;
btn = elm_button_add(parent);
if (!btn) return NULL;
elm_object_text_set(btn, label);
evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);
return btn;
}
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
Evas_Object *win, *btn, *layout, *tbl_items[6];
const char *labels[] = {"One", "Two", "Three", "Four", "Five", "Six"};
int i;
elm_app_info_set(elm_main, "elementary", "examples/codegen_example.edj");
win = elm_win_util_standard_add("codegen", "Elementary CodeGen");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
elm_win_autodel_set(win, EINA_TRUE);
// Adding layout
layout = codegen_example_layout_add(win, NULL, NULL);
if (!layout)
{
printf("Could not create the layout\n");
return -1;
}
evas_object_size_hint_weight_set(layout, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, layout);
evas_object_show(layout);
codegen_example_size_changed_callback_add(layout, _size_changed_cb, layout);
// Setting title
const char *title = codegen_example_title_get(layout);
if (title)
{
elm_win_title_set(win, title);
codegen_example_title_set(layout, title);
}
btn = _button_create(win, "Enlarge me!");
codegen_example_custom_set(layout, btn);
evas_object_smart_callback_add(btn, "clicked", _swallow_btn_cb, layout);
for (i = 0; i < 6; i++)
{
tbl_items[i] = _button_create(win, labels[i]);
if (i < 3)
{
if (!codegen_example_table_pack(layout, tbl_items[i], i, i, 1,1))
fprintf(stderr, "Could not add the button to the table!\n");
}
else
{
if (!codegen_example_box_append(layout, tbl_items[i]))
fprintf(stderr, "Could not add the button to the box!\n");
}
evas_object_show(tbl_items[i]);
}
evas_object_resize(win, 500, 600);
evas_object_show(win);
elm_run();
return 0;
}
ELM_MAIN()
Evas_Coord
int Evas_Coord
Type used for coordinates (in pixels, int).
Definition Evas_Common.h:116
EVAS_HINT_EXPAND
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition Evas_Common.h:297
EVAS_HINT_FILL
#define EVAS_HINT_FILL
Use with evas_object_size_hint_align_set(), evas_object_size_hint_align_get(), evas_object_size_hint_...
Definition Evas_Common.h:298
edje_object_size_min_calc
void edje_object_size_min_calc(Edje_Object *obj, int *minw, int *minh)
Calculates the minimum required size for a given Edje object.
Definition edje_legacy.c:1059
EINA_TRUE
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition eina_types.h:539
EINA_FALSE
#define EINA_FALSE
boolean value FALSE (numerical value 0)
Definition eina_types.h:533
Eina_Bool
unsigned char Eina_Bool
Type to mimic a boolean.
Definition eina_types.h:527
EINA_UNUSED
#define EINA_UNUSED
Used to indicate that a function parameter is purposely unused.
Definition eina_types.h:339
elm_app_info_set
void elm_app_info_set(void *mainfunc, const char *dom, const char *checkfile)
Re-locate the application somewhere else after compilation, if the developer wishes for easier distri...
Definition elm_main.c:496
elm_button_add
Evas_Object * elm_button_add(Evas_Object *parent)
Add a new button to the parent's canvas.
Definition efl_ui_button.c:459
ELM_MAIN
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition elm_general.h:556
elm_policy_set
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition elm_main.c:1380
elm_run
void elm_run(void)
Run Elementary's main loop.
Definition elm_main.c:1357
ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition elm_general.h:248
ELM_POLICY_QUIT
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition elm_general.h:227
elm_layout_edje_get
Evas_Object * elm_layout_edje_get(const Eo *obj)
Get the edje layout.
Definition efl_ui_layout.c:1883
elm_layout_sizing_eval
void elm_layout_sizing_eval(Evas_Object *obj)
Eval sizing.
elm_win_title_set
void elm_win_title_set(Evas_Object *obj, const char *title)
Set the title of the window.
Definition efl_ui_win.c:8646
elm_win_util_standard_add
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition efl_ui_win.c:9587
elm_win_resize_object_add
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition efl_ui_win.c:9002
elm_win_autodel_set
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition efl_ui_win.c:6199
evas_object_show
EVAS_API void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition evas_object_main.c:1814
evas_object_size_hint_weight_set
EVAS_API void evas_object_size_hint_weight_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's weight.
Definition evas_object_main.c:2638
evas_object_size_hint_align_set
EVAS_API void evas_object_size_hint_align_set(Evas_Object *obj, double x, double y)
Sets the hints for an object's alignment.
Definition evas_object_main.c:2650
Evas_Object
Efl_Canvas_Object Evas_Object
An Evas Object handle.
Definition Evas_Common.h:185
evas_object_resize
EVAS_API void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition evas_object_main.c:1236
evas_object_smart_callback_add
EVAS_API void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition evas_object_smart.c:1040