# std::printf, std::fprintf, std::sprintf, std::snprintf

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< cpp‎ | io‎ | c

Defined in header `<cstdio>` |  |
int printf( const char* format, ... ); | (1) |
int fprintf( std::FILE* stream, const char* format, ... ); | (2) |
int sprintf( char* buffer, const char* format, ... ); | (3) |
int snprintf( char* buffer, std::size_t buf_size, const char* format, ... ); | (4) | (since C++11)

Loads the data from the given locations, converts them to character string equivalents and writes the results to a variety of sinks.

1) Writes the results to stdout.
2) Writes the results to a file stream `stream`.
3) Writes the results to a character string `buffer`.
4) Writes the results to a character string `buffer`. At most `buf_size` - 1 characters are written. The resulting character string will be terminated with a null character, unless `buf_size` is zero. If `buf_size` is zero, nothing is written and `buffer` may be a null pointer, however the return value (number of bytes that would be written) is still calculated and returned.

If a call to `sprintf` or `snprintf` causes copying to take place between objects that overlap, the behavior is undefined.

### Parameters

stream | - | output file stream to write to
buffer | - | pointer to a character string to write to
buf_size | - | up to buf_size - 1 characters may be written, plus the null terminator

format

-

pointer to a null-terminated multibyte string specifying how to interpret the data.

The format string consists of ordinary multibyte characters (except `%`), which are copied unchanged into the output stream, and conversion specifications. Each conversion specification has the following format:

  - introductory `%` character

  - (optional) one or more flags that modify the behavior of the conversion:
    - `-`: the result of the conversion is left-justified within the field (by default it is right-justified)
    - `+`: the sign of signed conversions is always prepended to the result of the conversion (by default the result is preceded by minus only when it is negative)
    - space: if the result of a signed conversion does not start with a sign character, or is empty, space is prepended to the result. It is ignored if `+` flag is present.
    - `#` : alternative form of the conversion is performed. See the table below for exact effects otherwise the behavior is undefined.
    - `0` : for integer and floating point number conversions, leading zeros are used to pad the field instead of space characters. For integer numbers it is ignored if the precision is explicitly specified. For other conversions using this flag results in undefined behavior. It is ignored if `-` flag is present.

  - (optional) integer value or `*` that specifies minimum field width. The result is padded with space characters (by default), if required, on the left when right-justified, or on the right if left-justified. In the case when `*` is used, the width is specified by an additional argument of type int. If the value of the argument is negative, it results with the `-` flag specified and positive field width. (Note: This is the minimum width: The value is never truncated.)

  - (optional) `.` followed by integer number or `*`, or neither that specifies precision of the conversion. In the case when `*` is used, the precision is specified by an additional argument of type int. If the value of this argument is negative, it is ignored. If neither a number nor `*` is used, the precision is taken as zero. See the table below for exact effects of precision.

  - (optional) length modifier that specifies the size of the argument

  - conversion format specifier

The following format specifiers are available:

Conversion specifier | Explanation | Argument type
--- | --- | ---
length modifier | `hh` (C++11) | `h` | (none) | `l` | `ll` (C++11) | `j` (C++11) | `z` (C++11) | `t` (C++11) | `L`
`%` | writes literal `%`. The full conversion specification must be `%%`. | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A

`c`

  writes a single character.

The argument is first converted to unsigned char. If the l modifier is used, the argument is first converted to a character string as if by %ls with a wchar_t[2] argument.

N/A

N/A

int

wint_t

N/A

N/A

N/A

N/A

N/A

`s`

  writes a character string

The argument must be a pointer to the initial element of an array of characters. Precision specifies the maximum number of bytes to be written. If Precision is not specified, writes every byte up to and not including the first null terminator. If the l specifier is used, the argument must be a pointer to the initial element of an array of wchar_t, which is converted to char array as if by a call to wcrtomb with zero-initialized conversion state.

N/A

N/A

char*

wchar_t*

N/A

N/A

N/A

N/A

N/A

`d`
`i`

  converts a signed integer into decimal representation [-]dddd.

Precision specifies the minimum number of digits to appear. The default precision is 1.
If both the converted value and the precision are ​0​ the conversion results in no characters.

signed char

short

int

long

long long

intmax_t

signed size_t

ptrdiff_t

N/A

`o`

  converts a unsigned integer into octal representation oooo.

Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. In the alternative implementation precision is increased if necessary, to write one leading zero. In that case if both the converted value and the precision are ​0​, single ​0​ is written.

unsigned char

unsigned short

unsigned int

unsigned long

unsigned long long

uintmax_t

size_t

unsigned version of ptrdiff_t

N/A

`x`
`X`

  converts an unsigned integer into hexadecimal representation hhhh.

For the `x` conversion letters `abcdef` are used.
For the `X` conversion letters `ABCDEF` are used.
Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. In the alternative implementation `0x` or `0X` is prefixed to results if the converted value is nonzero.

N/A

`u`

  converts an unsigned integer into decimal representation dddd.

Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters.

N/A

`f`
`F`

  converts floating-point number to the decimal notation in the style [-]ddd.ddd.

Precision specifies the minimum number of digits to appear after the decimal point character. The default precision is 6. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes.

N/A

N/A

double

double (C++11)

N/A

N/A

N/A

N/A

long double

`e`
`E`

  converts floating-point number to the decimal exponent notation.

For the `e` conversion style [-]d.ddd `e`±dd is used.
For the `E` conversion style [-]d.ddd `E`±dd is used.
The exponent contains at least two digits, more digits are used only if necessary. If the value is ​0​, the exponent is also ​0​. Precision specifies the minimum number of digits to appear after the decimal point character. The default precision is 6. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes.

N/A

N/A

N/A

N/A

N/A

N/A

`a`
`A`

(C++11)

  converts floating-point number to the hexadecimal exponent notation.

For the `a` conversion style [-]`0x` h.hhh `p`±d is used.
For the `A` conversion style [-]`0X` h.hhh `P`±d is used.
The first hexadecimal digit is `0` if the argument is not a normalized floating point value. If the value is ​0​, the exponent is also ​0​. Precision specifies the minimum number of digits to appear after the decimal point character. The default precision is sufficient for exact representation of the value. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes.

N/A

N/A

N/A

N/A

N/A

N/A

`g`
`G`

  converts floating-point number to decimal or decimal exponent notation depending on the value and the precision.

For the `g` conversion style conversion with style `e` or `f` will be performed.
For the `G` conversion style conversion with style `E` or `F` will be performed.
Let `P` equal the precision if nonzero, 6 if the precision is not specified, or 1 if the precision is ​0​. Then, if a conversion with style `E` would have an exponent of `X`:

- if P > X ≥ −4, the conversion is with style `f` or `F` and precision P − 1 − X.
- otherwise, the conversion is with style `e` or `E` and precision P − 1.

Unless alternative representation is requested the trailing zeros are removed, also the decimal point character is removed if no fractional part is left. For infinity and not-a-number conversion style see notes.

N/A

N/A

N/A

N/A

N/A

N/A

`n`

  returns the number of characters written so far by this call to the function.

The result is written to the value pointed to by the argument. The specification may not contain any flag, field width, or precision.

signed char*

short*

int*

long*

long long*

intmax_t*

signed size_t*

ptrdiff_t*

N/A

`p` | writes an implementation defined character sequence defining a pointer. | N/A | N/A | void* | N/A | N/A | N/A | N/A | N/A | N/A

The floating point conversion functions convert infinity to `inf` or `infinity`. Which one is used is implementation defined.

Not-a-number is converted to `nan` or `nan(char_sequence)`. Which one is used is implementation defined.

The conversions `F`, `E`, `G`, `A` output `INF`, `INFINITY`, `NAN` instead.

Even though `%c` expects `int` argument, it is safe to pass a `char` because of the integer promotion that takes place when a variadic function is called.

The correct conversion specifications for the fixed-width character types (int8_t, etc) are defined in the header <cinttypes> (although PRIdMAX, PRIuMAX, etc is synonymous with `%jd`, `%ju`, etc).

The memory-writing conversion specifier %n is a common target of security exploits where format strings depend on user input and is not supported by the bounds-checked `printf_s` family of functions.

There is a sequence point after the action of each conversion specifier; this permits storing multiple %n results in the same variable or, as an edge case, printing a string modified by an earlier %n within the same call.

If a conversion specification is invalid, the behavior is undefined.

... | - | arguments specifying data to print. If any argument is not the type expected by the corresponding conversion specifier, or if there are fewer arguments than required by `format`, the behavior is undefined. If there are more arguments than required by `format`, the extraneous arguments are evaluated and ignored

### Return value

1-2) Number of characters written if successful or a negative value if an error occurred.
3) Number of characters written if successful (not including the terminating null character) or a negative value if an error occurred.
4) Number of characters that would have been written for a sufficiently large buffer if successful (not including the terminating null character), or a negative value if an error occurred. Thus, the (null-terminated) output has been completely written if and only if the returned value is nonnegative and less than `buf_size`.

### Notes

POSIX specifies that errno is set on error. It also specifies additional conversion specifications, most notably support for argument reordering (n$ immediately after % indicates `n`'th argument)

Calling `std::snprintf` with zero `buf_size` and null pointer for `buffer` is useful to determine the necessary buffer size to contain the output:

    const char *fmt = "sqrt(2) = %f";
    int sz = std::snprintf(nullptr, 0, fmt, std::sqrt(2));
    std::vector<char> buf(sz + 1); // note +1 for null terminator
    std::snprintf(&buf[0], buf.size(), fmt, std::sqrt(2));

### Example

Run this code

    #include <cstdio>
    #include <limits>
    #include <cstdint>
    #include <cinttypes>

    int main()
    {
        std::printf("Strings:\n");

        const char* s = "Hello";
        std::printf("\t[%10s]\n\t[%-10s]\n\t[%*s]\n\t[%-10.*s]\n\t[%-*.*s]\n",
            s, s, 10, s, 4, s, 10, 4, s);

        std::printf("Characters:\t%c %%\n", 65);

        std::printf("Integers\n");
        std::printf("Decimal:\t%i %d %.6i %i %.0i %+i %u\n", 1, 2, 3, 0, 0, 4, -1);
        std::printf("Hexadecimal:\t%x %x %X %#x\n", 5, 10, 10, 6);
        std::printf("Octal:\t%o %#o %#o\n", 10, 10, 4);

        std::printf("Floating point\n");
        std::printf("Rounding:\t%f %.0f %.32f\n", 1.5, 1.5, 1.5);
        std::printf("Padding:\t%05.2f %.2f %5.2f\n", 1.5, 1.5, 1.5);
        std::printf("Scientific:\t%E %e\n", 1.5, 1.5);
        std::printf("Hexadecimal:\t%a %A\n", 1.5, 1.5);
        std::printf("Special values:\t0/0=%g 1/0=%g\n", 0.0/0.0, 1.0/0.0);

        std::printf("Variable width control:\n");
        std::printf("right-justified variable width: '%*c'\n", 5, 'x');
        int r = std::printf("left-justified variable width : '%*c'\n", -5, 'x');
        std::printf("(the last printf printed %d characters)\n", r);

        // fixed-width types
        std::uint32_t val = std::numeric_limits<std::uint32_t>::max();
        std::printf("Largest 32-bit value is %" PRIu32 " or %#" PRIx32 "\n", val, val);
    }

Output:

    Strings:
            [     Hello]
            [Hello     ]
            [     Hello]
            [Hell      ]
            [Hell      ]
    Characters:     A %
    Integers
    Decimal:        1 2 000003 0  +4 4294967295
    Hexadecimal:    5 a A 0x6
    Octal:  12 012 04
    Floating point
    Rounding:       1.500000 2 1.30000000000000004440892098500626
    Padding:        01.50 1.50  1.50
    Scientific:     1.500000E+00 1.500000e+00
    Hexadecimal:    0x1.8p+0 0X1.8P+0
    Special values: 0/0=nan 1/0=inf
    Variable width control:
    right-justified variable width: '    x'
    left-justified variable width : 'x    '
    (the last printf printed 40 characters)
    Largest 32-bit value is 4294967295 or 0xffffffff

### See also

wprintf fwprintf swprintf | prints formatted wide character output to stdout, a file stream or a buffer (function)
vprintf vfprintf vsprintf vsnprintf (C++11) | prints formatted output to stdout, a file stream or a buffer using variable argument list (function)
fputs | writes a character string to a file stream (function)
scanf fscanf sscanf | reads formatted input from stdin, a file stream or a buffer (function)
to_chars (C++17) | converts an integer or floating-point value to a character sequence (function)
C documentation for printf, fprintf, sprintf, snprintf

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