# floating point literal

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Floating point literal defines a compile-time constant whose value is specified in the source file.

### Syntax

significand exponent(optional) suffix(optional) |  |

Where the significand has one of the following forms

digit-sequence | (1) |
digit-sequence `.` | (2) |
digit-sequence(optional) `.` digit-sequence | (3) |
`0x` | `0X` hex-digit-sequence | (4) | (since C++17)
`0x` | `0X` hex-digit-sequence `.` | (5) | (since C++17)
`0x` | `0X` hex-digit-sequence(optional) `.` hex-digit-sequence | (6) | (since C++17)

1) digit-sequence representing a whole number without a decimal separator, in this case the exponent is not optional: 1e10, 1e-5L
2) digit-sequence representing a whole number with a decimal separator, in this case the exponent is optional: 1., 1.e-2
3) digit-sequence representing a fractional number. The exponent is optional: 3.14, .1f, 0.1e-1L
4) Hexadecimal digit-sequence representing a whole number without a radix separator. The exponent is never optional for hexadecimal floating-point literals: 0x1ffp10, 0X0p-1
5) Hexadecimal digit-sequence representing a whole number with a radix separator. The exponent is never optional for hexadecimal floating-point literals: 0x1.p0, 0xf.p-1
6) Hexadecimal digit-sequence representing a fractional number with a radix separator. The exponent is never optional for hexadecimal floating-point literals: 0x0.123p-1, 0xa.bp10l

The exponent has the form

`e` | `E` exponent-sign(optional) digit-sequence | (1) |
`p` | `P` exponent-sign(optional) digit-sequence | (2) | (since C++17)

1) The exponent syntax for a decimal floating-point literal
2) The exponent syntax for hexadecimal floating-point literal

exponent-sign, if present, is either `+` or `-`

suffix, if present, is one of `f`, `F`, `l`, or `L`. The suffix determines the type of the floating-point literal:

  - (no suffix) defines double
  - `f F` defines float
  - `l L` defines long double

Optional single quotes(`'`) can be inserted between the digits as a separator, they are ignored when compiling. | (since C++14)

### Explanation

Decimal scientific notation is used, meaning that the value of the floating-point literal is the significand mutiplied by the number 10 raised to the power of exponent. The mathematical meaning of 123e4 is 123×104

If the significand begins with the character sequence `0x` or `0X`, the floating constant is a hexadecimal floating constant. Otherwise, it is a decimal floating constant.

For a hexadecimal floating constant, the significand is interpreted as a hexadecimal rational number, and the digit-sequence of the exponent is interpreted as the integer power of 2 to which the significand has to be scaled.

    double d = 0x1.2p3; // hex fraction 1.2 (decimal 1.125) scaled by 2^3, that is 9.0

(since C++17)

### Example

Run this code

    #include <iostream>
    int main()
    {
      std::cout << 123.456e-67 << '\n'
                << .1E4f       << '\n'
                << 58.         << '\n'
                << 4e2         << '\n';
    }

Output:

    1.23456e-65
    1000
    58
    400

### Notes

The hexadecimal floating-point literals were not part of C++ until C++17, although they can be parsed and printed by the I/O functions since C++11: both C++ I/O streams when std::hexfloat is enabled and the C I/O streams: std::printf, std::scanf, etc. See std::strtof for the format description

### See also

C documentation for floating point constant

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